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JUCE/examples/PlugInSamples/Surround/Source/SurroundProcessor.cpp

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C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#include "../JuceLibraryCode/JuceHeader.h"
#include "SurroundEditor.h"
//==============================================================================
/**
*/
class SurroundProcessor : public AudioProcessor, public ChannelClickListener
{
public:
//==============================================================================
SurroundProcessor()
{
}
~SurroundProcessor() {}
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override
{
channelClicked = 0;
sampleOffset = static_cast<int> (std::ceil (sampleRate));
ignoreUnused (samplesPerBlock);
}
void releaseResources() override {}
void processBlock (AudioSampleBuffer& buffer, MidiBuffer&) override
{
buffer.clear();
const int fillSamples
= jmin (static_cast<int> (std::ceil (getSampleRate())) - sampleOffset, buffer.getNumSamples());
float* channelBuffer = buffer.getWritePointer (channelClicked);
const float freq = 440.f / static_cast<float> (getSampleRate());
for (int i = 0; i < fillSamples; ++i)
channelBuffer[i] = std::sin (2.0f * static_cast<float> (M_PI) * freq * static_cast<float> (sampleOffset++));
}
//==============================================================================
AudioProcessorEditor* createEditor() override { return new SurroundEditor (*this); }
bool hasEditor() const override { return true; }
//==============================================================================
bool setPreferredBusArrangement (bool isInputBus, int busIndex,
const AudioChannelSet& preferred) override
{
if ( preferred == AudioChannelSet::mono()
|| preferred == AudioChannelSet::stereo()
|| preferred == AudioChannelSet::createLCR()
|| preferred == AudioChannelSet::createLCRS()
|| preferred == AudioChannelSet::quadraphonic()
|| preferred == AudioChannelSet::pentagonal()
|| preferred == AudioChannelSet::hexagonal()
|| preferred == AudioChannelSet::octagonal()
|| preferred == AudioChannelSet::ambisonic()
|| preferred == AudioChannelSet::create5point0()
|| preferred == AudioChannelSet::create5point1()
|| preferred == AudioChannelSet::create6point0()
|| preferred == AudioChannelSet::create6point1()
|| preferred == AudioChannelSet::create7point0()
|| preferred == AudioChannelSet::create7point1()
|| preferred == AudioChannelSet::createFront7point0()
|| preferred == AudioChannelSet::createFront7point1())
return AudioProcessor::setPreferredBusArrangement (isInputBus, busIndex, preferred);
return false;
}
//==============================================================================
const String getName() const override { return "Surround PlugIn"; }
bool acceptsMidi() const override { return false; }
bool producesMidi() const override { return false; }
bool silenceInProducesSilenceOut() const override { return true; }
double getTailLengthSeconds() const override { return 0; }
//==============================================================================
int getNumPrograms() override { return 1; }
int getCurrentProgram() override { return 0; }
void setCurrentProgram (int) override {}
const String getProgramName (int) override { return String(); }
void changeProgramName (int , const String& ) override { }
//==============================================================================
void getStateInformation (MemoryBlock&) override {}
void setStateInformation (const void* , int) override {}
void channelButtonClicked (int channelIndex) override
{
channelClicked = channelIndex;
sampleOffset = 0;
}
private:
int channelClicked;
int sampleOffset;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SurroundProcessor)
};
//==============================================================================
// This creates new instances of the plugin..
AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new SurroundProcessor();
}