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https://github.com/juce-framework/JUCE.git
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91 lines
3.3 KiB
C++
91 lines
3.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-11 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#ifndef __JUCER_APPEARANCESETTINGS_H_34D762C7__
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#define __JUCER_APPEARANCESETTINGS_H_34D762C7__
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class AppearanceSettings : private ValueTree::Listener
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{
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public:
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AppearanceSettings();
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bool readFromFile (const File& file);
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bool readFromXML (const XmlElement&);
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bool writeToFile (const File& file) const;
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void applyToCodeEditor (CodeEditorComponent& editor) const;
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StringArray getColourNames() const;
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Value getColourValue (const String& colourName);
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bool getColour (const String& name, Colour& resultIfFound) const;
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Font getCodeFont() const;
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Value getCodeFontValue();
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ValueTree settings;
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File getSchemesFolder();
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StringArray getPresetSchemes();
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void refreshPresetSchemeList();
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void selectPresetScheme (int index);
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static Component* createEditorWindow();
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private:
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static const char* getSchemeFileSuffix() { return ".editorscheme"; }
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Array<File> presetSchemeFiles;
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void applyToLookAndFeel (LookAndFeel&) const;
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void updateColourScheme();
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void valueTreePropertyChanged (ValueTree&, const Identifier&) { updateColourScheme(); }
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void valueTreeChildAdded (ValueTree&, ValueTree&) { updateColourScheme(); }
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void valueTreeChildRemoved (ValueTree&, ValueTree&) { updateColourScheme(); }
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void valueTreeChildOrderChanged (ValueTree&) { updateColourScheme(); }
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void valueTreeParentChanged (ValueTree&) { updateColourScheme(); }
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void valueTreeRedirected (ValueTree&) { updateColourScheme(); }
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AppearanceSettings);
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};
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//==============================================================================
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class IntrojucerLookAndFeel : public LookAndFeel
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{
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public:
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IntrojucerLookAndFeel();
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void drawStretchableLayoutResizerBar (Graphics& g, int /*w*/, int /*h*/, bool /*isVerticalBar*/, bool isMouseOver, bool isMouseDragging)
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{
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if (isMouseOver || isMouseDragging)
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g.fillAll (Colours::grey.withAlpha (0.4f));
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}
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Rectangle<int> getPropertyComponentContentPosition (PropertyComponent& component);
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};
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#endif
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