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JUCE/src/audio/plugins/juce_AudioPluginInstance.h

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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-10 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#ifndef __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__
#define __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__
#include "../processors/juce_AudioProcessor.h"
#include "juce_PluginDescription.h"
//==============================================================================
/**
Base class for an active instance of a plugin.
This derives from the AudioProcessor class, and adds some extra functionality
that helps when wrapping dynamically loaded plugins.
@see AudioProcessor, AudioPluginFormat
*/
class JUCE_API AudioPluginInstance : public AudioProcessor
{
public:
//==============================================================================
/** Destructor.
Make sure that you delete any UI components that belong to this plugin before
deleting the plugin.
*/
virtual ~AudioPluginInstance();
//==============================================================================
/** Fills-in the appropriate parts of this plugin description object.
*/
virtual void fillInPluginDescription (PluginDescription& description) const = 0;
/** Returns a pointer to some kind of platform-specific data about the plugin.
E.g. For a VST, this value can be cast to an AEffect*. For an AudioUnit, it can be
cast to an AudioUnit handle.
*/
virtual void* getPlatformSpecificData();
protected:
//==============================================================================
AudioPluginInstance();
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioPluginInstance);
};
#endif // __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__