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https://github.com/juce-framework/JUCE.git
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47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/* =========================================================================================
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This is an auto-generated file: Any edits you make may be overwritten!
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*/
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#pragma once
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namespace BinaryData
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{
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extern const char* tile_background_png;
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const int tile_background_pngSize = 151;
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extern const char* cello_wav;
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const int cello_wavSize = 46348;
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extern const char* demo_table_data_xml;
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const int demo_table_data_xmlSize = 5239;
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extern const char* icons_zip;
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const int icons_zipSize = 83876;
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extern const char* juce_icon_png;
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const int juce_icon_pngSize = 45854;
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extern const char* juce_module_info;
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const int juce_module_infoSize = 1404;
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extern const char* portmeirion_jpg;
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const int portmeirion_jpgSize = 145904;
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extern const char* teapot_obj;
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const int teapot_objSize = 95000;
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extern const char* treedemo_xml;
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const int treedemo_xmlSize = 1126;
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// Points to the start of a list of resource names.
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extern const char* namedResourceList[];
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// Number of elements in the namedResourceList array.
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const int namedResourceListSize = 9;
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// If you provide the name of one of the binary resource variables above, this function will
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// return the corresponding data and its size (or a null pointer if the name isn't found).
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const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
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}
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