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JUCE/modules/juce_opengl
attila cb34975457 Fix crash after OpenGL::detach in the presence of buffered child components
The crash fixed by this commit could be triggered by attaching an OpenGL
context to a component, calling setBufferedToImage (true) on one of its
child components, and then detaching the OpenGL context from the parent.

Since 4ba01a80a0 we are creating images
with the current rendering context's native image type, so the above
scenario would leave an image buffer that references the detached
context.
2025-10-28 15:33:13 +01:00
..
geometry Update licensing information 2024-04-16 11:39:35 +01:00
native Android: Update bytecode minimum version requirements 2025-09-17 12:50:06 +01:00
opengl Fix crash after OpenGL::detach in the presence of buffered child components 2025-10-28 15:33:13 +01:00
utils Update licensing information 2024-04-16 11:39:35 +01:00
juce_opengl.cpp OpenGLFrameBuffer: Refactor to move stored OpenGLContext out of TransientState 2025-07-09 11:24:43 +01:00
juce_opengl.h Bump version number to 8.0.10 2025-09-15 09:30:11 +01:00
juce_opengl.mm Update licensing information 2024-04-16 11:39:35 +01:00