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JUCE/modules/juce_opengl/native
2019-04-23 09:41:54 +01:00
..
java/app/com/roli/juce Added an "app" subfolder to all of the native/java directories and updated modules/juce_core/native/java/README.txt 2019-01-30 09:55:50 +00:00
juce_MissingGLDefinitions.h OpenGL: Added GL_POINT_SPRITE to juce_MissingGLDefinitions.h 2019-04-23 09:41:54 +01:00
juce_OpenGL_android.h Re-structured the low-level Android native code 2018-11-13 12:33:40 +00:00
juce_OpenGL_ios.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 2017-11-30 10:11:40 +00:00
juce_OpenGL_linux_X11.h Linux: Fixed some potential deadlocks using OpenGL 2018-08-22 11:48:36 +01:00
juce_OpenGL_osx.h macOS: Cleaned up old 10.6 support ifdefs 2019-04-05 10:05:21 +01:00
juce_OpenGL_win32.h VST: Add juce_shouldDoubleScaleNativeGLWindow() method to ensure that OpenGL plug-ins running in hiDPI Cubase 10 on Windows are correctly scaled 2019-01-23 11:00:41 +00:00
juce_OpenGLExtensions.h Re-structured the low-level Android native code 2018-11-13 12:33:40 +00:00