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JUCE/modules/juce_blocks_basics/blocks/juce_LEDRow.h

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C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2016 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
/**
Represents an LED strip on a device.
*/
class LEDRow
{
public:
LEDRow (Block&);
/** Destructor. */
virtual ~LEDRow();
//==============================================================================
/** Return the number of LEDs in the row. */
virtual int getNumLEDs() const = 0;
/** Sets the colour of the corresponding LED. */
virtual void setLEDColour (int index, LEDColour newColour) = 0;
/** Overlays all LEDs with a single colour.
Whilst the overlay is set subsequent calls to setLEDColour will happen
*behind* the overlay, and will be invisible to the user until the
overlay is removed.
*/
virtual void setOverlayColour (LEDColour newColour) = 0;
/* Removes an overlay colour. */
virtual void resetOverlayColour() = 0;
/** The device that these lights belong to. */
Block& block;
private:
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LEDRow)
};