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JUCE/examples/Demo/JuceLibraryCode/BinaryData.h

47 lines
1.6 KiB
C++

/* =========================================================================================
This is an auto-generated file: Any edits you make may be overwritten!
*/
#pragma once
namespace BinaryData
{
extern const char* tile_background_png;
const int tile_background_pngSize = 151;
extern const char* cello_wav;
const int cello_wavSize = 46348;
extern const char* demo_table_data_xml;
const int demo_table_data_xmlSize = 5239;
extern const char* icons_zip;
const int icons_zipSize = 83876;
extern const char* juce_icon_png;
const int juce_icon_pngSize = 45854;
extern const char* juce_module_info;
const int juce_module_infoSize = 1404;
extern const char* portmeirion_jpg;
const int portmeirion_jpgSize = 145904;
extern const char* teapot_obj;
const int teapot_objSize = 95000;
extern const char* treedemo_xml;
const int treedemo_xmlSize = 1126;
// Points to the start of a list of resource names.
extern const char* namedResourceList[];
// Number of elements in the namedResourceList array.
const int namedResourceListSize = 9;
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding data and its size (or a null pointer if the name isn't found).
const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
}