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juce_Draggable3DOrientation.h
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Added a couple of methods to Draggable3DOrientation
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2013-09-07 20:18:40 +01:00 |
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juce_Matrix3D.h
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |
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juce_OpenGLContext.cpp
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Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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2013-09-07 12:23:01 +01:00 |
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juce_OpenGLContext.h
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Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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2013-09-07 12:23:01 +01:00 |
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juce_OpenGLFrameBuffer.cpp
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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juce_OpenGLFrameBuffer.h
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Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files.
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2013-08-23 12:08:31 +01:00 |
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juce_OpenGLGraphicsContext.cpp
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Removed a few pedantic warnings.
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2013-08-26 14:58:23 +01:00 |
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juce_OpenGLGraphicsContext.h
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |
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juce_OpenGLHelpers.cpp
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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juce_OpenGLHelpers.h
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A bit more minor cleaning-up.
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2013-08-24 12:16:51 +01:00 |
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juce_OpenGLImage.cpp
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Removed a few pedantic warnings.
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2013-08-26 14:58:23 +01:00 |
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juce_OpenGLImage.h
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Some internal component peer work.
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2013-07-25 14:55:55 +01:00 |
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juce_OpenGLPixelFormat.cpp
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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juce_OpenGLPixelFormat.h
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |
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juce_OpenGLRenderer.h
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Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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2013-09-07 12:23:01 +01:00 |
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juce_OpenGLShaderProgram.cpp
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Minor clean-ups.
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2013-08-21 21:03:31 +01:00 |
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juce_OpenGLShaderProgram.h
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |
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juce_OpenGLTexture.cpp
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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juce_OpenGLTexture.h
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |
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juce_Quaternion.h
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |
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juce_Vector3D.h
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Updated the format of the header include guard macros.
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2013-07-17 16:26:35 +01:00 |