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JUCE/modules/juce_gui_basics/components/juce_Component.cpp
Anthony Nicholls cea19a9d12 Component: Fix an issue calculating the relative bounds of opaque components
For top level components the relative bounds of a child opaque
component would be wrong unless the top level component was at 0,0
2025-11-10 22:37:39 +00:00

3740 lines
124 KiB
C++

/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
#define JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN \
jassert ((MessageManager::getInstanceWithoutCreating() != nullptr \
&& MessageManager::getInstanceWithoutCreating()->currentThreadHasLockedMessageManager()) \
|| getPeer() == nullptr);
namespace juce
{
static Component* findFirstEnabledAncestor (Component* in)
{
if (in == nullptr)
return nullptr;
if (in->isEnabled())
return in;
return findFirstEnabledAncestor (in->getParentComponent());
}
Component* Component::currentlyFocusedComponent = nullptr;
//==============================================================================
class HierarchyChecker
{
public:
/* Creates a bail-out checker for comp and its ancestors, that will return true from
shouldBailOut() if all of comp's ancestors are destroyed.
@param comp a safe pointer to a component. The pointer will be updated to point
to the nearest non-null ancestor on each call to shouldBailOut.
*/
HierarchyChecker (Component::SafePointer<Component>* comp, const MouseEvent& originalEvent)
: closestAncestor (*comp),
me (originalEvent)
{
for (Component* c = *comp; c != nullptr; c = c->getParentComponent())
hierarchy.emplace_back (c);
}
Component* nearestNonNullParent() const
{
return closestAncestor;
}
/* Searches for the closest ancestor, and returns true if the closest ancestor is nullptr. */
bool shouldBailOut() const
{
closestAncestor = findNearestNonNullParent();
return closestAncestor == nullptr;
}
MouseEvent eventWithNearestParent() const
{
return { me.source,
me.position.toFloat(),
me.mods,
me.pressure, me.orientation, me.rotation,
me.tiltX, me.tiltY,
closestAncestor,
closestAncestor,
me.eventTime,
me.mouseDownPosition.toFloat(),
me.mouseDownTime,
me.getNumberOfClicks(),
me.mouseWasDraggedSinceMouseDown() };
}
template <typename Callback>
void forEach (Callback&& callback)
{
for (auto& item : hierarchy)
if (item != nullptr)
callback (*item);
}
private:
Component* findNearestNonNullParent() const
{
for (auto& comp : hierarchy)
if (comp != nullptr)
return comp;
return nullptr;
}
Component::SafePointer<Component>& closestAncestor;
std::vector<Component::SafePointer<Component>> hierarchy;
const MouseEvent me;
};
//==============================================================================
class Component::MouseListenerList
{
public:
MouseListenerList() noexcept {}
void addListener (MouseListener* newListener, bool wantsEventsForAllNestedChildComponents)
{
if (! listeners.contains (newListener))
{
if (wantsEventsForAllNestedChildComponents)
{
listeners.insert (0, newListener);
++numDeepMouseListeners;
}
else
{
listeners.add (newListener);
}
}
}
void removeListener (MouseListener* listenerToRemove)
{
auto index = listeners.indexOf (listenerToRemove);
if (index >= 0)
{
if (index < numDeepMouseListeners)
--numDeepMouseListeners;
listeners.remove (index);
}
}
template <typename EventMethod, typename... Params>
static void sendMouseEvent (HierarchyChecker& checker, EventMethod&& eventMethod, Params&&... params)
{
const auto callListeners = [&] (auto& parentComp, const auto findNumListeners)
{
if (auto* list = parentComp.mouseListeners.get())
{
const WeakReference safePointer { &parentComp };
for (int i = findNumListeners (*list); --i >= 0; i = jmin (i, findNumListeners (*list)))
{
(list->listeners.getUnchecked (i)->*eventMethod) (checker.eventWithNearestParent(), params...);
if (checker.shouldBailOut() || safePointer == nullptr)
return false;
}
}
return true;
};
if (auto* parent = checker.nearestNonNullParent())
if (! callListeners (*parent, [] (auto& list) { return list.listeners.size(); }))
return;
if (auto* parent = checker.nearestNonNullParent())
for (Component* p = parent->parentComponent; p != nullptr; p = p->parentComponent)
if (! callListeners (*p, [] (auto& list) { return list.numDeepMouseListeners; }))
return;
}
private:
Array<MouseListener*> listeners;
int numDeepMouseListeners = 0;
JUCE_DECLARE_NON_COPYABLE (MouseListenerList)
};
class Component::EffectState
{
public:
explicit EffectState (ImageEffectFilter& i) : effect (&i) {}
ImageEffectFilter& getEffect() const
{
return *effect;
}
bool setEffect (ImageEffectFilter& i)
{
return std::exchange (effect, &i) != &i;
}
void paint (Graphics& g, Component& c, bool ignoreAlphaLevel, OpaqueLayer& opaqueLayer)
{
auto scale = g.getInternalContext().getPhysicalPixelScaleFactor();
auto scaledBounds = c.getLocalBounds() * scale;
const auto preferredType = g.getInternalContext().getPreferredImageTypeForTemporaryImages();
const auto pixelData = effectImage.getPixelData();
const auto shouldCreateImage = pixelData == nullptr
|| pixelData->width != scaledBounds.getWidth()
|| pixelData->height != scaledBounds.getHeight()
|| pixelData->createType()->getTypeID() != preferredType->getTypeID();
if (shouldCreateImage)
{
effectImage = Image { c.isOpaque() ? Image::RGB : Image::ARGB,
scaledBounds.getWidth(),
scaledBounds.getHeight(),
false,
*preferredType };
effectImage.setBackupEnabled (false);
}
if (! c.isOpaque())
effectImage.clear (effectImage.getBounds());
{
Graphics g2 (effectImage);
g2.addTransform (AffineTransform::scale ((float) scaledBounds.getWidth() / (float) c.getWidth(),
(float) scaledBounds.getHeight() / (float) c.getHeight()));
c.paintComponentAndChildren (g2, opaqueLayer);
}
Graphics::ScopedSaveState ss (g);
g.addTransform (AffineTransform::scale (1.0f / scale));
effect->applyEffect (effectImage, g, scale, ignoreAlphaLevel ? 1.0f : c.getAlpha());
}
void releaseResources()
{
effectImage = {};
}
private:
Image effectImage;
ImageEffectFilter* effect;
};
//==============================================================================
class Component::OpaqueLayer
{
public:
explicit OpaqueLayer (const Component&& c) = delete;
explicit OpaqueLayer (const Component& c)
{
appendOpaqueChildren (c, c.getPosition());
}
enum class ObscuredByKind
{
children,
siblings
};
void popComponent (Component& c)
{
// The most likely scenario is that a component isn't opaque
if (! c.isOpaque())
return;
// As the component is opaque chances are it's the next item in the list
// of opaque components.
// If not, it has been skipped, probably because it's covered by another opaque component.
// Chances are that the component is only one or two steps away in the list.
for (auto i = currentPosition; i < opaqueComponents.size(); ++i)
{
if (opaqueComponents[i] == &c)
{
currentPosition = i + 1;
return;
}
}
// This suggests we've encountered an opaque component that should be
// in the list but isn't! Please contact the JUCE team if you encounter
// this assertion.
jassert (c.getAlpha() < 1.0f);
}
Rectangle<int> getNonObscuredBoundsFor (const Component& component,
Rectangle<int> clipBounds,
ObscuredByKind obscuredBy) const
{
auto visibleBounds = component.getBounds().getIntersection (clipBounds);
if (visibleBounds.isEmpty())
return {};
RectangleList visibleRegions { visibleBounds };
const auto obscureWith = [&] (const Component& opaqueComponent)
{
const auto offset = positionOffsets[&opaqueComponent] - positionOffsets[&component];
const auto opaqueBounds = opaqueComponent.getBounds() + offset;
if (! opaqueBounds.intersects (visibleBounds))
return;
if (opaqueBounds.contains (visibleBounds))
visibleRegions.clear();
else
visibleRegions.subtract (opaqueBounds);
visibleBounds = visibleRegions.getBounds();
};
if (obscuredBy == ObscuredByKind::children)
{
for (auto i = currentPosition; i < opaqueComponents.size(); ++i)
{
const auto* opaqueComponent = opaqueComponents.getUnchecked (i);
if (! component.isParentOf (opaqueComponent))
break;
obscureWith (*opaqueComponent);
if (visibleBounds.isEmpty())
return {};
}
}
else
{
for (int i = opaqueComponents.size(); --i >= currentPosition;)
{
const auto* opaqueComponent = opaqueComponents.getUnchecked (i);
if (component.isParentOf (opaqueComponent))
break;
obscureWith (*opaqueComponent);
if (visibleBounds.isEmpty())
return {};
}
}
return visibleBounds;
}
private:
void appendOpaqueChildren (const Component& parent, Point<int> offset)
{
for (auto* child : parent.getChildren())
{
positionOffsets.set (child, offset);
if (! detail::ComponentHelpers::isVisible (*child, false)
|| child->isTransformed())
{
continue;
}
if (child->isOpaque())
opaqueComponents.add (child);
appendOpaqueChildren (*child, child->getPosition() + offset);
}
}
Array<Component*> opaqueComponents;
int currentPosition = 0;
HashMap<const Component*, Point<int>> positionOffsets;
};
//==============================================================================
Component::Component() noexcept
: componentFlags (0)
{
}
Component::Component (const String& name) noexcept
: componentName (name), componentFlags (0)
{
}
Component::~Component()
{
static_assert (sizeof (flags) <= sizeof (componentFlags), "componentFlags has too many bits!");
componentListeners.call ([this] (ComponentListener& l) { l.componentBeingDeleted (*this); });
while (childComponentList.size() > 0)
removeChildComponent (childComponentList.size() - 1, false, true);
masterReference.clear();
if (parentComponent != nullptr)
parentComponent->removeChildComponent (parentComponent->childComponentList.indexOf (this), true, false);
else
giveAwayKeyboardFocusInternal (isParentOf (currentlyFocusedComponent));
if (flags.hasHeavyweightPeerFlag)
removeFromDesktop();
// Something has added some children to this component during its destructor! Not a smart idea!
jassert (childComponentList.size() == 0);
}
//==============================================================================
void Component::setName (const String& name)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN
if (componentName != name)
{
componentName = name;
if (flags.hasHeavyweightPeerFlag)
if (auto* peer = getPeer())
peer->setTitle (name);
BailOutChecker checker (this);
componentListeners.callChecked (checker, [this] (ComponentListener& l) { l.componentNameChanged (*this); });
}
}
void Component::setComponentID (const String& newID)
{
componentID = newID;
}
void Component::setVisible (bool shouldBeVisible)
{
if (flags.visibleFlag != shouldBeVisible)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN
const WeakReference<Component> safePointer (this);
flags.visibleFlag = shouldBeVisible;
if (shouldBeVisible)
repaint();
else
repaintParent();
sendFakeMouseMove();
if (! shouldBeVisible)
{
detail::ComponentHelpers::releaseAllCachedImageResources (*this);
if (hasKeyboardFocus (true))
{
if (parentComponent != nullptr)
parentComponent->grabKeyboardFocus();
// ensure that keyboard focus is given away if it wasn't taken by parent
giveAwayKeyboardFocus();
}
}
if (safePointer != nullptr)
{
sendVisibilityChangeMessage();
if (safePointer != nullptr && flags.hasHeavyweightPeerFlag)
{
if (auto* peer = getPeer())
{
peer->setVisible (shouldBeVisible);
internalHierarchyChanged();
}
}
}
}
}
void Component::visibilityChanged() {}
void Component::sendVisibilityChangeMessage()
{
BailOutChecker checker (this);
visibilityChanged();
if (! checker.shouldBailOut())
componentListeners.callChecked (checker, [this] (ComponentListener& l) { l.componentVisibilityChanged (*this); });
}
bool Component::isShowing() const
{
if (! flags.visibleFlag)
return false;
if (parentComponent != nullptr)
return parentComponent->isShowing();
if (auto* peer = getPeer())
return ! peer->isMinimised();
return false;
}
//==============================================================================
void* Component::getWindowHandle() const
{
if (auto* peer = getPeer())
return peer->getNativeHandle();
return nullptr;
}
//==============================================================================
void Component::addToDesktop (int styleWanted, void* nativeWindowToAttachTo)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
if (isOpaque())
styleWanted &= ~ComponentPeer::windowIsSemiTransparent;
else
styleWanted |= ComponentPeer::windowIsSemiTransparent;
// don't use getPeer(), so that we only get the peer that's specifically
// for this comp, and not for one of its parents.
