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JUCE/examples/PlugInSamples/InterAppAudioEffect/Source/IAAEffectProcessor.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "../JuceLibraryCode/JuceHeader.h"
#include <array>
// A simple Inter-App Audio plug-in with a gain control and some meters.
class IAAEffectProcessor : public AudioProcessor
{
public:
IAAEffectProcessor();
~IAAEffectProcessor();
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
void processBlock (AudioSampleBuffer&, MidiBuffer&) override;
//==============================================================================
AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
const String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
double getTailLengthSeconds() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const String getProgramName (int index) override;
void changeProgramName (int index, const String& newName) override;
//==============================================================================
void getStateInformation (MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
//==============================================================================
bool updateCurrentTimeInfoFromHost (AudioPlayHead::CurrentPositionInfo&);
// Allow an IAAAudioProcessorEditor to register as a listener to receive new
// meter values directly from the audio thread.
struct MeterListener
{
virtual ~MeterListener() {};
virtual void handleNewMeterValue (int, float) = 0;
};
void addMeterListener (MeterListener& listener) { meterListeners.add (&listener); };
void removeMeterListener (MeterListener& listener) { meterListeners.remove (&listener); };
private:
//==============================================================================
AudioProcessorValueTreeState parameters;
float previousGain = 0.0;
std::array <float, 2> meterValues = { { 0, 0 } };
// This keeps a copy of the last set of timing info that was acquired during an
// audio callback - the UI component will display this.
AudioPlayHead::CurrentPositionInfo lastPosInfo;
ListenerList<MeterListener> meterListeners;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (IAAEffectProcessor)
};