mirror of
https://github.com/juce-framework/JUCE.git
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156 lines
3.9 KiB
C
156 lines
3.9 KiB
C
/*
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* Copyright (C) 2025 Muhammad Tayyab Akram
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stddef.h>
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#include <stdlib.h>
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#include <SheenBidi/SBConfig.h>
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#include "SBAssert.h"
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#include "SBBase.h"
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#include "Object.h"
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/**
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* Calculates the total size from a list of chunk sizes.
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*/
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static SBUInteger CalculateTotalSize(const SBUInteger *sizes, SBUInteger count)
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{
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SBUInteger totalSize = 0;
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SBUInteger index;
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for (index = 0; index < count; index++) {
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totalSize += sizes[index];
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}
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return totalSize;
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}
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/**
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* Allocates a single block of memory large enough to store an optional header followed by a
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* sequence of memory chunks. Initializes the `pointers` array with addresses to each chunk.
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*/
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static void *AllocateMemory(SBUInteger headerSize, SBUInteger totalSize,
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const SBUInteger *sizes, SBUInteger count, void **pointers)
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{
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void *base = malloc(headerSize + totalSize);
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if (base) {
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SBUInt8 *memory = (SBUInt8 *)base;
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SBUInteger offset = headerSize;
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SBUInteger index;
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for (index = 0; index < count; index++) {
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pointers[index] = memory + offset;
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offset += sizes[index];
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}
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}
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return base;
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}
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SB_INTERNAL ObjectRef ObjectCreate(const SBUInteger *sizes, SBUInteger count, void **pointers)
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{
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SBUInteger totalSize = CalculateTotalSize(sizes, count);
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ObjectRef object;
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/* Total size MUST be greater than the size of Object structure. */
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SBAssert(totalSize > sizeof(Object));
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object = AllocateMemory(0, totalSize, sizes, count, pointers);
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if (object) {
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ObjectInitialize(object);
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}
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return object;
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}
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SB_INTERNAL void ObjectInitialize(ObjectRef object)
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{
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object->_memoryList = NULL;
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}
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SB_INTERNAL void *ObjectAddMemory(ObjectRef object, SBUInteger size)
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{
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void *pointer;
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if (ObjectAddMemoryWithChunks(object, &size, 1, &pointer)) {
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return pointer;
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}
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return NULL;
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}
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SB_INTERNAL SBBoolean ObjectAddMemoryWithChunks(ObjectRef object,
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const SBUInteger *sizes, SBUInteger count, void **pointers)
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{
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MemoryListRef memoryList = object->_memoryList;
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SBUInteger totalSize = CalculateTotalSize(sizes, count);
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/* Total size MUST be greater than zero. */
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SBAssert(totalSize > 0);
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if (memoryList) {
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MemoryBlockRef block = AllocateMemory(sizeof(MemoryBlock), totalSize, sizes, count, pointers);
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if (block) {
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block->next = NULL;
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memoryList->last->next = block;
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memoryList->last = block;
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return SBTrue;
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}
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} else {
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memoryList = AllocateMemory(sizeof(MemoryList), totalSize, sizes, count, pointers);
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if (memoryList) {
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memoryList->first.next = NULL;
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memoryList->last = &memoryList->first;
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object->_memoryList = memoryList;
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return SBTrue;
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}
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}
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return SBFalse;
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}
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SB_INTERNAL void ObjectFinalize(ObjectRef object)
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{
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MemoryListRef memoryList = object->_memoryList;
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if (memoryList) {
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MemoryBlockRef block = &memoryList->first;
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while (block) {
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MemoryBlockRef next = block->next;
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/* Free the block along with its data as they were allocated together. */
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free(block);
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block = next;
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}
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object->_memoryList = NULL;
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}
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}
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SB_INTERNAL void ObjectDispose(ObjectRef object)
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{
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ObjectFinalize(object);
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free(object);
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}
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