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JUCE/src/native/mac/juce_mac_NativeCode.mm
2011-04-16 22:09:19 +01:00

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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
/*
This file wraps together all the mac-specific code, so that
we can include all the native headers just once, and compile all our
platform-specific stuff in one big lump, keeping it out of the way of
the rest of the codebase.
*/
#include "../../core/juce_TargetPlatform.h"
#if JUCE_MAC || JUCE_IOS
#undef JUCE_BUILD_NATIVE
#define JUCE_BUILD_NATIVE 1
#include "../../core/juce_StandardHeader.h"
#include "juce_mac_NativeIncludes.h"
BEGIN_JUCE_NAMESPACE
//==============================================================================
#include "../../core/juce_Singleton.h"
#include "../../maths/juce_Random.h"
#include "../../core/juce_SystemStats.h"
#include "../../threads/juce_Process.h"
#include "../../threads/juce_Thread.h"
#include "../../threads/juce_InterProcessLock.h"
#include "../../io/files/juce_FileInputStream.h"
#include "../../io/files/juce_FileOutputStream.h"
#include "../../io/files/juce_NamedPipe.h"
#include "../../io/files/juce_DirectoryIterator.h"
#include "../../io/network/juce_URL.h"
#include "../../io/network/juce_MACAddress.h"
#include "../../io/streams/juce_MemoryInputStream.h"
#include "../../io/streams/juce_BufferedInputStream.h"
#include "../../core/juce_PlatformUtilities.h"
#include "../../core/juce_Initialisation.h"
#include "../../text/juce_LocalisedStrings.h"
#include "../../text/juce_XmlDocument.h"
#include "../../utilities/juce_DeletedAtShutdown.h"
#include "../../application/juce_Application.h"
#include "../../utilities/juce_SystemClipboard.h"
#include "../../events/juce_MessageManager.h"
#include "../../containers/juce_ReferenceCountedArray.h"
#include "../../gui/graphics/contexts/juce_LowLevelGraphicsSoftwareRenderer.h"
#include "../../gui/graphics/contexts/juce_EdgeTable.h"
#include "../../gui/graphics/imaging/juce_ImageFileFormat.h"
#include "../../gui/graphics/imaging/juce_CameraDevice.h"
#include "../../gui/components/windows/juce_AlertWindow.h"
#include "../../gui/components/windows/juce_NativeMessageBox.h"
#include "../../gui/components/windows/juce_ComponentPeer.h"
#include "../../gui/components/juce_Desktop.h"
#include "../../gui/components/menus/juce_MenuBarModel.h"
#include "../../gui/components/special/juce_OpenGLComponent.h"
#include "../../gui/components/special/juce_QuickTimeMovieComponent.h"
#include "../../gui/components/mouse/juce_DragAndDropContainer.h"
#include "../../gui/components/mouse/juce_MouseEvent.h"
#include "../../gui/components/mouse/juce_MouseInputSource.h"
#include "../../gui/components/keyboard/juce_KeyPressMappingSet.h"
#include "../../gui/components/special/juce_NSViewComponent.h"
#include "../../gui/components/layout/juce_ComponentMovementWatcher.h"
#include "../../gui/components/special/juce_WebBrowserComponent.h"
#include "../../gui/components/filebrowser/juce_FileChooser.h"
#include "../../audio/audio_file_formats/juce_AudioCDBurner.h"
#include "../../audio/audio_file_formats/juce_AudioCDReader.h"
#include "../../audio/audio_file_formats/juce_AiffAudioFormat.h"
#include "../../audio/audio_sources/juce_AudioSource.h"
#include "../../audio/dsp/juce_AudioDataConverters.h"
#include "../../audio/devices/juce_AudioIODeviceType.h"
#include "../../audio/midi/juce_MidiOutput.h"
#include "../../audio/midi/juce_MidiInput.h"
#include "../../containers/juce_ScopedValueSetter.h"
#include "../common/juce_MidiDataConcatenator.h"
#undef Point
#if ! JUCE_ONLY_BUILD_CORE_LIBRARY
namespace
{
template <class RectType>
