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JUCE/modules/juce_opengl/opengl
2013-09-07 20:18:40 +01:00
..
juce_Draggable3DOrientation.h Added a couple of methods to Draggable3DOrientation 2013-09-07 20:18:40 +01:00
juce_Matrix3D.h Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
juce_OpenGLContext.cpp Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true). 2013-09-07 12:23:01 +01:00
juce_OpenGLContext.h Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true). 2013-09-07 12:23:01 +01:00
juce_OpenGLFrameBuffer.cpp Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
juce_OpenGLFrameBuffer.h Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files. 2013-08-23 12:08:31 +01:00
juce_OpenGLGraphicsContext.cpp Removed a few pedantic warnings. 2013-08-26 14:58:23 +01:00
juce_OpenGLGraphicsContext.h Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
juce_OpenGLHelpers.cpp Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
juce_OpenGLHelpers.h A bit more minor cleaning-up. 2013-08-24 12:16:51 +01:00
juce_OpenGLImage.cpp Removed a few pedantic warnings. 2013-08-26 14:58:23 +01:00
juce_OpenGLImage.h Some internal component peer work. 2013-07-25 14:55:55 +01:00
juce_OpenGLPixelFormat.cpp Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
juce_OpenGLPixelFormat.h Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
juce_OpenGLRenderer.h Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true). 2013-09-07 12:23:01 +01:00
juce_OpenGLShaderProgram.cpp Minor clean-ups. 2013-08-21 21:03:31 +01:00
juce_OpenGLShaderProgram.h Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
juce_OpenGLTexture.cpp Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
juce_OpenGLTexture.h Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
juce_Quaternion.h Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
juce_Vector3D.h Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00