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JUCE/examples/Demo/Source/Demos/AudioLiveScrollingDisplay.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "../JuceDemoHeader.h"
//==============================================================================
/* This component scrolls a continuous waveform showing the audio that's
coming into whatever audio inputs this object is connected to.
*/
class LiveScrollingAudioDisplay : public AudioVisualiserComponent,
public AudioIODeviceCallback
{
public:
LiveScrollingAudioDisplay() : AudioVisualiserComponent (1)
{
setSamplesPerBlock (256);
setBufferSize (1024);
}
//==============================================================================
void audioDeviceAboutToStart (AudioIODevice*) override
{
clear();
}
void audioDeviceStopped() override
{
clear();
}
void audioDeviceIOCallback (const float** inputChannelData, int numInputChannels,
float** outputChannelData, int numOutputChannels,
int numberOfSamples) override
{
for (int i = 0; i < numberOfSamples; ++i)
{
float inputSample = 0;
for (int chan = 0; chan < numInputChannels; ++chan)
if (const float* inputChannel = inputChannelData[chan])
inputSample += inputChannel[i]; // find the sum of all the channels
inputSample *= 10.0f; // boost the level to make it more easily visible.
pushSample (&inputSample, 1);
}
// We need to clear the output buffers before returning, in case they're full of junk..
for (int j = 0; j < numOutputChannels; ++j)
if (float* outputChannel = outputChannelData[j])
zeromem (outputChannel, sizeof (float) * (size_t) numberOfSamples);
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LiveScrollingAudioDisplay)
};