const Rectangle<int> convertToRectInt (const RectType& r)
{
return Rectangle<int> ((int) r.origin.x, (int) r.origin.y, (int) r.size.width, (int) r.size.height);
}
template <class RectType>
const Rectangle<float> convertToRectFloat (const RectType& r)
{
return Rectangle<float> (r.origin.x, r.origin.y, r.size.width, r.size.height);
}
template <class RectType>
CGRect convertToCGRect (const RectType& r)
{
return CGRectMake ((CGFloat) r.getX(), (CGFloat) r.getY(), (CGFloat) r.getWidth(), (CGFloat) r.getHeight());
}
}
//==============================================================================
class MessageQueue
{
public:
MessageQueue()
{
#if MAC_OS_X_VERSION_MIN_REQUIRED > MAC_OS_X_VERSION_10_4 && ! JUCE_IOS
runLoop = CFRunLoopGetMain();
#else
runLoop = CFRunLoopGetCurrent();
#endif
CFRunLoopSourceContext sourceContext = { 0 };
sourceContext.info = this;
sourceContext.perform = runLoopSourceCallback;
runLoopSource = CFRunLoopSourceCreate (kCFAllocatorDefault, 1, &sourceContext);
CFRunLoopAddSource (runLoop, runLoopSource, kCFRunLoopCommonModes);
}
~MessageQueue()
{
CFRunLoopRemoveSource (runLoop, runLoopSource, kCFRunLoopCommonModes);
CFRunLoopSourceInvalidate (runLoopSource);
CFRelease (runLoopSource);
}
void post (Message* const message)
{
messages.add (message);
CFRunLoopSourceSignal (runLoopSource);
CFRunLoopWakeUp (runLoop);
}
private:
ReferenceCountedArray <Message, CriticalSection> messages;
CriticalSection lock;
CFRunLoopRef runLoop;
CFRunLoopSourceRef runLoopSource;
bool deliverNextMessage()
{
const Message::Ptr nextMessage (messages.removeAndReturn (0));
if (nextMessage == nullptr)
return false;
JUCE_AUTORELEASEPOOL
MessageManager::getInstance()->deliverMessage (nextMessage);
return true;
}
void runLoopCallback()
{
for (int i = 4; --i >= 0;)
if (! deliverNextMessage())
return;
CFRunLoopSourceSignal (runLoopSource);
CFRunLoopWakeUp (runLoop);
}
static void runLoopSourceCallback (void* info)
{
static_cast <MessageQueue*> (info)->runLoopCallback();
}
};
#endif
//==============================================================================
#define JUCE_INCLUDED_FILE 1
// Now include the actual code files..
#include "juce_mac_ObjCSuffix.h"
#include "juce_mac_Strings.mm"
#include "juce_mac_SystemStats.mm"
#include "juce_mac_Network.mm"
#include "../common/juce_posix_NamedPipe.cpp"
#include "juce_mac_Threads.mm"
#include "../common/juce_posix_SharedCode.h"
#include "juce_mac_Files.mm"
#if JUCE_IOS
#include "juce_ios_MiscUtilities.mm"
#else
#include "juce_mac_MiscUtilities.mm"
#endif
#include "juce_mac_Debugging.mm"
#if ! JUCE_ONLY_BUILD_CORE_LIBRARY
#if JUCE_IOS
#include "juce_mac_Fonts.mm"
#include "juce_mac_CoreGraphicsContext.mm"
#include "juce_ios_UIViewComponentPeer.mm"
#include "juce_ios_MessageManager.mm"
#include "juce_mac_FileChooser.mm"
#include "juce_mac_OpenGLComponent.mm"
#include "juce_mac_MouseCursor.mm"
#include "juce_mac_WebBrowserComponent.mm"
#include "juce_ios_Audio.cpp"
#include "juce_mac_CoreMidi.cpp"
#else
#include "juce_mac_Fonts.mm" // (must go before juce_mac_CoreGraphicsContext.mm)
#include "juce_mac_CoreGraphicsContext.mm"
#include "juce_mac_NSViewComponentPeer.mm"
#include "juce_mac_MouseCursor.mm"
#include "juce_mac_NSViewComponent.mm"
#include "juce_mac_AppleRemote.mm"
#include "juce_mac_OpenGLComponent.mm"
#include "juce_mac_MainMenu.mm"
#include "juce_mac_FileChooser.mm"
#include "juce_mac_QuickTimeMovieComponent.mm"
#include "juce_mac_AudioCDBurner.mm"
#include "juce_mac_AudioCDReader.mm"
#include "juce_mac_MessageManager.mm"
#include "juce_mac_WebBrowserComponent.mm"
#include "juce_mac_CoreAudio.cpp"
#include "juce_mac_CoreMidi.cpp"
#include "juce_mac_CameraDevice.mm"
#endif
#endif
END_JUCE_NAMESPACE
#endif