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120 lines
4.5 KiB
C++
120 lines
4.5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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A component that draws an outline around itself and has an optional title at
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the top, for drawing an outline around a group of controls.
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@tags{GUI}
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*/
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class JUCE_API GroupComponent : public Component
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{
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public:
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//==============================================================================
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/** Creates a GroupComponent.
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@param componentName the name to give the component
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@param labelText the text to show at the top of the outline
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*/
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GroupComponent (const String& componentName = {},
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const String& labelText = {});
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/** Destructor. */
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~GroupComponent() override;
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//==============================================================================
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/** Changes the text that's shown at the top of the component. */
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void setText (const String& newText);
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/** Returns the currently displayed text label. */
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String getText() const;
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/** Sets the positioning of the text label.
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(The default is Justification::left)
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@see getTextLabelPosition
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*/
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void setTextLabelPosition (Justification justification);
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/** Returns the current text label position.
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@see setTextLabelPosition
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*/
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Justification getTextLabelPosition() const noexcept { return justification; }
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//==============================================================================
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/** A set of colour IDs to use to change the colour of various aspects of the component.
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These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
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methods.
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@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
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*/
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enum ColourIds
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{
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outlineColourId = 0x1005400, /**< The colour to use for drawing the line around the edge. */
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textColourId = 0x1005410 /**< The colour to use to draw the text label. */
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};
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//==============================================================================
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/** This abstract base class is implemented by LookAndFeel classes. */
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struct JUCE_API LookAndFeelMethods
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{
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virtual ~LookAndFeelMethods() = default;
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virtual void drawGroupComponentOutline (Graphics&, int w, int h, const String& text,
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const Justification&, GroupComponent&) = 0;
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};
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//==============================================================================
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/** @internal */
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void paint (Graphics&) override;
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/** @internal */
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void enablementChanged() override;
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/** @internal */
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void colourChanged() override;
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/** @internal */
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std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override;
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private:
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String text;
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Justification justification;
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JUCE_DECLARE_NON_COPYABLE (GroupComponent)
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};
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} // namespace juce
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