auto* peer = ComponentPeer::getPeerFor (this);
if (peer == nullptr || styleWanted != peer->getStyleFlags())
{
const WeakReference<Component> safePointer (this);
#if JUCE_LINUX || JUCE_BSD
// it's wise to give the component a non-zero size before
// putting it on the desktop, as X windows get confused by this, and
// a (1, 1) minimum size is enforced here.
setSize (jmax (1, getWidth()),
jmax (1, getHeight()));
#endif
const auto unscaledPosition = detail::ScalingHelpers::scaledScreenPosToUnscaled (getScreenPosition());
const auto topLeft = detail::ScalingHelpers::unscaledScreenPosToScaled (*this, unscaledPosition);
bool wasFullscreen = false;
bool wasMinimised = false;
ComponentBoundsConstrainer* currentConstrainer = nullptr;
Rectangle<int> oldNonFullScreenBounds;
int oldRenderingEngine = -1;
if (peer != nullptr)
{
std::unique_ptr<ComponentPeer> oldPeerToDelete (peer);
wasFullscreen = peer->isFullScreen();
wasMinimised = peer->isMinimised();
currentConstrainer = peer->getConstrainer();
oldNonFullScreenBounds = peer->getNonFullScreenBounds();
oldRenderingEngine = peer->getCurrentRenderingEngine();
flags.hasHeavyweightPeerFlag = false;
Desktop::getInstance().removeDesktopComponent (this);
internalHierarchyChanged(); // give comps a chance to react to the peer change before the old peer is deleted.
if (safePointer == nullptr)
return;
setTopLeftPosition (topLeft);
}
if (parentComponent != nullptr)
parentComponent->removeChildComponent (this);
if (safePointer != nullptr)
{
flags.hasHeavyweightPeerFlag = true;
peer = createNewPeer (styleWanted, nativeWindowToAttachTo);
Desktop::getInstance().addDesktopComponent (this);
boundsRelativeToParent.setPosition (topLeft);
peer->updateBounds();
if (oldRenderingEngine >= 0)
peer->setCurrentRenderingEngine (oldRenderingEngine);
peer->setVisible (isVisible());
peer = ComponentPeer::getPeerFor (this);
if (peer == nullptr)
return;
if (wasFullscreen)
{
peer->setFullScreen (true);
peer->setNonFullScreenBounds (oldNonFullScreenBounds);
}
if (wasMinimised)
peer->setMinimised (true);
#if JUCE_WINDOWS
if (isAlwaysOnTop())
peer->setAlwaysOnTop (true);
#endif
peer->setConstrainer (currentConstrainer);
repaint();
#if JUCE_LINUX
// Creating the peer Image on Linux will change the reported position of the window. If
// the Image creation is interleaved with the coming configureNotifyEvents the window
// will appear in the wrong position. To avoid this, we force the Image creation here,
// before handling any of the configureNotifyEvents. The Linux implementation of
// performAnyPendingRepaintsNow() will force update the peer position if necessary.
peer->performAnyPendingRepaintsNow();
#endif
internalHierarchyChanged();
if (auto* handler = getAccessibilityHandler())
detail::AccessibilityHelpers::notifyAccessibilityEvent (*handler, detail::AccessibilityHelpers::Event::windowOpened);
}
}
}
void Component::removeFromDesktop()
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN
if (flags.hasHeavyweightPeerFlag)
{
if (auto* handler = getAccessibilityHandler())
detail::AccessibilityHelpers::notifyAccessibilityEvent (*handler, detail::AccessibilityHelpers::Event::windowClosed);
detail::ComponentHelpers::releaseAllCachedImageResources (*this);
auto* peer = ComponentPeer::getPeerFor (this);
jassert (peer != nullptr);
flags.hasHeavyweightPeerFlag = false;
delete peer;
Desktop::getInstance().removeDesktopComponent (this);
}
}
bool Component::isOnDesktop() const noexcept
{
return flags.hasHeavyweightPeerFlag;
}
ComponentPeer* Component::getPeer() const
{
if (flags.hasHeavyweightPeerFlag)
return ComponentPeer::getPeerFor (this);
if (parentComponent == nullptr)
return nullptr;
return parentComponent->getPeer();
}
void Component::userTriedToCloseWindow()
{
/* This means that the user's trying to get rid of your window with the 'close window' system
menu option (on windows) or possibly the task manager - you should really handle this
and delete or hide your component in an appropriate way.
If you want to ignore the event and don't want to trigger this assertion, just override
this method and do nothing.
*/
jassertfalse;
}
void Component::minimisationStateChanged (bool) {}
float Component::getDesktopScaleFactor() const { return Desktop::getInstance().getGlobalScaleFactor(); }
//==============================================================================
void Component::setOpaque (bool shouldBeOpaque)
{
if (shouldBeOpaque != flags.opaqueFlag)
{
flags.opaqueFlag = shouldBeOpaque;
if (flags.hasHeavyweightPeerFlag)
if (auto* peer = ComponentPeer::getPeerFor (this))
addToDesktop (peer->getStyleFlags()); // recreates the heavyweight window
repaint();
}
}
bool Component::isOpaque() const noexcept
{
return flags.opaqueFlag;
}
//==============================================================================
void Component::setCachedComponentImage (CachedComponentImage* newCachedImage)
{
if (cachedImage.get() != newCachedImage)
{
cachedImage.reset (newCachedImage);
repaint();
}
}
void Component::setBufferedToImage (bool shouldBeBuffered)
{
// This assertion means that this component is already using a custom CachedComponentImage,
// so by calling setBufferedToImage, you'll be deleting the custom one - this is almost certainly
// not what you wanted to happen... If you really do know what you're doing here, and want to
// avoid this assertion, just call setCachedComponentImage (nullptr) before setBufferedToImage().
jassert (cachedImage == nullptr || dynamic_cast<detail::StandardCachedComponentImage*> (cachedImage.get()) != nullptr);
if (shouldBeBuffered)
{
if (cachedImage == nullptr)
cachedImage = std::make_unique<detail::StandardCachedComponentImage> (*this);
}
else
{
cachedImage.reset();
}
}
void Component::invalidateCachedImageResources()
{
if (cachedImage != nullptr)
cachedImage->releaseResources();
if (effectState != nullptr)
effectState->releaseResources();
}
//==============================================================================
void Component::reorderChildInternal (int sourceIndex, int destIndex)
{
if (sourceIndex != destIndex)
{
auto* c = childComponentList.getUnchecked (sourceIndex);
jassert (c != nullptr);
c->repaintParent();
childComponentList.move (sourceIndex, destIndex);
sendFakeMouseMove();
internalChildrenChanged();
}
}
void Component::toFront (bool shouldGrabKeyboardFocus)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN
if (flags.hasHeavyweightPeerFlag)
{
if (auto* peer = getPeer())
{
peer->toFront (shouldGrabKeyboardFocus);
if (shouldGrabKeyboardFocus && ! hasKeyboardFocus (true))
grabKeyboardFocus();
}
}
else if (parentComponent != nullptr)
{
auto& childList = parentComponent->childComponentList;
if (childList.getLast() != this)
{
auto index = childList.indexOf (this);
if (index >= 0)
{
int insertIndex = -1;
if (! flags.alwaysOnTopFlag)
{
insertIndex = childList.size() - 1;
while (insertIndex > 0 && childList.getUnchecked (insertIndex)->isAlwaysOnTop())
--insertIndex;
}
parentComponent->reorderChildInternal (index, insertIndex);
}
}
if (shouldGrabKeyboardFocus)
{
internalBroughtToFront();
if (isShowing())
grabKeyboardFocus();
}
}
}
void Component::toBehind (Component* other)
{
if (other != nullptr && other != this)
{
// the two components must belong to the same parent..
jassert (parentComponent == other->parentComponent);
if (parentComponent != nullptr)
{
auto& childList = parentComponent->childComponentList;
auto index = childList.indexOf (this);
if (index >= 0 && childList [index + 1] != other)
{
auto otherIndex = childList.indexOf (other);
if (otherIndex >= 0)
{
if (index < otherIndex)
--otherIndex;
parentComponent->reorderChildInternal (index, otherIndex);
}
}
}
else if (isOnDesktop())
{
jassert (other->isOnDesktop());
if (other->isOnDesktop())
{
auto* us = getPeer();
auto* them = other->getPeer();
jassert (us != nullptr && them != nullptr);
if (us != nullptr && them != nullptr)
us->toBehind (them);
}
}
}
}
void Component::toBack()
{
if (isOnDesktop())
{
jassertfalse; //xxx need to add this to native window
}
else if (parentComponent != nullptr)
{
auto& childList = parentComponent->childComponentList;
if (childList.getFirst() != this)
{
auto index = childList.indexOf (this);
if (index > 0)
{
int insertIndex = 0;
if (flags.alwaysOnTopFlag)
while (insertIndex < childList.size() && ! childList.getUnchecked (insertIndex)->isAlwaysOnTop())
++insertIndex;
parentComponent->reorderChildInternal (index, insertIndex);
}
}
}
}
void Component::setAlwaysOnTop (bool shouldStayOnTop)
{
if (shouldStayOnTop != flags.alwaysOnTopFlag)
{
BailOutChecker checker (this);
flags.alwaysOnTopFlag = shouldStayOnTop;
if (isOnDesktop())
{
if (auto* peer = getPeer())
{
if (! peer->setAlwaysOnTop (shouldStayOnTop))
{
// some kinds of peer can't change their always-on-top status, so
// for these, we'll need to create a new window
auto oldFlags = peer->getStyleFlags();
removeFromDesktop();
addToDesktop (oldFlags);
}
}
}
if (shouldStayOnTop && ! checker.shouldBailOut())
toFront (false);
if (! checker.shouldBailOut())
internalHierarchyChanged();
}
}
bool Component::isAlwaysOnTop() const noexcept
{
return flags.alwaysOnTopFlag;
}
//==============================================================================
int Component::proportionOfWidth (float proportion) const noexcept { return roundToInt (proportion * (float) boundsRelativeToParent.getWidth()); }
int Component::proportionOfHeight (float proportion) const noexcept { return roundToInt (proportion * (float) boundsRelativeToParent.getHeight()); }
int Component::getParentWidth() const noexcept
{
return parentComponent != nullptr ? parentComponent->getWidth()
: getParentMonitorArea().getWidth();
}
int Component::getParentHeight() const noexcept
{
return parentComponent != nullptr ? parentComponent->getHeight()
: getParentMonitorArea().getHeight();
}
Rectangle<int> Component::getParentMonitorArea() const
{
return Desktop::getInstance().getDisplays().getDisplayForRect (getScreenBounds())->userArea;
}
int Component::getScreenX() const { return getScreenPosition().x; }
int Component::getScreenY() const { return getScreenPosition().y; }
Point<int> Component::getScreenPosition() const { return localPointToGlobal (Point<int>()); }
Rectangle<int> Component::getScreenBounds() const { return localAreaToGlobal (getLocalBounds()); }
Point<int> Component::getLocalPoint (const Component* source, Point<int> point) const { return detail::ComponentHelpers::convertCoordinate (this, source, point); }
Point<float> Component::getLocalPoint (const Component* source, Point<float> point) const { return detail::ComponentHelpers::convertCoordinate (this, source, point); }
Rectangle<int> Component::getLocalArea (const Component* source, Rectangle<int> area) const { return detail::ComponentHelpers::convertCoordinate (this, source, area); }
Rectangle<float> Component::getLocalArea (const Component* source, Rectangle<float> area) const { return detail::ComponentHelpers::convertCoordinate (this, source, area); }
Point<int> Component::localPointToGlobal (Point<int> point) const { return detail::ComponentHelpers::convertCoordinate (nullptr, this, point); }
Point<float> Component::localPointToGlobal (Point<float> point) const { return detail::ComponentHelpers::convertCoordinate (nullptr, this, point); }
Rectangle<int> Component::localAreaToGlobal (Rectangle<int> area) const { return detail::ComponentHelpers::convertCoordinate (nullptr, this, area); }
Rectangle<float> Component::localAreaToGlobal (Rectangle<float> area) const { return detail::ComponentHelpers::convertCoordinate (nullptr, this, area); }
//==============================================================================
void Component::setBounds (int x, int y, int w, int h)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN
if (w < 0) w = 0;
if (h < 0) h = 0;
const bool wasResized = (getWidth() != w || getHeight() != h);
const bool wasMoved = (getX() != x || getY() != y);
#if JUCE_DEBUG
// It's a very bad idea to try to resize a window during its paint() method!
