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JUCE/src/audio/audio_sources/juce_AudioFormatReaderSource.h

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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#ifndef __JUCE_AUDIOFORMATREADERSOURCE_JUCEHEADER__
#define __JUCE_AUDIOFORMATREADERSOURCE_JUCEHEADER__
#include "juce_PositionableAudioSource.h"
#include "../../threads/juce_Thread.h"
#include "../audio_file_formats/juce_AudioFormatReader.h"
#include "../dsp/juce_AudioSampleBuffer.h"
#include "../../memory/juce_OptionalScopedPointer.h"
//==============================================================================
/**
A type of AudioSource that will read from an AudioFormatReader.
@see PositionableAudioSource, AudioTransportSource, BufferingAudioSource
*/
class JUCE_API AudioFormatReaderSource : public PositionableAudioSource
{
public:
//==============================================================================
/** Creates an AudioFormatReaderSource for a given reader.
@param sourceReader the reader to use as the data source - this must
not be null
@param deleteReaderWhenThisIsDeleted if true, the reader passed-in will be deleted
when this object is deleted; if false it will be
left up to the caller to manage its lifetime
*/
AudioFormatReaderSource (AudioFormatReader* sourceReader,
bool deleteReaderWhenThisIsDeleted);
/** Destructor. */
~AudioFormatReaderSource();
//==============================================================================
/** Toggles loop-mode.
If set to true, it will continuously loop the input source. If false,
it will just emit silence after the source has finished.
@see isLooping
*/
void setLooping (bool shouldLoop);
/** Returns whether loop-mode is turned on or not. */
bool isLooping() const { return looping; }
/** Returns the reader that's being used. */
AudioFormatReader* getAudioFormatReader() const noexcept { return reader; }
//==============================================================================
/** Implementation of the AudioSource method. */
void prepareToPlay (int samplesPerBlockExpected, double sampleRate);
/** Implementation of the AudioSource method. */
void releaseResources();
/** Implementation of the AudioSource method. */
void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill);
//==============================================================================
/** Implements the PositionableAudioSource method. */
void setNextReadPosition (int64 newPosition);
/** Implements the PositionableAudioSource method. */
int64 getNextReadPosition() const;
/** Implements the PositionableAudioSource method. */
int64 getTotalLength() const;
private:
//==============================================================================
OptionalScopedPointer<AudioFormatReader> reader;
int64 volatile nextPlayPos;
bool volatile looping;
void readBufferSection (int start, int length, AudioSampleBuffer& buffer, int startSample);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioFormatReaderSource);
};
#endif // __JUCE_AUDIOFORMATREADERSOURCE_JUCEHEADER__