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JUCE/src/gui/components/buttons/juce_ToolbarButton.cpp

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C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-10 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#include "../../../core/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_ToolbarButton.h"
#include "../controls/juce_ToolbarItemFactory.h"
#include "../../graphics/imaging/juce_Image.h"
#include "../lookandfeel/juce_LookAndFeel.h"
//==============================================================================
ToolbarButton::ToolbarButton (const int itemId_,
const String& buttonText,
Drawable* const normalImage_,
Drawable* const toggledOnImage_)
: ToolbarItemComponent (itemId_, buttonText, true),
normalImage (normalImage_),
toggledOnImage (toggledOnImage_)
{
jassert (normalImage_ != 0);
}
ToolbarButton::~ToolbarButton()
{
}
//==============================================================================
bool ToolbarButton::getToolbarItemSizes (int toolbarDepth,
bool /*isToolbarVertical*/,
int& preferredSize,
int& minSize, int& maxSize)
{
preferredSize = minSize = maxSize = toolbarDepth;
return true;
}
void ToolbarButton::paintButtonArea (Graphics& g,
int width, int height,
bool /*isMouseOver*/,
bool /*isMouseDown*/)
{
Drawable* d = normalImage;
if (getToggleState() && toggledOnImage != 0)
d = toggledOnImage;
const Rectangle<float> area (0.0f, 0.0f, (float) width, (float) height);
if (! isEnabled())
{
Image im (Image::ARGB, width, height, true);
{
Graphics g2 (im);
d->drawWithin (g2, area, RectanglePlacement::centred, 1.0f);
}
im.desaturate();
g.drawImageAt (im, 0, 0);
}
else
{
d->drawWithin (g, area, RectanglePlacement::centred, 1.0f);
}
}
void ToolbarButton::contentAreaChanged (const Rectangle<int>&)
{
}
END_JUCE_NAMESPACE