jassert (! (flags.isInsidePaintCall && wasResized && isOnDesktop()));
#endif
if (wasMoved || wasResized)
{
const bool showing = isShowing();
if (showing)
{
// send a fake mouse move to trigger enter/exit messages if needed..
sendFakeMouseMove();
if (! flags.hasHeavyweightPeerFlag)
repaintParent();
}
boundsRelativeToParent.setBounds (x, y, w, h);
if (showing)
{
if (wasResized)
repaint();
else if (! flags.hasHeavyweightPeerFlag)
repaintParent();
}
else if (cachedImage != nullptr)
{
cachedImage->invalidateAll();
}
flags.isMoveCallbackPending = wasMoved;
flags.isResizeCallbackPending = wasResized;
if (flags.hasHeavyweightPeerFlag)
if (auto* peer = getPeer())
peer->updateBounds();
sendMovedResizedMessagesIfPending();
}
}
void Component::sendMovedResizedMessagesIfPending()
{
const bool wasMoved = flags.isMoveCallbackPending;
const bool wasResized = flags.isResizeCallbackPending;
if (wasMoved || wasResized)
{
flags.isMoveCallbackPending = false;
flags.isResizeCallbackPending = false;
sendMovedResizedMessages (wasMoved, wasResized);
}
}
void Component::sendMovedResizedMessages (bool wasMoved, bool wasResized)
{
BailOutChecker checker (this);
if (wasMoved)
{
moved();
if (checker.shouldBailOut())
return;
}
if (wasResized)
{
resized();
if (checker.shouldBailOut())
return;
for (int i = childComponentList.size(); --i >= 0;)
{
childComponentList.getUnchecked (i)->parentSizeChanged();
if (checker.shouldBailOut())
return;
i = jmin (i, childComponentList.size());
}
}
if (parentComponent != nullptr)
parentComponent->childBoundsChanged (this);
if (! checker.shouldBailOut())
{
componentListeners.callChecked (checker, [this, wasMoved, wasResized] (ComponentListener& l)
{
l.componentMovedOrResized (*this, wasMoved, wasResized);
});
}
if ((wasMoved || wasResized) && ! checker.shouldBailOut())
if (auto* handler = getAccessibilityHandler())
detail::AccessibilityHelpers::notifyAccessibilityEvent (*handler, detail::AccessibilityHelpers::Event::elementMovedOrResized);
}
void Component::setSize (int w, int h) { setBounds (getX(), getY(), w, h); }
void Component::setTopLeftPosition (int x, int y) { setTopLeftPosition ({ x, y }); }
void Component::setTopLeftPosition (Point<int> pos) { setBounds (pos.x, pos.y, getWidth(), getHeight()); }
void Component::setTopRightPosition (int x, int y) { setTopRightPosition ({ x, y }); }
void Component::setTopRightPosition (Point<int> pos) { setTopLeftPosition (pos.x - getWidth(), pos.y); }
void Component::setBounds (Rectangle<int> r) { setBounds (r.getX(), r.getY(), r.getWidth(), r.getHeight()); }
void Component::setCentrePosition (Point<int> p) { setBounds (getBounds().withCentre (p.transformedBy (getTransform().inverted()))); }
void Component::setCentrePosition (int x, int y) { setCentrePosition ({ x, y }); }
void Component::setCentreRelative (float x, float y)
{
setCentrePosition (roundToInt ((float) getParentWidth() * x),
roundToInt ((float) getParentHeight() * y));
}
void Component::setBoundsRelative (Rectangle<float> target)
{
setBounds ((target * Point<float> ((float) getParentWidth(),
(float) getParentHeight())).toNearestInt());
}
void Component::setBoundsRelative (float x, float y, float w, float h)
{
setBoundsRelative ({ x, y, w, h });
}
void Component::centreWithSize (int width, int height)
{
auto parentArea = detail::ComponentHelpers::getParentOrMainMonitorBounds (*this)
.transformedBy (getTransform().inverted());
setBounds (parentArea.getCentreX() - width / 2,
parentArea.getCentreY() - height / 2,
width, height);
}
void Component::setBoundsInset (BorderSize<int> borders)
{
setBounds (borders.subtractedFrom (detail::ComponentHelpers::getParentOrMainMonitorBounds (*this)));
}
void Component::setBoundsToFit (Rectangle<int> targetArea, Justification justification, bool onlyReduceInSize)
{
if (getLocalBounds().isEmpty() || targetArea.isEmpty())
{
// it's no good calling this method unless both the component and
// target rectangle have a finite size.
jassertfalse;
return;
}
auto sourceArea = targetArea.withZeroOrigin();
if (onlyReduceInSize
&& getWidth() <= targetArea.getWidth()
&& getHeight() <= targetArea.getHeight())
{
sourceArea = getLocalBounds();
}
else
{
auto sourceRatio = getHeight() / (double) getWidth();
auto targetRatio = targetArea.getHeight() / (double) targetArea.getWidth();
if (sourceRatio <= targetRatio)
sourceArea.setHeight (jmin (targetArea.getHeight(),
roundToInt (targetArea.getWidth() * sourceRatio)));
else
sourceArea.setWidth (jmin (targetArea.getWidth(),
roundToInt (targetArea.getHeight() / sourceRatio)));
}
if (! sourceArea.isEmpty())
setBounds (justification.appliedToRectangle (sourceArea, targetArea));
}
//==============================================================================
void Component::setTransform (const AffineTransform& newTransform)
{
// If you pass in a transform with no inverse, the component will have no dimensions,
// and there will be all sorts of maths errors when converting coordinates.
jassert (! newTransform.isSingularity());
if (newTransform.isIdentity())
{
if (affineTransform != nullptr)
{
repaint();
affineTransform.reset();
repaint();
sendMovedResizedMessages (false, false);
}
}
else if (affineTransform == nullptr)
{
repaint();
affineTransform.reset (new AffineTransform (newTransform));
repaint();
sendMovedResizedMessages (false, false);
}
else if (*affineTransform != newTransform)
{
repaint();
*affineTransform = newTransform;
repaint();
sendMovedResizedMessages (false, false);
}
}
bool Component::isTransformed() const noexcept
{
return affineTransform != nullptr;
}
AffineTransform Component::getTransform() const
{
return affineTransform != nullptr ? *affineTransform : AffineTransform();
}
float Component::getApproximateScaleFactorForComponent (const Component* targetComponent)
{
AffineTransform transform;
for (auto* target = targetComponent; target != nullptr; target = target->getParentComponent())
{
transform = transform.followedBy (target->getTransform());
if (target->isOnDesktop())
transform = transform.scaled (target->getDesktopScaleFactor());
}
auto transformScale = std::sqrt (std::abs (transform.getDeterminant()));
return transformScale / Desktop::getInstance().getGlobalScaleFactor();
}
//==============================================================================
bool Component::hitTest (int x, int y)
{
if (! flags.ignoresMouseClicksFlag)
return true;
if (flags.allowChildMouseClicksFlag)
{
for (int i = childComponentList.size(); --i >= 0;)
{
auto& child = *childComponentList.getUnchecked (i);
if (child.isVisible()
&& detail::ComponentHelpers::hitTest (child, detail::ComponentHelpers::convertFromParentSpace (child, Point<int> (x, y).toFloat())))
return true;
}
}
return false;
}
void Component::setInterceptsMouseClicks (bool allowClicks,
bool allowClicksOnChildComponents) noexcept
{
flags.ignoresMouseClicksFlag = ! allowClicks;
flags.allowChildMouseClicksFlag = allowClicksOnChildComponents;
}
void Component::getInterceptsMouseClicks (bool& allowsClicksOnThisComponent,
bool& allowsClicksOnChildComponents) const noexcept
{
allowsClicksOnThisComponent = ! flags.ignoresMouseClicksFlag;
allowsClicksOnChildComponents = flags.allowChildMouseClicksFlag;
}
bool Component::contains (Point<int> point)
{
return contains (point.toFloat());
}
bool Component::contains (Point<float> point)
{
if (detail::ComponentHelpers::hitTest (*this, point))
{
if (parentComponent != nullptr)
return parentComponent->contains (detail::ComponentHelpers::convertToParentSpace (*this, point));
if (flags.hasHeavyweightPeerFlag)
if (auto* peer = getPeer())
return peer->contains (detail::ComponentHelpers::localPositionToRawPeerPos (*this, point).roundToInt(), true);
}
return false;
}
bool Component::reallyContains (Point<int> point, bool returnTrueIfWithinAChild)
{
return reallyContains (point.toFloat(), returnTrueIfWithinAChild);
}
bool Component::reallyContains (Point<float> point, bool returnTrueIfWithinAChild)
{
if (! contains (point))
return false;
auto* top = getTopLevelComponent();
auto* compAtPosition = top->getComponentAt (top->getLocalPoint (this, point));
return (compAtPosition == this) || (returnTrueIfWithinAChild && isParentOf (compAtPosition));
}
Component* Component::getComponentAt (Point<int> position)
{
return getComponentAt (position.toFloat());
}
Component* Component::getComponentAt (Point<float> position)
{
if (flags.visibleFlag && detail::ComponentHelpers::hitTest (*this, position))
{
for (int i = childComponentList.size(); --i >= 0;)
{
auto* child = childComponentList.getUnchecked (i);
child = child->getComponentAt (detail::ComponentHelpers::convertFromParentSpace (*child, position));
if (child != nullptr)
return child;
}
return this;
}
return nullptr;
}
Component* Component::getComponentAt (int x, int y)
{
return getComponentAt (Point<int> { x, y });
}
//==============================================================================
void Component::addChildComponent (Component& child, int zOrder)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN
jassert (this != &child); // adding a component to itself!?
