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JUCE/examples/AUv3Synth/JuceLibraryCode/BinaryData.h

26 lines
906 B
C++

/* =========================================================================================
This is an auto-generated file: Any edits you make may be overwritten!
*/
#pragma once
namespace BinaryData
{
extern const char* proaudio_path;
const int proaudio_pathSize = 452;
extern const char* singing_ogg;
const int singing_oggSize = 19215;
// Points to the start of a list of resource names.
extern const char* namedResourceList[];
// Number of elements in the namedResourceList array.
const int namedResourceListSize = 2;
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding data and its size (or a null pointer if the name isn't found).
const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
}