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- Created a new detail namespace - Moved shared module implementation details into the detail namespace - Split dependencies so source files only rely on details in the detail namespace - Removed all code from the juce_gui_basics.cpp file
71 lines
1.6 KiB
C++
71 lines
1.6 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2022 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 7 End-User License
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Agreement and JUCE Privacy Policy.
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End User License Agreement: www.juce.com/juce-7-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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/** The list of available roles for an AccessibilityHandler object.
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When creating a custom AccessibilityHandler you should select the role that
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best describes the UI element being represented.
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@tags{Accessibility}
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*/
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enum class AccessibilityRole
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{
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button,
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toggleButton,
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radioButton,
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comboBox,
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image,
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slider,
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label,
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staticText,
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editableText,
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menuItem,
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menuBar,
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popupMenu,
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table,
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tableHeader,
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column,
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row,
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cell,
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hyperlink,
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list,
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listItem,
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tree,
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treeItem,
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progressBar,
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group,
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dialogWindow,
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window,
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scrollBar,
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tooltip,
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splashScreen,
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ignored,
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unspecified
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};
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} // namespace juce
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