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The OpenGL renderer uses ColourGradient::createLookupTable to generate gradient textures. However, the tweening method used was different to the tweening used by CoreGraphics gradients, and by the software renderer. Gradient tweening is now computed using non-premultiplied colours, to ensure consistency between gradients rendered using OpenGL, and with other renderers. |
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| .. | ||
| colour | ||
| contexts | ||
| effects | ||
| fonts | ||
| geometry | ||
| image_formats | ||
| images | ||
| native | ||
| placement | ||
| juce_graphics.cpp | ||
| juce_graphics.h | ||
| juce_graphics.mm | ||