if (child.parentComponent != this)
{
if (child.parentComponent != nullptr)
child.parentComponent->removeChildComponent (&child);
else
child.removeFromDesktop();
child.parentComponent = this;
if (child.isVisible())
child.repaintParent();
if (! child.isAlwaysOnTop())
{
if (zOrder < 0 || zOrder > childComponentList.size())
zOrder = childComponentList.size();
while (zOrder > 0)
{
if (! childComponentList.getUnchecked (zOrder - 1)->isAlwaysOnTop())
break;
--zOrder;
}
}
childComponentList.insert (zOrder, &child);
child.internalHierarchyChanged();
internalChildrenChanged();
}
}
void Component::addAndMakeVisible (Component& child, int zOrder)
{
child.setVisible (true);
addChildComponent (child, zOrder);
}
void Component::addChildComponent (Component* child, int zOrder)
{
if (child != nullptr)
addChildComponent (*child, zOrder);
}
void Component::addAndMakeVisible (Component* child, int zOrder)
{
if (child != nullptr)
addAndMakeVisible (*child, zOrder);
}
void Component::addChildAndSetID (Component* child, const String& childID)
{
if (child != nullptr)
{
child->setComponentID (childID);
addAndMakeVisible (child);
}
}
void Component::removeChildComponent (Component* child)
{
removeChildComponent (childComponentList.indexOf (child), true, true);
}
Component* Component::removeChildComponent (int index)
{
return removeChildComponent (index, true, true);
}
Component* Component::removeChildComponent (int index, bool sendParentEvents, bool sendChildEvents)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN
if (auto* child = childComponentList [index])
{
sendParentEvents = sendParentEvents && child->isShowing();
if (sendParentEvents)
{
sendFakeMouseMove();
if (child->isVisible())
child->repaintParent();
}
childComponentList.remove (index);
child->parentComponent = nullptr;
detail::ComponentHelpers::releaseAllCachedImageResources (*child);
// (NB: there are obscure situations where child->isShowing() = false, but it still has the focus)
if (child->hasKeyboardFocus (true))
{
const WeakReference<Component> safeThis (this);
child->giveAwayKeyboardFocusInternal (sendChildEvents || currentlyFocusedComponent != child);
if (sendParentEvents)
{
if (safeThis == nullptr)
return child;
grabKeyboardFocus();
}
}
if (sendChildEvents)
child->internalHierarchyChanged();
if (sendParentEvents)
internalChildrenChanged();
return child;
}
return nullptr;
}
//==============================================================================
void Component::removeAllChildren()
{
while (! childComponentList.isEmpty())
removeChildComponent (childComponentList.size() - 1);
}
void Component::deleteAllChildren()
{
while (! childComponentList.isEmpty())
delete (removeChildComponent (childComponentList.size() - 1));
}
int Component::getNumChildComponents() const noexcept
{
return childComponentList.size();
}
Component* Component::getChildComponent (int index) const noexcept
{
return childComponentList[index];
}
int Component::getIndexOfChildComponent (const Component* child) const noexcept
{
return childComponentList.indexOf (const_cast<Component*> (child));
}
Component* Component::findChildWithID (StringRef targetID) const noexcept
{
for (auto* c : childComponentList)
if (c->componentID == targetID)
return c;
return nullptr;
}
Component* Component::getTopLevelComponent() const noexcept
{
auto* comp = this;
while (comp->parentComponent != nullptr)
comp = comp->parentComponent;
return const_cast<Component*> (comp);
}
bool Component::isParentOf (const Component* possibleChild) const noexcept
{
while (possibleChild != nullptr)
{
possibleChild = possibleChild->parentComponent;
if (possibleChild == this)
return true;
}
return false;
}
//==============================================================================
void Component::parentHierarchyChanged() {}
void Component::childrenChanged() {}
void Component::internalChildrenChanged()
{
if (componentListeners.isEmpty())
{
childrenChanged();
}
else
{
BailOutChecker checker (this);
childrenChanged();
if (! checker.shouldBailOut())
componentListeners.callChecked (checker, [this] (ComponentListener& l) { l.componentChildrenChanged (*this); });
}
}
void Component::internalHierarchyChanged()
{
BailOutChecker checker (this);
parentHierarchyChanged();
if (checker.shouldBailOut())
return;
componentListeners.callChecked (checker, [this] (ComponentListener& l) { l.componentParentHierarchyChanged (*this); });
if (checker.shouldBailOut())
return;
for (int i = childComponentList.size(); --i >= 0;)
{
childComponentList.getUnchecked (i)->internalHierarchyChanged();
if (checker.shouldBailOut())
{
// you really shouldn't delete the parent component during a callback telling you
// that it's changed..
jassertfalse;
return;
}
i = jmin (i, childComponentList.size());
}
if (flags.hasHeavyweightPeerFlag)
if (auto* handler = getAccessibilityHandler())
handler->notifyAccessibilityEvent (AccessibilityEvent::structureChanged);
}
//==============================================================================
#if JUCE_MODAL_LOOPS_PERMITTED
int Component::runModalLoop()
{
if (! MessageManager::getInstance()->isThisTheMessageThread())
{
// use a callback so this can be called from non-gui threads
return (int) (pointer_sized_int) MessageManager::getInstance()
->callFunctionOnMessageThread (&detail::ComponentHelpers::runModalLoopCallback, this);
}
if (! isCurrentlyModal (false))
enterModalState (true);
return ModalComponentManager::getInstance()->runEventLoopForCurrentComponent();
}
#endif
//==============================================================================
void Component::enterModalState (bool shouldTakeKeyboardFocus,
ModalComponentManager::Callback* callback,
bool deleteWhenDismissed)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
SafePointer safeReference { this };
if (! isCurrentlyModal (false))
{
// While this component is in modal state it may block other components from receiving
// mouseExit events. To keep mouseEnter and mouseExit calls balanced on these components,
// we must manually force the mouse to "leave" blocked components.
detail::ComponentHelpers::sendMouseEventToComponentsThatAreBlockedByModal (*this, &Component::internalMouseExit);
if (safeReference == nullptr)
{
// If you hit this assertion, the mouse-exit event above has caused the modal component to be deleted.
jassertfalse;
return;
}
auto& mcm = *ModalComponentManager::getInstance();
mcm.startModal ({}, this, deleteWhenDismissed);
mcm.attachCallback (this, callback);
setVisible (true);
if (shouldTakeKeyboardFocus)
grabKeyboardFocus();
}
else
{
// Probably a bad idea to try to make a component modal twice!
jassertfalse;
}
}
void Component::exitModalState (int returnValue)
{
WeakReference<Component> deletionChecker (this);
if (isCurrentlyModal (false))
{
if (MessageManager::getInstance()->isThisTheMessageThread())
{
auto& mcm = *ModalComponentManager::getInstance();
mcm.endModal ({}, this, returnValue);
mcm.bringModalComponentsToFront();
// While this component is in modal state it may block other components from receiving
// mouseEnter events. To keep mouseEnter and mouseExit calls balanced on these components,
// we must manually force the mouse to "enter" blocked components.
if (deletionChecker != nullptr)
detail::ComponentHelpers::sendMouseEventToComponentsThatAreBlockedByModal (*deletionChecker, &Component::internalMouseEnter);
}
else
{
MessageManager::callAsync ([target = WeakReference<Component> { this }, returnValue]
{
if (target != nullptr)
target->exitModalState (returnValue);
});
}
}
}
bool Component::isCurrentlyModal (bool onlyConsiderForemostModalComponent) const noexcept
{
auto& mcm = *ModalComponentManager::getInstance();
return onlyConsiderForemostModalComponent ? mcm.isFrontModalComponent (this)
: mcm.isModal (this);
}
bool Component::isCurrentlyBlockedByAnotherModalComponent() const
{
return detail::ComponentHelpers::modalWouldBlockComponent (*this, getCurrentlyModalComponent());
}
int JUCE_CALLTYPE Component::getNumCurrentlyModalComponents() noexcept
{
if (auto* manager = ModalComponentManager::getInstanceWithoutCreating())
return manager->getNumModalComponents();
return {};
}
Component* JUCE_CALLTYPE Component::getCurrentlyModalComponent (int index) noexcept
{
if (auto* manager = ModalComponentManager::getInstanceWithoutCreating())
return manager->getModalComponent (index);
return {};
}
//==============================================================================
void Component::setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept
{
flags.bringToFrontOnClickFlag = shouldBeBroughtToFront;
}
bool Component::isBroughtToFrontOnMouseClick() const noexcept
{
return flags.bringToFrontOnClickFlag;
}
//==============================================================================
void Component::setMouseCursor (const MouseCursor& newCursor)
{
if (cursor != newCursor)
{
cursor = newCursor;
if (flags.visibleFlag)
updateMouseCursor();
}
}
MouseCursor Component::getMouseCursor()
{
return cursor;
}
void Component::updateMouseCursor() const
{
Desktop::getInstance().getMainMouseSource().forceMouseCursorUpdate();
}
//==============================================================================
void Component::setRepaintsOnMouseActivity (bool shouldRepaint) noexcept
{
flags.repaintOnMouseActivityFlag = shouldRepaint;
}
//==============================================================================
float Component::getAlpha() const noexcept
{
return (255 - componentTransparency) / 255.0f;
}
void Component::setAlpha (float newAlpha)
{
auto newIntAlpha = (uint8) (255 - jlimit (0, 255, roundToInt (newAlpha * 255.0)));
if (componentTransparency != newIntAlpha)
{
componentTransparency = newIntAlpha;
alphaChanged();
}
}
void Component::alphaChanged()
{
if (flags.hasHeavyweightPeerFlag)
{
if (auto* peer = getPeer())
peer->setAlpha (getAlpha());
}
else
{
repaint();
}
}
//==============================================================================
void Component::repaint()
{
internalRepaintUnchecked (getLocalBounds(), true);
}
void Component::repaint (int x, int y, int w, int h)
{
internalRepaint ({ x, y, w, h });
}
void Component::repaint (Rectangle<int> area)
{
internalRepaint (area);
}
void Component::repaintParent()
{
if (parentComponent != nullptr)
parentComponent->internalRepaint (detail::ComponentHelpers::convertToParentSpace (*this, getLocalBounds()));
}
void Component::internalRepaint (Rectangle<int> area)
{
area = area.getIntersection (getLocalBounds());
if (! area.isEmpty())
internalRepaintUnchecked (area, false);
}
void Component::internalRepaintUnchecked (Rectangle<int> area, bool isEntireComponent)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
if (flags.visibleFlag)
{
if (cachedImage != nullptr)
if (! (isEntireComponent ? cachedImage->invalidateAll()
: cachedImage->invalidate (area)))
return;
if (area.isEmpty())
return;
if (flags.hasHeavyweightPeerFlag)
{
if (auto* peer = getPeer())
{
// Tweak the scaling so that the component's integer size exactly aligns with the peer's scaled size
auto peerBounds = peer->getBounds();
auto scaled = area * Point<float> ((float) peerBounds.getWidth() / (float) getWidth(),
(float) peerBounds.getHeight() / (float) getHeight());
peer->repaint (affineTransform != nullptr ? scaled.transformedBy (*affineTransform) : scaled);
}
}
else
{
if (parentComponent != nullptr)
parentComponent->internalRepaint (detail::ComponentHelpers::convertToParentSpace (*this, area));
}
}
}
//==============================================================================
void Component::paint (Graphics&)
{
// if your component is marked as opaque, you must implement a paint
// method and ensure that its entire area is completely painted.
