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JUCE/modules/juce_gui_basics/accessibility/juce_AccessibilityHandler.cpp
Anthony Nicholls cff722a4af GUI Basics: Refactor juce_gui_basics file structure
- Created a new detail namespace
- Moved shared module implementation details into the detail namespace
- Split dependencies so source files only rely on details in the detail namespace
- Removed all code from the juce_gui_basics.cpp file
2023-03-16 08:53:12 +00:00

331 lines
10 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
AccessibilityHandler* AccessibilityHandler::currentlyFocusedHandler = nullptr;
AccessibilityHandler::AccessibilityHandler (Component& comp,
AccessibilityRole accessibilityRole,
AccessibilityActions accessibilityActions,
Interfaces interfacesIn)
: component (comp),
typeIndex (typeid (component)),
role (accessibilityRole),
actions (std::move (accessibilityActions)),
interfaces (std::move (interfacesIn)),
nativeImpl (createNativeImpl (*this))
{
}
AccessibilityHandler::~AccessibilityHandler()
{
giveAwayFocus();
detail::AccessibilityHelpers::notifyAccessibilityEvent (*this, detail::AccessibilityHelpers::Event::elementDestroyed);
}
//==============================================================================
AccessibleState AccessibilityHandler::getCurrentState() const
{
if (component.isCurrentlyBlockedByAnotherModalComponent()
&& Component::getCurrentlyModalComponent()->isVisible())
return {};
auto state = AccessibleState().withFocusable();
return hasFocus (false) ? state.withFocused() : state;
}
bool AccessibilityHandler::isIgnored() const
{
return role == AccessibilityRole::ignored || getCurrentState().isIgnored();
}
static bool isComponentVisibleWithinWindow (const Component& comp)
{
if (auto* peer = comp.getPeer())
return ! peer->getAreaCoveredBy (comp).getIntersection (peer->getComponent().getLocalBounds()).isEmpty();
return false;
}
static bool isComponentVisibleWithinParent (Component* comp)
{
if (auto* parent = comp->getParentComponent())
{
if (comp->getBoundsInParent().getIntersection (parent->getLocalBounds()).isEmpty())
return false;
return isComponentVisibleWithinParent (parent);
}
return true;
}
bool AccessibilityHandler::isVisibleWithinParent() const
{
return getCurrentState().isAccessibleOffscreen()
|| (isComponentVisibleWithinParent (&component) && isComponentVisibleWithinWindow (component));
}
//==============================================================================
const AccessibilityActions& AccessibilityHandler::getActions() const noexcept
{
return actions;
}
AccessibilityValueInterface* AccessibilityHandler::getValueInterface() const
{
return interfaces.value.get();
}
AccessibilityTableInterface* AccessibilityHandler::getTableInterface() const
{
return interfaces.table.get();
}
AccessibilityCellInterface* AccessibilityHandler::getCellInterface() const
{
return interfaces.cell.get();
}
AccessibilityTextInterface* AccessibilityHandler::getTextInterface() const
{
return interfaces.text.get();
}
//==============================================================================
static AccessibilityHandler* findEnclosingHandler (Component* comp)
{
if (comp != nullptr)
{
if (auto* handler = comp->getAccessibilityHandler())
return handler;
return findEnclosingHandler (comp->getParentComponent());
}
return nullptr;
}
static AccessibilityHandler* getUnignoredAncestor (AccessibilityHandler* handler)
{
while (handler != nullptr
&& (handler->isIgnored() || ! handler->isVisibleWithinParent())
&& handler->getParent() != nullptr)
{
handler = handler->getParent();
}
return handler;
}
static AccessibilityHandler* findFirstUnignoredChild (const std::vector<AccessibilityHandler*>& handlers)
{
if (! handlers.empty())
{
const auto iter = std::find_if (handlers.cbegin(), handlers.cend(),
[] (const AccessibilityHandler* handler) { return ! handler->isIgnored() && handler->isVisibleWithinParent(); });
if (iter != handlers.cend())
return *iter;
for (auto* handler : handlers)
if (auto* unignored = findFirstUnignoredChild (handler->getChildren()))
return unignored;
}
return nullptr;
}
static AccessibilityHandler* getFirstUnignoredDescendant (AccessibilityHandler* handler)
{
