mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-18 00:54:19 +00:00
134 lines
5.7 KiB
C++
134 lines
5.7 KiB
C++
/*
|
|
==============================================================================
|
|
|
|
This file is part of the JUCE library.
|
|
Copyright (c) 2017 - ROLI Ltd.
|
|
|
|
JUCE is an open source library subject to commercial or open-source
|
|
licensing.
|
|
|
|
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
|
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
|
27th April 2017).
|
|
|
|
End User License Agreement: www.juce.com/juce-5-licence
|
|
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
|
|
|
Or: You may also use this code under the terms of the GPL v3 (see
|
|
www.gnu.org/licenses).
|
|
|
|
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
|
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
|
DISCLAIMED.
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "../JuceLibraryCode/JuceHeader.h"
|
|
|
|
|
|
//==============================================================================
|
|
/**
|
|
As the name suggest, this class does the actual audio processing.
|
|
*/
|
|
class JuceDemoPluginAudioProcessor : public AudioProcessor
|
|
{
|
|
public:
|
|
//==============================================================================
|
|
JuceDemoPluginAudioProcessor();
|
|
~JuceDemoPluginAudioProcessor();
|
|
|
|
//==============================================================================
|
|
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
|
|
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
|
|
void releaseResources() override;
|
|
void reset() override;
|
|
|
|
//==============================================================================
|
|
void processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages) override
|
|
{
|
|
jassert (! isUsingDoublePrecision());
|
|
process (buffer, midiMessages, delayBufferFloat);
|
|
}
|
|
|
|
void processBlock (AudioBuffer<double>& buffer, MidiBuffer& midiMessages) override
|
|
{
|
|
jassert (isUsingDoublePrecision());
|
|
process (buffer, midiMessages, delayBufferDouble);
|
|
}
|
|
|
|
//==============================================================================
|
|
bool hasEditor() const override { return true; }
|
|
AudioProcessorEditor* createEditor() override;
|
|
|
|
//==============================================================================
|
|
const String getName() const override { return JucePlugin_Name; }
|
|
|
|
bool acceptsMidi() const override { return true; }
|
|
bool producesMidi() const override { return true; }
|
|
|
|
double getTailLengthSeconds() const override { return 0.0; }
|
|
|
|
//==============================================================================
|
|
int getNumPrograms() override { return 0; }
|
|
int getCurrentProgram() override { return 0; }
|
|
void setCurrentProgram (int /*index*/) override {}
|
|
const String getProgramName (int /*index*/) override { return String(); }
|
|
void changeProgramName (int /*index*/, const String& /*name*/) override {}
|
|
|
|
//==============================================================================
|
|
void getStateInformation (MemoryBlock&) override;
|
|
void setStateInformation (const void* data, int sizeInBytes) override;
|
|
|
|
//==============================================================================
|
|
void updateTrackProperties (const TrackProperties& properties) override;
|
|
|
|
//==============================================================================
|
|
// These properties are public so that our editor component can access them
|
|
// A bit of a hacky way to do it, but it's only a demo! Obviously in your own
|
|
// code you'll do this much more neatly..
|
|
|
|
// this is kept up to date with the midi messages that arrive, and the UI component
|
|
// registers with it so it can represent the incoming messages
|
|
MidiKeyboardState keyboardState;
|
|
|
|
// this keeps a copy of the last set of time info that was acquired during an audio
|
|
// callback - the UI component will read this and display it.
|
|
AudioPlayHead::CurrentPositionInfo lastPosInfo;
|
|
|
|
// these are used to persist the UI's size - the values are stored along with the
|
|
// filter's other parameters, and the UI component will update them when it gets
|
|
// resized.
|
|
int lastUIWidth = 400, lastUIHeight = 200;
|
|
|
|
// Our parameters
|
|
AudioParameterFloat* gainParam = nullptr;
|
|
AudioParameterFloat* delayParam = nullptr;
|
|
|
|
// Current track colour and name
|
|
TrackProperties trackProperties;
|
|
|
|
private:
|
|
//==============================================================================
|
|
template <typename FloatType>
|
|
void process (AudioBuffer<FloatType>& buffer, MidiBuffer& midiMessages, AudioBuffer<FloatType>& delayBuffer);
|
|
template <typename FloatType>
|
|
void applyGain (AudioBuffer<FloatType>&, AudioBuffer<FloatType>& delayBuffer);
|
|
template <typename FloatType>
|
|
void applyDelay (AudioBuffer<FloatType>&, AudioBuffer<FloatType>& delayBuffer);
|
|
|
|
AudioBuffer<float> delayBufferFloat;
|
|
AudioBuffer<double> delayBufferDouble;
|
|
|
|
int delayPosition = 0;
|
|
|
|
Synthesiser synth;
|
|
|
|
void initialiseSynth();
|
|
void updateCurrentTimeInfoFromHost();
|
|
static BusesProperties getBusesProperties();
|
|
|
|
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (JuceDemoPluginAudioProcessor)
|
|
};
|