jassert (getBounds().isEmpty() || ! isOpaque());
}
void Component::paintOverChildren (Graphics&)
{
// all painting is done in the subclasses
}
//==============================================================================
void Component::paintWithinParentContext (Graphics& g, OpaqueLayer& opaqueLayer)
{
g.setOrigin (getPosition());
if (cachedImage != nullptr)
cachedImage->paint (g);
else
paintEntireComponent (g, false, opaqueLayer);
}
void Component::paintComponentAndChildren (Graphics& g, OpaqueLayer& opaqueLayer)
{
#if JUCE_ETW_TRACELOGGING
{
int depth = 0;
auto parent = getParentComponent();
while (parent)
{
parent = parent->getParentComponent();
depth++;
}
JUCE_TRACE_LOG_PAINT_COMPONENT_AND_CHILDREN (depth);
}
#endif
using ObscuredByKind = OpaqueLayer::ObscuredByKind;
const auto parentClipBounds = opaqueLayer.getNonObscuredBoundsFor (*this, g.getClipBounds() + getPosition(), ObscuredByKind::children);
if (! parentClipBounds.isEmpty())
{
Graphics::ScopedSaveState ss (g);
if (! isPaintingUnclipped())
g.reduceClipRegion (parentClipBounds - getPosition());
paint (g);
}
for (auto* child : getChildren())
{
if (! detail::ComponentHelpers::isVisible (*child))
continue;
if (child->isTransformed())
{
Graphics::ScopedSaveState ss (g);
if (auto& transform = child->affineTransform)
g.addTransform (*transform);
child->paintWithinParentContext (g, opaqueLayer);
}
else
{
opaqueLayer.popComponent (*child);
const auto clipBounds = opaqueLayer.getNonObscuredBoundsFor (*child,
g.getClipBounds(),
ObscuredByKind::siblings);
if (clipBounds.isEmpty())
continue;
Graphics::ScopedSaveState ss (g);
if (! child->isPaintingUnclipped())
g.reduceClipRegion (clipBounds);
child->paintWithinParentContext (g, opaqueLayer);
}
}
Graphics::ScopedSaveState ss (g);
if (! isPaintingUnclipped())
g.reduceClipRegion (getLocalBounds());
paintOverChildren (g);
}
void Component::paintEntireComponent (Graphics& g, bool ignoreAlphaLevel)
{
OpaqueLayer opaqueLayer { *this };
paintEntireComponent (g, ignoreAlphaLevel, opaqueLayer);
}
void Component::paintEntireComponent (Graphics& g, bool ignoreAlphaLevel, OpaqueLayer& opaqueLayer)
{
// If sizing a top-level-window and the OS paint message is delivered synchronously
// before resized() is called, then we'll invoke the callback here, to make sure
// the components inside have had a chance to sort their sizes out..
#if JUCE_DEBUG
if (! flags.isInsidePaintCall) // (avoids an assertion in plugins hosted in WaveLab)
#endif
sendMovedResizedMessagesIfPending();
#if JUCE_DEBUG
flags.isInsidePaintCall = true;
#endif
if (effectState != nullptr)
{
effectState->paint (g, *this, ignoreAlphaLevel, opaqueLayer);
}
else if (componentTransparency > 0 && ! ignoreAlphaLevel)
{
if (componentTransparency < 255)
{
OpaqueLayer transparentOpaqueLayer { *this };
g.beginTransparencyLayer (getAlpha());
paintComponentAndChildren (g, transparentOpaqueLayer);
g.endTransparencyLayer();
}
}
else if (isTransformed())
{
OpaqueLayer transformedOpaqueLayer { *this };
paintComponentAndChildren (g, transformedOpaqueLayer);
}
else
{
paintComponentAndChildren (g, opaqueLayer);
}
#if JUCE_DEBUG
flags.isInsidePaintCall = false;
#endif
}
void Component::setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept
{
flags.dontClipGraphicsFlag = shouldPaintWithoutClipping;
}
bool Component::isPaintingUnclipped() const noexcept
{
return flags.dontClipGraphicsFlag;
}
//==============================================================================
Image Component::createComponentSnapshot (Rectangle<int> areaToGrab,
bool clipImageToComponentBounds,
float scaleFactor,
const ImageType& imageType)
{
auto r = areaToGrab;
if (clipImageToComponentBounds)
r = r.getIntersection (getLocalBounds());
if (r.isEmpty())
return {};
auto w = roundToInt (scaleFactor * (float) r.getWidth());
auto h = roundToInt (scaleFactor * (float) r.getHeight());
Image image (flags.opaqueFlag ? Image::RGB : Image::ARGB, w, h, true, imageType);
Graphics g (image);
if (w != getWidth() || h != getHeight())
g.addTransform (AffineTransform::scale ((float) w / (float) r.getWidth(),
(float) h / (float) r.getHeight()));
g.setOrigin (-r.getPosition());
paintEntireComponent (g, true);
return image;
}
ImageEffectFilter* Component::getComponentEffect() const noexcept
{
return effectState != nullptr ? &effectState->getEffect() : nullptr;
}
void Component::setComponentEffect (ImageEffectFilter* newEffect)
{
if (newEffect == nullptr && effectState == nullptr)
return;
const auto needsRepaint = [&]
{
if (newEffect == nullptr)
{
effectState.reset();
return true;
}
if (effectState == nullptr)
{
effectState = std::make_unique<EffectState> (*newEffect);
return true;
}
return effectState->setEffect (*newEffect);
}();
if (needsRepaint)
repaint();
}
//==============================================================================
LookAndFeel& Component::getLookAndFeel() const noexcept
{
for (auto* c = this; c != nullptr; c = c->parentComponent)
if (auto lf = c->lookAndFeel.get())
return *lf;
return LookAndFeel::getDefaultLookAndFeel();
}
void Component::setLookAndFeel (LookAndFeel* newLookAndFeel)
{
if (lookAndFeel != newLookAndFeel)
{
lookAndFeel = newLookAndFeel;
sendLookAndFeelChange();
}
}
FontOptions Component::withDefaultMetrics (FontOptions opt) const
{
return getLookAndFeel().withDefaultMetrics (std::move (opt));
}
void Component::lookAndFeelChanged() {}
void Component::colourChanged() {}
void Component::sendLookAndFeelChange()
{
const WeakReference<Component> safePointer (this);
repaint();
lookAndFeelChanged();
if (safePointer != nullptr)
{
colourChanged();
if (safePointer != nullptr)
{
for (int i = childComponentList.size(); --i >= 0;)
{
childComponentList.getUnchecked (i)->sendLookAndFeelChange();
if (safePointer == nullptr)
return;
i = jmin (i, childComponentList.size());
}
}
}
}
Colour Component::findColour (int colourID, bool inheritFromParent) const
{
if (auto* v = properties.getVarPointer (detail::ComponentHelpers::getColourPropertyID (colourID)))
return Colour ((uint32) static_cast<int> (*v));
if (inheritFromParent && parentComponent != nullptr
&& (lookAndFeel == nullptr || ! lookAndFeel->isColourSpecified (colourID)))
return parentComponent->findColour (colourID, true);
return getLookAndFeel().findColour (colourID);
}
bool Component::isColourSpecified (int colourID) const
{
return properties.contains (detail::ComponentHelpers::getColourPropertyID (colourID));
}
void Component::removeColour (int colourID)
{
if (properties.remove (detail::ComponentHelpers::getColourPropertyID (colourID)))
colourChanged();
}
void Component::setColour (int colourID, Colour colour)
{
if (properties.set (detail::ComponentHelpers::getColourPropertyID (colourID), (int) colour.getARGB()))
colourChanged();
}
void Component::copyAllExplicitColoursTo (Component& target) const
{
bool changed = false;
for (int i = properties.size(); --i >= 0;)
{
auto name = properties.getName (i);
if (name.toString().startsWith (detail::colourPropertyPrefix))
if (target.properties.set (name, properties [name]))
changed = true;
}
if (changed)
target.colourChanged();
}
//==============================================================================
Component::Positioner::Positioner (Component& c) noexcept : component (c)
{
}
Component::Positioner* Component::getPositioner() const noexcept
{
return positioner.get();
}
void Component::setPositioner (Positioner* newPositioner)
{
// You can only assign a positioner to the component that it was created for!
jassert (newPositioner == nullptr || this == &(newPositioner->getComponent()));
positioner.reset (newPositioner);
}
//==============================================================================
Rectangle<int> Component::getLocalBounds() const noexcept
{
return boundsRelativeToParent.withZeroOrigin();
}
Rectangle<int> Component::getBoundsInParent() const noexcept
{
return affineTransform == nullptr ? boundsRelativeToParent
: boundsRelativeToParent.transformedBy (*affineTransform);
}
//==============================================================================
void Component::mouseEnter (const MouseEvent&) {}
void Component::mouseExit (const MouseEvent&) {}
void Component::mouseDown (const MouseEvent&) {}
void Component::mouseUp (const MouseEvent&) {}
void Component::mouseDrag (const MouseEvent&) {}
void Component::mouseMove (const MouseEvent&) {}
void Component::mouseDoubleClick (const MouseEvent&) {}
void Component::mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel)
{
// the base class just passes this event up to the nearest enabled ancestor
if (auto* enabledComponent = findFirstEnabledAncestor (getParentComponent()))
enabledComponent->mouseWheelMove (e.getEventRelativeTo (enabledComponent), wheel);
}
void Component::mouseMagnify (const MouseEvent& e, float magnifyAmount)
{
// the base class just passes this event up to the nearest enabled ancestor
if (auto* enabledComponent = findFirstEnabledAncestor (getParentComponent()))
enabledComponent->mouseMagnify (e.getEventRelativeTo (enabledComponent), magnifyAmount);
}
//==============================================================================
void Component::resized() {}
void Component::moved() {}
void Component::childBoundsChanged (Component*) {}
void Component::parentSizeChanged() {}
void Component::addComponentListener (ComponentListener* newListener)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
#if JUCE_DEBUG || JUCE_LOG_ASSERTIONS
if (getParentComponent() != nullptr)
{
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
}
#endif
componentListeners.add (newListener);
}
void Component::removeComponentListener (ComponentListener* listenerToRemove)
{
componentListeners.remove (listenerToRemove);
}
//==============================================================================
void Component::inputAttemptWhenModal()
{
ModalComponentManager::getInstance()->bringModalComponentsToFront();
getLookAndFeel().playAlertSound();
}
bool Component::canModalEventBeSentToComponent (const Component*)
{
return false;
}
void Component::internalModalInputAttempt()
{
if (auto* current = getCurrentlyModalComponent())
current->inputAttemptWhenModal();
}
//==============================================================================
void Component::postCommandMessage (int commandID)
{
MessageManager::callAsync ([target = WeakReference<Component> { this }, commandID]
{
if (target != nullptr)
target->handleCommandMessage (commandID);
});
}
void Component::handleCommandMessage (int)
{
// used by subclasses
}
//==============================================================================
void Component::addMouseListener (MouseListener* newListener,
bool wantsEventsForAllNestedChildComponents)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
// If you register a component as a mouselistener for itself, it'll receive all the events
// twice - once via the direct callback that all components get anyway, and then again as a listener!
