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JUCE/src/audio
2010-02-03 19:05:03 +00:00
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audio_file_formats Minor code modernisations. 2010-02-03 19:05:03 +00:00
audio_sources Changed some 'int's to 'size_t's, to improve 64-bit compatibility. Also changed jmin and jmax to use templates, so they can take any type. These changes might mean that you'll need to add some more explicit casts to get your existing code to compile, but this is actually a good thing - it brought to light a few dodgy implicit casts in my code, and may do the same in yours. Also added a function roundToInt(), which replaces roundDoubleToInt() and roundFloatToInt(), but takes any size of floating point number (I've left the old roundDoubleToInt() and roundFloatToInt() functions there for convenience, but will probably remove them in the future). 2010-01-14 14:49:25 +00:00
devices Tweaked AlertWindow to allow custom components to be labelled with their name, and to be lined up along their left-hand edge with the other items. Added some mac keyboard handling to stop keys getting stuck. 2010-02-03 14:20:43 +00:00
dsp Minor code modernisations. 2010-02-03 19:05:03 +00:00
midi Changed all uses of OwnedArray<File> to be Array<File> instead, which is a bit more efficient and easier to work with. Optimised the software renderer to improve most drawing operations, particularly simple shapes filling like drawing lines, etc. 2010-01-28 16:02:16 +00:00
plugins Changed all uses of OwnedArray<File> to be Array<File> instead, which is a bit more efficient and easier to work with. Optimised the software renderer to improve most drawing operations, particularly simple shapes filling like drawing lines, etc. 2010-01-28 16:02:16 +00:00
processors Minor new method for File. Fix for mingw. Changed AudioProcessorGraph to contain a NamedValueSet instead of a PropertySet. 2010-01-29 22:02:52 +00:00
synthesisers Changed some 'int's to 'size_t's, to improve 64-bit compatibility. Also changed jmin and jmax to use templates, so they can take any type. These changes might mean that you'll need to add some more explicit casts to get your existing code to compile, but this is actually a good thing - it brought to light a few dodgy implicit casts in my code, and may do the same in yours. Also added a function roundToInt(), which replaces roundDoubleToInt() and roundFloatToInt(), but takes any size of floating point number (I've left the old roundDoubleToInt() and roundFloatToInt() functions there for convenience, but will probably remove them in the future). 2010-01-14 14:49:25 +00:00