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JUCE/modules/juce_video/juce_video.cpp
reuk 640194c878
MinGW: Improve compatibility
With this patch applied, the DemoRunner should build under MinGW, and be
(nearly) feature-complete compared to the MSVC build.

Specifically, when building with MinGW:
- Adds support for accessibility
- Fixes build issues in the juce_video module
- Fixes a link issue in the VST3 wrapper when VST3_CAN_REPLACE_VST2 is
  defined
- Adds support for the new-style native FileChooser
- Tidies up some other low-severity warnings

Known issues:
- Direct2D rendering is still not supported when building with MinGW due
  to ABI compatibilities.
2022-01-17 10:58:18 +00:00

70 lines
2.3 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#ifdef JUCE_VIDEO_H_INCLUDED
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
header files that the compiler may be using.
*/
#error "Incorrect use of JUCE cpp file"
#endif
#define JUCE_CORE_INCLUDE_OBJC_HELPERS 1
#define JUCE_CORE_INCLUDE_JNI_HELPERS 1
#define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
#define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
#include "juce_video.h"
#if JUCE_MAC || JUCE_IOS
#import <AVFoundation/AVFoundation.h>
#import <AVKit/AVKit.h>
//==============================================================================
#elif JUCE_WINDOWS
#include "wmsdkidl.h"
#include "native/juce_win32_ComTypes.h"
#if ! JUCE_MINGW && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#pragma comment (lib, "strmiids.lib")
#if JUCE_USE_CAMERA
#pragma comment (lib, "Strmiids.lib")
#pragma comment (lib, "wmvcore.lib")
#endif
#if JUCE_MEDIAFOUNDATION
#pragma comment (lib, "mfuuid.lib")
#endif
#endif
#endif
//==============================================================================
#include "playback/juce_VideoComponent.cpp"
#if JUCE_USE_CAMERA
#include "capture/juce_CameraDevice.cpp"
#endif