jassert ((newListener != this) || wantsEventsForAllNestedChildComponents);
if (mouseListeners == nullptr)
mouseListeners.reset (new MouseListenerList());
mouseListeners->addListener (newListener, wantsEventsForAllNestedChildComponents);
}
void Component::removeMouseListener (MouseListener* listenerToRemove)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
if (mouseListeners != nullptr)
mouseListeners->removeListener (listenerToRemove);
}
//==============================================================================
void Component::internalMouseEnter (SafePointer<Component> target, MouseInputSource source, Point<float> relativePos, Time time)
{
if (target->isCurrentlyBlockedByAnotherModalComponent())
{
// if something else is modal, always just show a normal mouse cursor
source.showMouseCursor (MouseCursor::NormalCursor);
return;
}
if (target->flags.repaintOnMouseActivityFlag)
target->repaint();
const auto me = makeMouseEvent (source,
detail::PointerState().withPosition (relativePos),
source.getCurrentModifiers(),
target,
target,
time,
relativePos,
time,
0,
false);
HierarchyChecker checker (&target, me);
target->mouseEnter (me);
if (checker.shouldBailOut())
return;
target->flags.cachedMouseInsideComponent = true;
if (checker.shouldBailOut())
return;
Desktop::getInstance().getMouseListeners().callChecked (checker, [&] (MouseListener& l) { l.mouseEnter (me); });
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseEnter);
}
void Component::internalMouseExit (SafePointer<Component> target, MouseInputSource source, Point<float> relativePos, Time time)
{
if (target->isCurrentlyBlockedByAnotherModalComponent())
{
// if something else is modal, always just show a normal mouse cursor
source.showMouseCursor (MouseCursor::NormalCursor);
return;
}
if (target->flags.repaintOnMouseActivityFlag)
target->repaint();
target->flags.cachedMouseInsideComponent = false;
const auto me = makeMouseEvent (source,
detail::PointerState().withPosition (relativePos),
source.getCurrentModifiers(),
target,
target,
time,
relativePos,
time,
0,
false);
HierarchyChecker checker (&target, me);
target->mouseExit (me);
if (checker.shouldBailOut())
return;
Desktop::getInstance().getMouseListeners().callChecked (checker, [&] (MouseListener& l) { l.mouseExit (me); });
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseExit);
}
void Component::internalMouseDown (SafePointer<Component> target,
MouseInputSource source,
const detail::PointerState& relativePointerState,
Time time)
{
auto& desktop = Desktop::getInstance();
const auto me = makeMouseEvent (source,
relativePointerState,
source.getCurrentModifiers(),
target,
target,
time,
relativePointerState.position,
time,
source.getNumberOfMultipleClicks(),
false);
HierarchyChecker checker (&target, me);
if (target->isCurrentlyBlockedByAnotherModalComponent())
{
target->flags.mouseDownWasBlocked = true;
target->internalModalInputAttempt();
if (checker.shouldBailOut())
return;
// If processing the input attempt has exited the modal loop, we'll allow the event
// to be delivered..
if (target->isCurrentlyBlockedByAnotherModalComponent())
{
// allow blocked mouse-events to go to global listeners..
desktop.getMouseListeners().callChecked (checker, [&] (MouseListener& l) { l.mouseDown (checker.eventWithNearestParent()); });
return;
}
}
target->flags.mouseDownWasBlocked = false;
checker.forEach ([] (auto& comp)
{
if (comp.isBroughtToFrontOnMouseClick())
comp.toFront (true);
});
if (checker.shouldBailOut())
return;
target->grabKeyboardFocusInternal (focusChangedByMouseClick, true, FocusChangeDirection::unknown);
if (checker.shouldBailOut())
return;
if (target->flags.repaintOnMouseActivityFlag)
target->repaint();
target->mouseDown (me);
if (checker.shouldBailOut())
return;
desktop.getMouseListeners().callChecked (checker, [&] (MouseListener& l) { l.mouseDown (checker.eventWithNearestParent()); });
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseDown);
}
void Component::internalMouseUp (SafePointer<Component> target,
MouseInputSource source,
const detail::PointerState& relativePointerState,
Time time,
const ModifierKeys oldModifiers)
{
const auto originalTarget = target;
const auto me = makeMouseEvent (source,
relativePointerState,
oldModifiers,
target,
target,
time,
target->getLocalPoint (nullptr, source.getLastMouseDownPosition()),
source.getLastMouseDownTime(),
source.getNumberOfMultipleClicks(),
source.isLongPressOrDrag());
HierarchyChecker checker (&target, me);
if (target->flags.mouseDownWasBlocked && target->isCurrentlyBlockedByAnotherModalComponent())
{
// Global listeners still need to know about the mouse up
auto& desktop = Desktop::getInstance();
desktop.getMouseListeners().callChecked (checker, [&] (MouseListener& l) { l.mouseUp (checker.eventWithNearestParent()); });
return;
}
if (target->flags.repaintOnMouseActivityFlag)
target->repaint();
target->mouseUp (me);
if (checker.shouldBailOut())
return;
auto& desktop = Desktop::getInstance();
desktop.getMouseListeners().callChecked (checker, [&] (MouseListener& l) { l.mouseUp (checker.eventWithNearestParent()); });
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseUp);
if (checker.shouldBailOut())
return;
// check for double-click
if (me.getNumberOfClicks() >= 2)
{
if (target == originalTarget)
target->mouseDoubleClick (checker.eventWithNearestParent());
if (checker.shouldBailOut())
return;
desktop.mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseDoubleClick (checker.eventWithNearestParent()); });
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseDoubleClick);
}
}
void Component::internalMouseDrag (SafePointer<Component> target, MouseInputSource source, const detail::PointerState& relativePointerState, Time time)
{
if (! target->isCurrentlyBlockedByAnotherModalComponent())
{
const auto me = makeMouseEvent (source,
relativePointerState,
source.getCurrentModifiers(),
target,
target,
time,
target->getLocalPoint (nullptr, source.getLastMouseDownPosition()),
source.getLastMouseDownTime(),
source.getNumberOfMultipleClicks(),
source.isLongPressOrDrag());
HierarchyChecker checker (&target, me);
target->mouseDrag (me);
if (checker.shouldBailOut())
return;
Desktop::getInstance().getMouseListeners().callChecked (checker, [&] (MouseListener& l) { l.mouseDrag (checker.eventWithNearestParent()); });
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseDrag);
}
}
void Component::internalMouseMove (SafePointer<Component> target, MouseInputSource source, Point<float> relativePos, Time time)
{
auto& desktop = Desktop::getInstance();
if (target->isCurrentlyBlockedByAnotherModalComponent())
{
// allow blocked mouse-events to go to global listeners..
desktop.sendMouseMove();
}
else
{
const auto me = makeMouseEvent (source,
detail::PointerState().withPosition (relativePos),
source.getCurrentModifiers(),
target,
target,
time,
relativePos,
time,
0,
false);
HierarchyChecker checker (&target, me);
target->mouseMove (me);
if (checker.shouldBailOut())
return;
desktop.getMouseListeners().callChecked (checker, [&] (MouseListener& l) { l.mouseMove (checker.eventWithNearestParent()); });
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseMove);
}
}
void Component::internalMouseWheel (SafePointer<Component> target, MouseInputSource source, Point<float> relativePos,
Time time, const MouseWheelDetails& wheel)
{
auto& desktop = Desktop::getInstance();
const auto me = makeMouseEvent (source,
detail::PointerState().withPosition (relativePos),
source.getCurrentModifiers(),
target,
target,
time,
relativePos,
time,
0,
false);
HierarchyChecker checker (&target, me);
if (target->isCurrentlyBlockedByAnotherModalComponent())
{
// allow blocked mouse-events to go to global listeners..
desktop.mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseWheelMove (me, wheel); });
}
else
{
target->mouseWheelMove (me, wheel);
if (checker.shouldBailOut())
return;
desktop.mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseWheelMove (checker.eventWithNearestParent(), wheel); });
if (! checker.shouldBailOut())
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseWheelMove, wheel);
}
}
void Component::internalMagnifyGesture (SafePointer<Component> target, MouseInputSource source, Point<float> relativePos,
Time time, float amount)
{
auto& desktop = Desktop::getInstance();
const auto me = makeMouseEvent (source,
detail::PointerState().withPosition (relativePos),
source.getCurrentModifiers(),
target,
target,
time,
relativePos,
time,
0,
false);
HierarchyChecker checker (&target, me);
if (target->isCurrentlyBlockedByAnotherModalComponent())
{
// allow blocked mouse-events to go to global listeners..
desktop.mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseMagnify (me, amount); });
}
else
{
target->mouseMagnify (me, amount);
if (checker.shouldBailOut())
return;
desktop.mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseMagnify (checker.eventWithNearestParent(), amount); });
if (! checker.shouldBailOut())
MouseListenerList::sendMouseEvent (checker, &MouseListener::mouseMagnify, amount);
}
}
void Component::sendFakeMouseMove() const
{
if (flags.ignoresMouseClicksFlag && ! flags.allowChildMouseClicksFlag)
return;
auto mainMouse = Desktop::getInstance().getMainMouseSource();
if (! mainMouse.isDragging())
mainMouse.triggerFakeMove();
}
void JUCE_CALLTYPE Component::beginDragAutoRepeat (int interval)
{
Desktop::getInstance().beginDragAutoRepeat (interval);
}
//==============================================================================
void Component::broughtToFront()
{
}
void Component::internalBroughtToFront()
{
if (flags.hasHeavyweightPeerFlag)
Desktop::getInstance().componentBroughtToFront (this);
BailOutChecker checker (this);
broughtToFront();
if (checker.shouldBailOut())
return;
componentListeners.callChecked (checker, [this] (ComponentListener& l) { l.componentBroughtToFront (*this); });
if (checker.shouldBailOut())
return;
// When brought to the front and there's a modal component blocking this one,
// we need to bring the modal one to the front instead..
