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JUCE/modules/juce_gui_basics/accessibility/enums/juce_AccessibilityRole.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
/** The list of available roles for an AccessibilityHandler object.
When creating a custom AccessibilityHandler you should select the role that
best describes the UI element being represented.
@tags{Accessibility}
*/
enum class AccessibilityRole
{
button,
toggleButton,
radioButton,
comboBox,
image,
slider,
label,
staticText,
editableText,
menuItem,
menuBar,
popupMenu,
table,
tableHeader,
column,
row,
cell,
hyperlink,
list,
listItem,
tree,
treeItem,
progressBar,
group,
dialogWindow,
window,
scrollBar,
tooltip,
splashScreen,
ignored,
unspecified
};
}