mirror of
https://github.com/juce-framework/JUCE.git
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261 lines
9.3 KiB
C++
261 lines
9.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/*
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Manages the lifetime of a CVDisplayLinkRef for a single display, and automatically starts and
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stops it.
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*/
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// From macOS 15+, warnings suggest the CVDisplayLink functions can be replaced with
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// NSView.displayLink(target:selector:), NSWindow.displayLink(target:selector:), or
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// NSScreen.displayLink(target:selector:) all of which were only introduced in macOS 14+ however,
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// it's not clear how these methods can be used to replace all use cases
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JUCE_BEGIN_IGNORE_DEPRECATION_WARNINGS
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class ScopedDisplayLink
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{
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public:
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static CGDirectDisplayID getDisplayIdForScreen (NSScreen* screen)
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{
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return (CGDirectDisplayID) [[screen.deviceDescription objectForKey: @"NSScreenNumber"] unsignedIntegerValue];
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}
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ScopedDisplayLink (NSScreen* screenIn, std::function<void (double)> onCallbackIn)
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: displayId (getDisplayIdForScreen (screenIn)),
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link ([display = displayId]
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{
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CVDisplayLinkRef ptr = nullptr;
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[[maybe_unused]] const auto result = CVDisplayLinkCreateWithCGDisplay (display, &ptr);
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jassert (result == kCVReturnSuccess);
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jassert (ptr != nullptr);
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return ptr;
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}()),
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onCallback (std::move (onCallbackIn))
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{
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const auto callback = [] (CVDisplayLinkRef,
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const CVTimeStamp*,
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const CVTimeStamp* outputTime,
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CVOptionFlags,
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CVOptionFlags*,
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void* context) -> int
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{
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const auto outputTimeSec = (double) outputTime->videoTime / (double) outputTime->videoTimeScale;
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static_cast<const ScopedDisplayLink*> (context)->onCallback (outputTimeSec);
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return kCVReturnSuccess;
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};
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[[maybe_unused]] const auto callbackResult = CVDisplayLinkSetOutputCallback (link.get(), callback, this);
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jassert (callbackResult == kCVReturnSuccess);
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[[maybe_unused]] const auto startResult = CVDisplayLinkStart (link.get());
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jassert (startResult == kCVReturnSuccess);
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}
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~ScopedDisplayLink() noexcept
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{
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if (link != nullptr)
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CVDisplayLinkStop (link.get());
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}
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CGDirectDisplayID getDisplayId() const { return displayId; }
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double getNominalVideoRefreshPeriodS() const
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{
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const auto nominalVideoRefreshPeriod = CVDisplayLinkGetNominalOutputVideoRefreshPeriod (link.get());
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if ((nominalVideoRefreshPeriod.flags & kCVTimeIsIndefinite) == 0)
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return (double) nominalVideoRefreshPeriod.timeValue / (double) nominalVideoRefreshPeriod.timeScale;
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return 0.0;
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}
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private:
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struct DisplayLinkDestructor
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{
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void operator() (CVDisplayLinkRef ptr) const
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{
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if (ptr != nullptr)
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CVDisplayLinkRelease (ptr);
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}
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};
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CGDirectDisplayID displayId;
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std::unique_ptr<std::remove_pointer_t<CVDisplayLinkRef>, DisplayLinkDestructor> link;
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std::function<void (double)> onCallback;
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// Instances can't be copied or moved, because 'this' is passed as context to
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// CVDisplayLinkSetOutputCallback
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JUCE_DECLARE_NON_COPYABLE (ScopedDisplayLink)
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JUCE_DECLARE_NON_MOVEABLE (ScopedDisplayLink)
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};
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JUCE_END_IGNORE_DEPRECATION_WARNINGS
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//==============================================================================
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/*
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Holds a ScopedDisplayLink for each screen. When the screen configuration changes, the
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ScopedDisplayLinks will be recreated automatically to match the new configuration.
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*/
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class PerScreenDisplayLinks
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{
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public:
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PerScreenDisplayLinks()
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{
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refreshScreens();
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}
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using RefreshCallback = std::function<void (double)>;
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using Factory = std::function<RefreshCallback (CGDirectDisplayID)>;
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/*
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Automatically unregisters a CVDisplayLink callback factory when ~Connection() is called.
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*/
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class Connection
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{
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public:
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Connection() = default;
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Connection (PerScreenDisplayLinks& linksIn, std::list<Factory>::const_iterator it)
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: links (&linksIn), iter (it) {}
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~Connection() noexcept
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{
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if (links != nullptr)
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links->unregisterFactory (iter);
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}
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Connection (const Connection&) = delete;
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Connection& operator= (const Connection&) = delete;
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Connection (Connection&& other) noexcept
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: links (std::exchange (other.links, nullptr)), iter (other.iter) {}
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Connection& operator= (Connection&& other) noexcept
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{
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Connection { std::move (other) }.swap (*this);
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return *this;
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}
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private:
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void swap (Connection& other) noexcept
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{
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std::swap (other.links, links);
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std::swap (other.iter, iter);
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}
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PerScreenDisplayLinks* links = nullptr;
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std::list<Factory>::const_iterator iter;
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};
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/* Stores the provided factory for as long as the returned Connection remains alive.
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Whenever the screen configuration changes, the factory function will be called for each
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screen. The RefreshCallback returned by the factory will be called every time that screen's
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display link callback fires.
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*/
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[[nodiscard]] Connection registerFactory (Factory factory)
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{
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const ScopedLock lock (mutex);
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factories.push_front (std::move (factory));
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refreshScreens();
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return { *this, factories.begin() };
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}
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double getNominalVideoRefreshPeriodSForScreen (CGDirectDisplayID display) const
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{
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const ScopedLock lock (mutex);
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for (const auto& link : links)
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if (link.getDisplayId() == display)
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return link.getNominalVideoRefreshPeriodS();
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return 0.0;
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}
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private:
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void unregisterFactory (std::list<Factory>::const_iterator iter)
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{
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const ScopedLock lock (mutex);
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factories.erase (iter);
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refreshScreens();
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}
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void refreshScreens()
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{
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auto newLinks = [&]
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{
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std::list<ScopedDisplayLink> result;
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for (NSScreen* screen in [NSScreen screens])
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{
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std::vector<RefreshCallback> callbacks;
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for (auto& factory : factories)
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callbacks.push_back (factory (ScopedDisplayLink::getDisplayIdForScreen (screen)));
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// This is the callback that will actually fire in response to this screen's display
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// link callback.
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result.emplace_back (screen, [cbs = std::move (callbacks)] (double timestampSec)
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{
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for (const auto& callback : cbs)
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callback (timestampSec);
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});
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}
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return result;
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}();
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const ScopedLock lock (mutex);
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links = std::move (newLinks);
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}
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CriticalSection mutex;
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// This is a list rather than a vector so that the iterators are stable, even when items are
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// added/removed from the list. This is important because Connection objects store an iterator
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// internally, and may be created/destroyed arbitrarily.
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std::list<Factory> factories;
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// This is a list rather than a vector because ScopedDisplayLink is non-moveable.
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std::list<ScopedDisplayLink> links;
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FunctionNotificationCenterObserver screenParamsObserver { NSApplicationDidChangeScreenParametersNotification,
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nullptr,
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[this] { refreshScreens(); } };
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};
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} // namespace juce
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