if (auto* cm = getCurrentlyModalComponent())
if (cm->getTopLevelComponent() != getTopLevelComponent())
ModalComponentManager::getInstance()->bringModalComponentsToFront (false); // very important that this is false, otherwise in Windows,
// non-front components can't get focus when another modal comp is
// active, and therefore can't receive mouse-clicks
}
//==============================================================================
void Component::focusGained (FocusChangeType) {}
void Component::focusGainedWithDirection (FocusChangeType, FocusChangeDirection) {}
void Component::focusLost (FocusChangeType) {}
void Component::focusOfChildComponentChanged (FocusChangeType) {}
void Component::internalKeyboardFocusGain (FocusChangeType cause)
{
internalKeyboardFocusGain (cause, WeakReference<Component> (this), FocusChangeDirection::unknown);
}
void Component::internalKeyboardFocusGain (FocusChangeType cause,
const WeakReference<Component>& safePointer,
FocusChangeDirection direction)
{
focusGainedWithDirection (cause, direction);
focusGained (cause);
if (safePointer == nullptr)
return;
if (hasKeyboardFocus (false))
if (auto* handler = getAccessibilityHandler())
handler->grabFocus();
if (safePointer == nullptr)
return;
internalChildKeyboardFocusChange (cause, safePointer);
}
void Component::internalKeyboardFocusLoss (FocusChangeType cause)
{
const WeakReference<Component> safePointer (this);
focusLost (cause);
if (safePointer != nullptr)
{
if (auto* handler = getAccessibilityHandler())
handler->giveAwayFocus();
internalChildKeyboardFocusChange (cause, safePointer);
}
}
void Component::internalChildKeyboardFocusChange (FocusChangeType cause,
const WeakReference<Component>& safePointer)
{
const bool childIsNowKeyboardFocused = hasKeyboardFocus (true);
if (flags.childKeyboardFocusedFlag != childIsNowKeyboardFocused)
{
flags.childKeyboardFocusedFlag = childIsNowKeyboardFocused;
focusOfChildComponentChanged (cause);
if (safePointer == nullptr)
return;
}
if (parentComponent != nullptr)
parentComponent->internalChildKeyboardFocusChange (cause, parentComponent);
}
void Component::setWantsKeyboardFocus (bool wantsFocus) noexcept
{
flags.wantsKeyboardFocusFlag = wantsFocus;
}
void Component::setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus)
{
flags.dontFocusOnMouseClickFlag = ! shouldGrabFocus;
}
bool Component::getMouseClickGrabsKeyboardFocus() const noexcept
{
return ! flags.dontFocusOnMouseClickFlag;
}
bool Component::getWantsKeyboardFocus() const noexcept
{
return flags.wantsKeyboardFocusFlag && ! flags.isDisabledFlag;
}
void Component::setFocusContainerType (FocusContainerType containerType) noexcept
{
flags.isFocusContainerFlag = (containerType == FocusContainerType::focusContainer
|| containerType == FocusContainerType::keyboardFocusContainer);
flags.isKeyboardFocusContainerFlag = (containerType == FocusContainerType::keyboardFocusContainer);
}
bool Component::isFocusContainer() const noexcept
{
return flags.isFocusContainerFlag;
}
bool Component::isKeyboardFocusContainer() const noexcept
{
return flags.isKeyboardFocusContainerFlag;
}
template <typename FocusContainerFn>
static Component* findContainer (const Component* child, FocusContainerFn isFocusContainer)
{
if (auto* parent = child->getParentComponent())
{
if ((parent->*isFocusContainer)() || parent->getParentComponent() == nullptr)
return parent;
return findContainer (parent, isFocusContainer);
}
return nullptr;
}
Component* Component::findFocusContainer() const
{
return findContainer (this, &Component::isFocusContainer);
}
Component* Component::findKeyboardFocusContainer() const
{
return findContainer (this, &Component::isKeyboardFocusContainer);
}
static const Identifier explicitFocusOrderId ("_jexfo");
int Component::getExplicitFocusOrder() const
{
return properties [explicitFocusOrderId];
}
void Component::setExplicitFocusOrder (int newFocusOrderIndex)
{
properties.set (explicitFocusOrderId, newFocusOrderIndex);
}
std::unique_ptr<ComponentTraverser> Component::createFocusTraverser()
{
if (flags.isFocusContainerFlag || parentComponent == nullptr)
return std::make_unique<FocusTraverser>();
return parentComponent->createFocusTraverser();
}
std::unique_ptr<ComponentTraverser> Component::createKeyboardFocusTraverser()
{
if (flags.isKeyboardFocusContainerFlag || parentComponent == nullptr)
return std::make_unique<KeyboardFocusTraverser>();
return parentComponent->createKeyboardFocusTraverser();
}
void Component::takeKeyboardFocus (FocusChangeType cause, FocusChangeDirection direction)
{
if (currentlyFocusedComponent == this)
return;
if (auto* peer = getPeer())
{
const WeakReference<Component> safePointer (this);
peer->grabFocus();
if (! peer->isFocused() || currentlyFocusedComponent == this)
return;
WeakReference<Component> componentLosingFocus (currentlyFocusedComponent);
if (auto* losingFocus = componentLosingFocus.get())
if (auto* otherPeer = losingFocus->getPeer())
otherPeer->closeInputMethodContext();
currentlyFocusedComponent = this;
Desktop::getInstance().triggerFocusCallback();
// call this after setting currentlyFocusedComponent so that the one that's
// losing it has a chance to see where focus is going
if (componentLosingFocus != nullptr)
componentLosingFocus->internalKeyboardFocusLoss (cause);
if (currentlyFocusedComponent == this)
internalKeyboardFocusGain (cause, safePointer, direction);
}
}
void Component::grabKeyboardFocusInternal (FocusChangeType cause, bool canTryParent, FocusChangeDirection direction)
{
if (flags.dontFocusOnMouseClickFlag && cause == FocusChangeType::focusChangedByMouseClick)
return;
if (! isShowing())
return;
if (flags.wantsKeyboardFocusFlag
&& (isEnabled() || parentComponent == nullptr))
{
takeKeyboardFocus (cause, direction);
return;
}
if (isParentOf (currentlyFocusedComponent) && currentlyFocusedComponent->isShowing())
return;
if (auto traverser = createKeyboardFocusTraverser())
{
if (auto* defaultComp = traverser->getDefaultComponent (this))
{
defaultComp->grabKeyboardFocusInternal (cause, false, direction);
return;
}
}
// if no children want it and we're allowed to try our parent comp,
// then pass up to parent, which will try our siblings.
if (canTryParent && parentComponent != nullptr)
parentComponent->grabKeyboardFocusInternal (cause, true, direction);
}
void Component::grabKeyboardFocus()
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
grabKeyboardFocusInternal (focusChangedDirectly, true, FocusChangeDirection::unknown);
// A component can only be focused when it's actually on the screen!
// If this fails then you're probably trying to grab the focus before you've
// added the component to a parent or made it visible. Or maybe one of its parent
// components isn't yet visible.
jassert (isShowing() || isOnDesktop());
}
void Component::giveAwayKeyboardFocusInternal (bool sendFocusLossEvent)
{
if (hasKeyboardFocus (true))
{
if (auto* componentLosingFocus = currentlyFocusedComponent)
{
if (auto* otherPeer = componentLosingFocus->getPeer())
otherPeer->closeInputMethodContext();
currentlyFocusedComponent = nullptr;
if (sendFocusLossEvent && componentLosingFocus != nullptr)
componentLosingFocus->internalKeyboardFocusLoss (focusChangedDirectly);
Desktop::getInstance().triggerFocusCallback();
}
}
}
void Component::giveAwayKeyboardFocus()
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
giveAwayKeyboardFocusInternal (true);
}
void Component::moveKeyboardFocusToSibling (bool moveToNext)
{
// if component methods are being called from threads other than the message
// thread, you'll need to use a MessageManagerLock object to make sure it's thread-safe.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
if (parentComponent != nullptr)
{
if (auto traverser = createKeyboardFocusTraverser())
{
auto findComponentToFocus = [&]() -> Component*
{
if (auto* comp = (moveToNext ? traverser->getNextComponent (this)
: traverser->getPreviousComponent (this)))
return comp;
if (auto* focusContainer = findKeyboardFocusContainer())
{
auto allFocusableComponents = traverser->getAllComponents (focusContainer);
if (! allFocusableComponents.empty())
return moveToNext ? allFocusableComponents.front()
: allFocusableComponents.back();
}
return nullptr;
};
if (auto* nextComp = findComponentToFocus())
{
if (nextComp->isCurrentlyBlockedByAnotherModalComponent())
{
const WeakReference<Component> nextCompPointer (nextComp);
internalModalInputAttempt();
if (nextCompPointer == nullptr || nextComp->isCurrentlyBlockedByAnotherModalComponent())
return;
}
nextComp->grabKeyboardFocusInternal (focusChangedByTabKey,
true,
moveToNext ? FocusChangeDirection::forward
: FocusChangeDirection::backward);
return;
}
}
parentComponent->moveKeyboardFocusToSibling (moveToNext);
}
}
bool Component::hasKeyboardFocus (bool trueIfChildIsFocused) const
{
return (currentlyFocusedComponent == this)
|| (trueIfChildIsFocused && isParentOf (currentlyFocusedComponent));
}
Component* JUCE_CALLTYPE Component::getCurrentlyFocusedComponent() noexcept
{
return currentlyFocusedComponent;
}
void JUCE_CALLTYPE Component::unfocusAllComponents()
{
if (currentlyFocusedComponent != nullptr)
currentlyFocusedComponent->giveAwayKeyboardFocus();
}
//==============================================================================
bool Component::isEnabled() const noexcept
{
return (! flags.isDisabledFlag)
&& (parentComponent == nullptr || parentComponent->isEnabled());
}
void Component::setEnabled (bool shouldBeEnabled)
{
if (flags.isDisabledFlag == shouldBeEnabled)
{
flags.isDisabledFlag = ! shouldBeEnabled;
// if any parent components are disabled, setting our flag won't make a difference,
// so no need to send a change message
if (parentComponent == nullptr || parentComponent->isEnabled())
sendEnablementChangeMessage();
BailOutChecker checker (this);
componentListeners.callChecked (checker, [this] (ComponentListener& l) { l.componentEnablementChanged (*this); });
if (! shouldBeEnabled && hasKeyboardFocus (true))
{
if (parentComponent != nullptr)
parentComponent->grabKeyboardFocus();
// ensure that keyboard focus is given away if it wasn't taken by parent
giveAwayKeyboardFocus();
}
}
}
void Component::enablementChanged() {}
void Component::sendEnablementChangeMessage()
{
const WeakReference<Component> safePointer (this);
enablementChanged();
if (safePointer == nullptr)
return;
for (int i = getNumChildComponents(); --i >= 0;)
{
if (auto* c = getChildComponent (i))
{
c->sendEnablementChangeMessage();
if (safePointer == nullptr)
return;
}
}
}
//==============================================================================
bool Component::isMouseOver (bool includeChildren) const
{
if (! MessageManager::getInstance()->isThisTheMessageThread())
return flags.cachedMouseInsideComponent;
for (auto& ms : Desktop::getInstance().getMouseSources())
{
auto* c = ms.getComponentUnderMouse();
if (c != nullptr && (c == this || (includeChildren && isParentOf (c))))
if (ms.isDragging() || ! (ms.isTouch() || ms.isPen()))
if (c->reallyContains (c->getLocalPoint (nullptr, ms.getScreenPosition()), false))
return true;
}
return false;
}
bool Component::isMouseButtonDown (bool includeChildren) const
{
for (auto& ms : Desktop::getInstance().getMouseSources())
{
auto* c = ms.getComponentUnderMouse();
if (c == this || (includeChildren && isParentOf (c)))
if (ms.isDragging())
return true;
}
return false;
}
bool Component::isMouseOverOrDragging (bool includeChildren) const
{
for (auto& ms : Desktop::getInstance().getMouseSources())
{
auto* c = ms.getComponentUnderMouse();
if (c == this || (includeChildren && isParentOf (c)))
if (ms.isDragging() || ! ms.isTouch())
return true;
}
return false;
}
bool JUCE_CALLTYPE Component::isMouseButtonDownAnywhere() noexcept
{
return ModifierKeys::getCurrentModifiers().isAnyMouseButtonDown();
}
Point<int> Component::getMouseXYRelative() const
{
return getLocalPoint (nullptr, Desktop::getMousePositionFloat()).roundToInt();
}
//==============================================================================
void Component::addKeyListener (KeyListener* newListener)
{
if (keyListeners == nullptr)
keyListeners.reset (new Array<KeyListener*>());
keyListeners->addIfNotAlreadyThere (newListener);
}
void Component::removeKeyListener (KeyListener* listenerToRemove)
{
if (keyListeners != nullptr)
keyListeners->removeFirstMatchingValue (listenerToRemove);
}
bool Component::keyPressed (const KeyPress&) { return false; }
bool Component::keyStateChanged (bool /*isKeyDown*/) { return false; }
void Component::modifierKeysChanged (const ModifierKeys& modifiers)
{
if (parentComponent != nullptr)
parentComponent->modifierKeysChanged (modifiers);
}
void Component::internalModifierKeysChanged()
{
sendFakeMouseMove();
modifierKeysChanged (ModifierKeys::currentModifiers);
}
//==============================================================================
Component::BailOutChecker::BailOutChecker (Component* component)
: safePointer (component)
{
jassert (component != nullptr);
}
bool Component::BailOutChecker::shouldBailOut() const noexcept
{
return safePointer == nullptr;
}
//==============================================================================
void Component::setTitle (const String& newTitle)
{
componentTitle = newTitle;
}
void Component::setDescription (const String& newDescription)
{
componentDescription = newDescription;
}
void Component::setHelpText (const String& newHelpText)
{
componentHelpText = newHelpText;
}
void Component::setAccessible (bool shouldBeAccessible)
{
flags.accessibilityIgnoredFlag = ! shouldBeAccessible;
if (flags.accessibilityIgnoredFlag)
invalidateAccessibilityHandler();
}
bool Component::isAccessible() const noexcept
{
return (! flags.accessibilityIgnoredFlag
&& (parentComponent == nullptr || parentComponent->isAccessible()));
}
std::unique_ptr<AccessibilityHandler> Component::createAccessibilityHandler()
{
return std::make_unique<AccessibilityHandler> (*this, AccessibilityRole::unspecified);
}
std::unique_ptr<AccessibilityHandler> Component::createIgnoredAccessibilityHandler (Component& comp)
{
return std::make_unique<AccessibilityHandler> (comp, AccessibilityRole::ignored);
}
void Component::invalidateAccessibilityHandler()
{
accessibilityHandler = nullptr;
}
AccessibilityHandler* Component::getAccessibilityHandler()
{
if (! isAccessible() || getWindowHandle() == nullptr)
return nullptr;
if (accessibilityHandler == nullptr
|| accessibilityHandler->getTypeIndex() != std::type_index (typeid (*this)))
{
accessibilityHandler = createAccessibilityHandler();
// On Android, notifying that an element was created can cause the system to request
// the accessibility node info for the new element. If we're not careful, this will lead
// to recursive calls, as each time an element is created, new node info will be requested,
// causing an element to be created, causing a new info request...
