mirror of
https://github.com/juce-framework/JUCE.git
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70 lines
1.8 KiB
C++
70 lines
1.8 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE 7 technical preview.
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Copyright (c) 2022 - Raw Material Software Limited
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You may use this code under the terms of the GPL v3
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(see www.gnu.org/licenses).
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For the technical preview this file cannot be licensed commercially.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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TextButton::TextButton() : Button (String())
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{
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}
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TextButton::TextButton (const String& name) : Button (name)
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{
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}
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TextButton::TextButton (const String& name, const String& toolTip) : Button (name)
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{
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setTooltip (toolTip);
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}
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TextButton::~TextButton()
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{
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}
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void TextButton::paintButton (Graphics& g, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown)
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{
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auto& lf = getLookAndFeel();
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lf.drawButtonBackground (g, *this,
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findColour (getToggleState() ? buttonOnColourId : buttonColourId),
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shouldDrawButtonAsHighlighted, shouldDrawButtonAsDown);
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lf.drawButtonText (g, *this, shouldDrawButtonAsHighlighted, shouldDrawButtonAsDown);
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}
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void TextButton::colourChanged()
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{
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repaint();
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}
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void TextButton::changeWidthToFitText()
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{
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changeWidthToFitText (getHeight());
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}
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void TextButton::changeWidthToFitText (const int newHeight)
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{
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setSize (getBestWidthForHeight (newHeight), newHeight);
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}
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int TextButton::getBestWidthForHeight (int buttonHeight)
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{
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return getLookAndFeel().getTextButtonWidthToFitText (*this, buttonHeight);
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}
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} // namespace juce
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