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JUCE/modules/juce_audio_plugin_client/utility/juce_LinuxMessageThread.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#if JUCE_LINUX || JUCE_BSD
namespace juce
{
struct SharedMessageThread : public Thread
{
SharedMessageThread() : Thread ("VstMessageThread")
{
startThread (7);
while (! initialised)
sleep (1);
}
~SharedMessageThread() override
{
signalThreadShouldExit();
JUCEApplicationBase::quit();
waitForThreadToExit (5000);
clearSingletonInstance();
}
void run() override
{
initialiseJuce_GUI();
initialised = true;
MessageManager::getInstance()->setCurrentThreadAsMessageThread();
XWindowSystem::getInstance();
while ((! threadShouldExit()) && MessageManager::getInstance()->runDispatchLoopUntil (250))
{}
}
JUCE_DECLARE_SINGLETON (SharedMessageThread, false)
bool initialised = false;
};
JUCE_IMPLEMENT_SINGLETON (SharedMessageThread)
} // namespace juce
#endif