if (handler != nullptr && (handler->isIgnored() || ! handler->isVisibleWithinParent()))
return findFirstUnignoredChild (handler->getChildren());
return handler;
}
AccessibilityHandler* AccessibilityHandler::getParent() const
{
if (auto* focusContainer = component.findFocusContainer())
return getUnignoredAncestor (findEnclosingHandler (focusContainer));
return nullptr;
}
std::vector<AccessibilityHandler*> AccessibilityHandler::getChildren() const
{
if (! component.isFocusContainer() && component.getParentComponent() != nullptr)
return {};
const auto addChildComponentHandler = [this] (Component* focusableComponent,
std::vector<AccessibilityHandler*>& childHandlers)
{
if (focusableComponent == nullptr)
return;
if (auto* handler = findEnclosingHandler (focusableComponent))
{
if (! handler->getCurrentState().isFocusable() || ! isParentOf (handler))
return;
if (auto* unignored = getFirstUnignoredDescendant (handler))
if (std::find (childHandlers.cbegin(), childHandlers.cend(), unignored) == childHandlers.cend())
childHandlers.push_back (unignored);
}
};
std::vector<AccessibilityHandler*> children;
if (auto traverser = component.createFocusTraverser())
{
addChildComponentHandler (traverser->getDefaultComponent (&component), children);
for (auto* focusableChild : traverser->getAllComponents (&component))
addChildComponentHandler (focusableChild, children);
}
return children;
}
bool AccessibilityHandler::isParentOf (const AccessibilityHandler* possibleChild) const noexcept
{
while (possibleChild != nullptr)
{
possibleChild = possibleChild->getParent();
if (possibleChild == this)
return true;
}
return false;
}
AccessibilityHandler* AccessibilityHandler::getChildAt (Point<int> screenPoint)
{
if (auto* comp = Desktop::getInstance().findComponentAt (screenPoint))
{
if (auto* handler = getUnignoredAncestor (findEnclosingHandler (comp)))
if (isParentOf (handler))
return handler;
}
return nullptr;
}
AccessibilityHandler* AccessibilityHandler::getChildFocus()
{
return hasFocus (true) ? getUnignoredAncestor (currentlyFocusedHandler)
: nullptr;
}
bool AccessibilityHandler::hasFocus (bool trueIfChildFocused) const
{
return currentlyFocusedHandler != nullptr
&& (currentlyFocusedHandler == this
|| (trueIfChildFocused && isParentOf (currentlyFocusedHandler)));
}
void AccessibilityHandler::grabFocus()
{
if (! hasFocus (false))
grabFocusInternal (true);
}
void AccessibilityHandler::giveAwayFocus() const
{
if (hasFocus (true))
giveAwayFocusInternal();
}
void AccessibilityHandler::grabFocusInternal (bool canTryParent)
{
if (getCurrentState().isFocusable() && ! isIgnored())
{
takeFocus();
return;
}
if (isParentOf (currentlyFocusedHandler))
return;
if (auto traverser = component.createFocusTraverser())
{
if (auto* defaultComp = traverser->getDefaultComponent (&component))
{
if (auto* handler = getUnignoredAncestor (findEnclosingHandler (defaultComp)))
{
if (isParentOf (handler))
{
handler->grabFocusInternal (false);
return;
}
}
}
}
if (canTryParent)
if (auto* parent = getParent())
parent->grabFocusInternal (true);
}
void AccessibilityHandler::giveAwayFocusInternal() const
{
currentlyFocusedHandler = nullptr;
detail::AccessibilityHelpers::notifyAccessibilityEvent (*this, detail::AccessibilityHelpers::Event::focusChanged);
}
void AccessibilityHandler::takeFocus()
{
currentlyFocusedHandler = this;
detail::AccessibilityHelpers::notifyAccessibilityEvent (*this, detail::AccessibilityHelpers::Event::focusChanged);
if ((component.isShowing() || component.isOnDesktop())
&& component.getWantsKeyboardFocus()
&& ! component.hasKeyboardFocus (true))
{
component.grabKeyboardFocus();
}
}
std::unique_ptr<AccessibilityHandler::AccessibilityNativeImpl> AccessibilityHandler::createNativeImpl (AccessibilityHandler& handler)
{
#if JUCE_NATIVE_ACCESSIBILITY_INCLUDED
return std::make_unique<AccessibilityNativeImpl> (handler);
#else
ignoreUnused (handler);
return nullptr;
#endif
}
#if ! JUCE_NATIVE_ACCESSIBILITY_INCLUDED
void AccessibilityHandler::notifyAccessibilityEvent (AccessibilityEvent) const {}
void AccessibilityHandler::postAnnouncement (const String&, AnnouncementPriority) {}
AccessibilityNativeHandle* AccessibilityHandler::getNativeImplementation() const { return nullptr; }
#endif
} // namespace juce