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73 lines
2.7 KiB
C++
73 lines
2.7 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-10 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#ifndef __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__
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#define __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__
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#include "../processors/juce_AudioProcessor.h"
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#include "juce_PluginDescription.h"
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//==============================================================================
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/**
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Base class for an active instance of a plugin.
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This derives from the AudioProcessor class, and adds some extra functionality
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that helps when wrapping dynamically loaded plugins.
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@see AudioProcessor, AudioPluginFormat
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*/
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class JUCE_API AudioPluginInstance : public AudioProcessor
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{
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public:
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//==============================================================================
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/** Destructor.
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Make sure that you delete any UI components that belong to this plugin before
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deleting the plugin.
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*/
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virtual ~AudioPluginInstance();
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//==============================================================================
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/** Fills-in the appropriate parts of this plugin description object.
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*/
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virtual void fillInPluginDescription (PluginDescription& description) const = 0;
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/** Returns a pointer to some kind of platform-specific data about the plugin.
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E.g. For a VST, this value can be cast to an AEffect*. For an AudioUnit, it can be
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cast to an AudioUnit handle.
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*/
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virtual void* getPlatformSpecificData();
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protected:
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//==============================================================================
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AudioPluginInstance();
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioPluginInstance);
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};
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#endif // __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__
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