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JUCE/modules/juce_opengl/native
ed b9542ccc4c Update code to use C++14 [[deprecated]] attribute
This commit removes the various compiler-specific JUCE_DEPRECATED macros and replaces them with C++14's deprecated attribute. It also removes the JUCE_CATCH_DEPRECATED_CODE_MISUSE flag as we can rely on the override specifier catching usage of these old virtual methods, and tidies up the DOXYGEN preprocessor checks as they were inconsistent across the codebase.
2021-09-29 16:14:00 +01:00
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java/app/com/rmsl/juce Updated all license headers 2020-06-29 08:30:22 +01:00
juce_OpenGL_android.h OpenGL: Attempt to enable multisampling on Android 2021-09-22 11:04:47 +01:00
juce_OpenGL_ios.h OpenGL: Use correct reference to glResolveMultisampleFramebufferAPPLE 2021-09-07 20:09:34 +01:00
juce_OpenGL_linux_X11.h OpenGL: Add multisampling support on Linux 2021-09-22 11:04:46 +01:00
juce_OpenGL_osx.h macOS OpenGL: Use display refresh rate when rate limiting swapBuffers() 2021-09-10 17:47:00 +02:00
juce_OpenGL_win32.h Windows: Use Component::ScaleFactorListener in ActiveXComponent, OpenGL and video native code and remove some unnecessary JUCE_WIN_PER_MONITOR_DPI_AWARE checks 2021-09-08 11:21:41 +01:00
juce_OpenGLExtensions.h Update code to use C++14 [[deprecated]] attribute 2021-09-29 16:14:00 +01:00