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JUCE/src/native/windows
2009-12-18 16:37:46 +00:00
..
juce_win32_ActiveXComponent.cpp Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_ASIO.cpp tweak to RTAS shutdown for PT8; added tooltips for the TableListBox; started adding some iphone audio code (not yet usable) 2009-10-29 13:36:47 +00:00
juce_win32_AudioCDReader.cpp Fix for an AU crash when running in 10.4. Added a PlatformUtilities method to get the version of OSX that's running. Added a workaround for a 10.4 OS bug when drawing gradients. Added some macros to allow CD burning and reading to be enabled independantly. 2009-11-17 16:21:18 +00:00
juce_win32_AutoLinkLibraries.h Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_CameraDevice.cpp Big rewrite of the LowLevelGraphicsSoftwareRenderer class, adding internal support for complex clipping regions - this will temporarily make font rendering quite slow, until it gets re-optimised for this new design. Changed the Image class to remove the lockPixelData methods, and replaced these with an object Image::BitmapData, which is easier to use. 2009-11-26 21:36:45 +00:00
juce_win32_DirectSound.cpp Added a colour ID for TextButton text when the button is toggled on. Improved the class hierarchy implementation of some container classes. Made DSound cope better with dropped buffers. 2009-12-18 16:37:46 +00:00
juce_win32_DynamicLibraryLoader.cpp Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_DynamicLibraryLoader.h Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_FileChooser.cpp Improved CoreGraphics clipping. Added a method File::revealToUser(). Added obj-c keywords to the c++ tokeniser. Added a new mode to the file chooser (only implemented on mac so far) 2009-12-08 11:24:09 +00:00
juce_win32_Files.cpp Improved CoreGraphics clipping. Added a method File::revealToUser(). Added obj-c keywords to the c++ tokeniser. Added a new mode to the file chooser (only implemented on mac so far) 2009-12-08 11:24:09 +00:00
juce_win32_Fonts.cpp Massive, long-overdue spring-cleaning and refactoring of the LowLevelGraphicsContext, Typeface and Font classes. Functions such as glyph rendering can now be handled directly by a native graphics context (and glyph rendering is now implemented natively on the Mac). The Typeface class is now an abstract base class with much minimal functionality, and platform-specific subclasses are used for font loading. A new class CustomTypeface lets you load and save typefaces in the old juce binary typeface format. For most people, these changes probably won't require you to alter your code, but you might need to change a few classnames in your code if you're using typefaces directly. 2009-11-09 12:00:18 +00:00
juce_win32_Messaging.cpp Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_Midi.cpp Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_Misc.cpp Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_NativeIncludes.h Tweaked lots of code to help things compile on the iPhone (still work-in-progress). 2009-10-12 13:30:04 +01:00
juce_win32_Network.cpp added some changes to make the core library compile on the iPhone (none of the UI code is done yet). In the process of this, fixed some endianness problems in SystemStats::getMACAddresses, and changed some of the mac code for timing, directory searching, etc to use different APIs internally. 2009-10-08 15:43:04 +01:00
juce_win32_OpenGLComponent.cpp Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_PlatformUtils.cpp Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2 2009-08-20 09:19:37 +00:00
juce_win32_QuickTimeMovieComponent.cpp Changes for VC6 compatibility; added a couple of trimming methods to String; added a parameter to Socket::createConnection 2009-11-16 18:12:17 +00:00
juce_win32_SystemStats.cpp Minor whitespace tidying-up 2009-10-01 20:08:42 +01:00
juce_win32_Threads.cpp Couple of small fixes for mac midi and win32 threads, and fixed a memory leak in the demo app. 2009-12-03 11:22:38 +00:00
juce_win32_WASAPI.cpp tidied up DocumentWindow border sizing; made WASAPI cope with multiple devices with the same name. 2009-10-06 23:25:52 +01:00
juce_win32_WebBrowserComponent.cpp Rebuilt the docs including a couple of missing classes; tweaked WebBrowserComponent to make page unloading optional; small efficiency improvement to ThreadPool 2009-09-29 18:18:49 +01:00
juce_win32_Windowing.cpp Removed the Brush classes - everything they used to do can still be done by other methods in the Graphics class. Also did more optimising of the graphics contexts, both software and CoreGraphics. 2009-11-28 20:09:56 +00:00