mirror of
https://github.com/juce-framework/JUCE.git
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- Created a new detail namespace - Moved shared module implementation details into the detail namespace - Split dependencies so source files only rely on details in the detail namespace - Removed all code from the juce_gui_basics.cpp file
164 lines
5 KiB
C++
164 lines
5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 7 End-User License
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Agreement and JUCE Privacy Policy.
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End User License Agreement: www.juce.com/juce-7-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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ToolbarItemFactory::ToolbarItemFactory() {}
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ToolbarItemFactory::~ToolbarItemFactory() {}
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//==============================================================================
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ToolbarItemComponent::ToolbarItemComponent (const int itemId_,
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const String& labelText,
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const bool isBeingUsedAsAButton_)
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: Button (labelText),
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itemId (itemId_),
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mode (normalMode),
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toolbarStyle (Toolbar::iconsOnly),
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dragOffsetX (0),
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dragOffsetY (0),
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isActive (true),
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isBeingDragged (false),
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isBeingUsedAsAButton (isBeingUsedAsAButton_)
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{
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// Your item ID can't be 0!
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jassert (itemId_ != 0);
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}
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ToolbarItemComponent::~ToolbarItemComponent()
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{
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overlayComp.reset();
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}
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Toolbar* ToolbarItemComponent::getToolbar() const
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{
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return dynamic_cast<Toolbar*> (getParentComponent());
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}
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bool ToolbarItemComponent::isToolbarVertical() const
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{
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const Toolbar* const t = getToolbar();
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return t != nullptr && t->isVertical();
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}
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void ToolbarItemComponent::setStyle (const Toolbar::ToolbarItemStyle& newStyle)
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{
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if (toolbarStyle != newStyle)
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{
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toolbarStyle = newStyle;
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repaint();
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resized();
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}
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}
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void ToolbarItemComponent::paintButton (Graphics& g, const bool over, const bool down)
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{
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if (isBeingUsedAsAButton)
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getLookAndFeel().paintToolbarButtonBackground (g, getWidth(), getHeight(),
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over, down, *this);
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if (toolbarStyle != Toolbar::iconsOnly)
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{
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auto indent = contentArea.getX();
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auto y = indent;
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auto h = getHeight() - indent * 2;
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if (toolbarStyle == Toolbar::iconsWithText)
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{
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y = contentArea.getBottom() + indent / 2;
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h -= contentArea.getHeight();
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}
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getLookAndFeel().paintToolbarButtonLabel (g, indent, y, getWidth() - indent * 2, h,
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getButtonText(), *this);
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}
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if (! contentArea.isEmpty())
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{
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Graphics::ScopedSaveState ss (g);
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g.reduceClipRegion (contentArea);
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g.setOrigin (contentArea.getPosition());
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paintButtonArea (g, contentArea.getWidth(), contentArea.getHeight(), over, down);
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}
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}
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void ToolbarItemComponent::resized()
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{
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if (toolbarStyle != Toolbar::textOnly)
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{
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const int indent = jmin (proportionOfWidth (0.08f),
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proportionOfHeight (0.08f));
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contentArea = Rectangle<int> (indent, indent,
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getWidth() - indent * 2,
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toolbarStyle == Toolbar::iconsWithText ? proportionOfHeight (0.55f)
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: (getHeight() - indent * 2));
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}
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else
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{
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contentArea = {};
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}
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contentAreaChanged (contentArea);
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}
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void ToolbarItemComponent::setEditingMode (const ToolbarEditingMode newMode)
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{
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if (mode != newMode)
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{
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mode = newMode;
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repaint();
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if (mode == normalMode)
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{
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overlayComp.reset();
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}
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else if (overlayComp == nullptr)
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{
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overlayComp.reset (new detail::ToolbarItemDragAndDropOverlayComponent());
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addAndMakeVisible (overlayComp.get());
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overlayComp->parentSizeChanged();
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}
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resized();
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}
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}
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//==============================================================================
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std::unique_ptr<AccessibilityHandler> ToolbarItemComponent::createAccessibilityHandler()
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{
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const auto shouldItemBeAccessible = (itemId != ToolbarItemFactory::separatorBarId
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&& itemId != ToolbarItemFactory::spacerId
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&& itemId != ToolbarItemFactory::flexibleSpacerId);
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if (! shouldItemBeAccessible)
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return createIgnoredAccessibilityHandler (*this);
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return std::make_unique<detail::ButtonAccessibilityHandler> (*this, AccessibilityRole::button);
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}
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} // namespace juce
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