// By assigning the accessibility handler before notifying the system that an element was
// created, the if() predicate above should evaluate to false on recursive calls,
// terminating the recursion.
if (accessibilityHandler != nullptr)
detail::AccessibilityHelpers::notifyAccessibilityEvent (*accessibilityHandler, detail::AccessibilityHelpers::Event::elementCreated);
else
jassertfalse; // createAccessibilityHandler must return non-null
}
return accessibilityHandler.get();
}
#if JUCE_UNIT_TESTS
struct ComponentTests : public UnitTest
{
ComponentTests()
: UnitTest ("Component", UnitTestCategories::gui)
{
}
struct TestComponent : Component
{
void paint (Graphics& g) final
{
lastClipBounds = g.getClipBounds();
++numPaintCalls;
}
int numPaintCalls = 0;
Rectangle<int> lastClipBounds;
};
void paintComponentBounds (Component& componentToRepaint)
{
auto* topLevelComponent = componentToRepaint.getTopLevelComponent();
topLevelComponent->createComponentSnapshot (topLevelComponent->getLocalArea (&componentToRepaint, componentToRepaint.getLocalBounds()));
}
void runTest() override
{
ScopedJuceInitialiser_GUI libraryInitialiser;
beginTest ("Painting a parents bounds paints both parent and child");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds.reduced (25));
parent->addAndMakeVisible (*child);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child->numPaintCalls, 0);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 1);
}
beginTest ("Non-opaque children require their parent to repaint");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds.reduced (25));
parent->addAndMakeVisible (*child);
paintComponentBounds (*child);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 1);
}
beginTest ("Opaque children don't require their parent to repaint");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds.reduced (25));
child->setOpaque (true);
parent->addAndMakeVisible (*child);
paintComponentBounds (*child);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child->numPaintCalls, 1);
}
beginTest ("Opaque children don't require their parent to repaint (even when the parent uses setPaintingIsUnclipped (true))");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setPaintingIsUnclipped (true);
parent->setBounds (bounds);
child->setBounds (bounds.reduced (25));
child->setOpaque (true);
parent->addAndMakeVisible (*child);
paintComponentBounds (*child);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child->numPaintCalls, 1);
}
beginTest ("A partially obscured parent will repaint with reduced clip bounds");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds.removeFromTop (50));
child->setOpaque (true);
parent->addAndMakeVisible (*child);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 1);
expect (parent->lastClipBounds == bounds);
}
beginTest ("A totally obscured parent will never repaint");
{
const auto parent = std::make_unique<TestComponent>();
const auto child1 = std::make_unique<TestComponent>();
const auto child2 = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child1->setBounds (bounds.removeFromTop (50));
child1->setOpaque (true);
parent->addAndMakeVisible (*child1);
child2->setBounds (bounds);
child2->setOpaque (true);
parent->addAndMakeVisible (*child2);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child1->numPaintCalls, 1);
expectEquals (child2->numPaintCalls, 1);
}
beginTest ("An opaque component will hide sibling components behind it");
{
const auto parent = std::make_unique<TestComponent>();
const auto child1 = std::make_unique<TestComponent>();
const auto child2 = std::make_unique<TestComponent>();
const auto child3 = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child1->setBounds (bounds);
parent->addAndMakeVisible (*child1);
child2->setBounds (bounds);
child2->setOpaque (true);
parent->addAndMakeVisible (*child2);
child3->setBounds (bounds);
parent->addAndMakeVisible (*child3);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child1->numPaintCalls, 0);
expectEquals (child2->numPaintCalls, 1);
expectEquals (child3->numPaintCalls, 1);
}
beginTest ("An opaque component will hide parent-sibling components behind it");
{
const auto parent = std::make_unique<TestComponent>();
const auto child1 = std::make_unique<TestComponent>();
const auto child2 = std::make_unique<TestComponent>();
const auto child3 = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child1->setBounds (bounds);
parent->addAndMakeVisible (*child1);
child2->setBounds (bounds);
parent->addAndMakeVisible (*child2);
child3->setBounds (bounds);
child3->setOpaque (true);
child2->addAndMakeVisible (*child3);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child1->numPaintCalls, 0);
expectEquals (child2->numPaintCalls, 0);
expectEquals (child3->numPaintCalls, 1);
}
beginTest ("An opaque component will reduce the clip bounds of sibling components behind it");
{
const auto parent = std::make_unique<TestComponent>();
const auto child1 = std::make_unique<TestComponent>();
const auto child2 = std::make_unique<TestComponent>();
const auto child3 = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child1->setBounds (bounds);
parent->addAndMakeVisible (*child1);
child2->setBounds (bounds.removeFromTop (50));
child2->setOpaque (true);
parent->addAndMakeVisible (*child2);
child3->setBounds (child1->getBounds());
parent->addAndMakeVisible (*child3);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child1->numPaintCalls, 1);
expectEquals (child2->numPaintCalls, 1);
expectEquals (child3->numPaintCalls, 1);
expect (child1->lastClipBounds == bounds);
expect (child3->lastClipBounds == child3->getBounds());
}
beginTest ("A child component will be clipped when painted");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds.reduced (25));
parent->addAndMakeVisible (*child);
expect (parent->lastClipBounds.isEmpty());
expect (child->lastClipBounds.isEmpty());
paintComponentBounds (*parent);
expect (parent->lastClipBounds == parent->getLocalBounds());
expect (child->lastClipBounds == child->getLocalBounds());
}
beginTest ("setPaintingIsUnclipped (true) will cause a child to have its parents clip bounds");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds.reduced (25));
child->setPaintingIsUnclipped (true);
parent->addAndMakeVisible (*child);
paintComponentBounds (*parent);
expect (child->lastClipBounds == child->getLocalArea (parent.get(), parent->getLocalBounds()));
}
beginTest ("Opaque components hide parents that use setPaintingIsUnclipped (true)");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
parent->setPaintingIsUnclipped (true);
child->setBounds (bounds);
child->setOpaque (true);
parent->addAndMakeVisible (*child);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child->numPaintCalls, 1);
}
beginTest ("Opaque components hide parents that use setPaintingIsUnclipped (true)");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
parent->setPaintingIsUnclipped (true);
child->setBounds (bounds);
child->setOpaque (true);
parent->addAndMakeVisible (*child);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child->numPaintCalls, 1);
}
beginTest ("Invisible child components will not be considered opaque");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds);
child->setOpaque (true);
parent->addChildComponent (*child);
expect (! child->isVisible());
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 0);
}
beginTest ("Invisible sibling components will not be considered opaque");
{
const auto parent = std::make_unique<TestComponent>();
const auto child1 = std::make_unique<TestComponent>();
const auto child2 = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child1->setBounds (bounds);
parent->addAndMakeVisible (*child1);
child2->setBounds (bounds);
child2->setOpaque (true);
parent->addChildComponent (*child2);
expect ( child1->isVisible());
expect (! child2->isVisible());
paintComponentBounds (*parent);
expectEquals (child1->numPaintCalls, 1);
expectEquals (child2->numPaintCalls, 0);
}
beginTest ("Components with an invisible parent will not be considered opaque");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
const auto grandchild = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds);
parent->addChildComponent (*child);
grandchild->setBounds (bounds);
grandchild->setOpaque (true);
child->addAndMakeVisible (*grandchild);
expect (! child->isVisible());
expect (grandchild->isVisible());
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 0);
expectEquals (grandchild->numPaintCalls, 0);
}
beginTest ("Components with a width of 0 will not have their paint function called");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds.withWidth (0));
parent->addAndMakeVisible (*child);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 0);
}
beginTest ("Components with a height of 0 will not have their paint function called");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds.withHeight (0));
parent->addAndMakeVisible (*child);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 0);
}
beginTest ("Transparent components will not be considered opaque");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds);
child->setOpaque (true);
child->setAlpha (0.5f);
parent->addAndMakeVisible (*child);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 1);
}
beginTest ("Opaque components will only be considered opaque up to a transparent parent");
{
const auto parent = std::make_unique<TestComponent>();
const auto child1 = std::make_unique<TestComponent>();
const auto child2 = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child1->setBounds (bounds);
child1->setAlpha (0.5f);
parent->addAndMakeVisible (*child1);
child2->setBounds (bounds);
child2->setOpaque (true);
child1->addAndMakeVisible (*child2);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child1->numPaintCalls, 0);
expectEquals (child2->numPaintCalls, 1);
}
beginTest ("Transformed components will not be considered opaque");
{
const auto parent = std::make_unique<TestComponent>();
const auto child = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child->setBounds (bounds);
child->setOpaque (true);
child->setTransform (AffineTransform::rotation (degreesToRadians (45.0f)));
parent->addAndMakeVisible (*child);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child->numPaintCalls, 1);
}
beginTest ("Opaque components will only be considered opaque up to a transformed parent");
{
const auto parent = std::make_unique<TestComponent>();
const auto child1 = std::make_unique<TestComponent>();
const auto child2 = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child1->setBounds (bounds);
child1->setTransform (AffineTransform::rotation (degreesToRadians (45.0f)));
parent->addAndMakeVisible (*child1);
child2->setBounds (bounds);
child2->setOpaque (true);
child1->addAndMakeVisible (*child2);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 1);
expectEquals (child1->numPaintCalls, 0);
expectEquals (child2->numPaintCalls, 1);
}
beginTest ("Nested opaque components prevent parents from being painted");
{
const auto parent = std::make_unique<TestComponent>();
const auto child1 = std::make_unique<TestComponent>();
const auto child2 = std::make_unique<TestComponent>();
Rectangle<int> bounds { 0, 0, 100, 100 };
parent->setBounds (bounds);
child1->setBounds (bounds);
child1->setOpaque (true);
parent->addAndMakeVisible (*child1);
child2->setBounds (bounds);
child2->setOpaque (true);
child1->addAndMakeVisible (*child2);
paintComponentBounds (*parent);
expectEquals (parent->numPaintCalls, 0);
expectEquals (child1->numPaintCalls, 0);
expectEquals (child2->numPaintCalls, 1);
}
}
};
static ComponentTests componentTests;
#endif
} // namespace juce