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CGContextGetClipBoundingBox sometimes returns a 'null' rect. When it does, the following logic will get stuck in the while loop drawing individual tiles over and over again. |
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| .. | ||
| colour | ||
| contexts | ||
| effects | ||
| fonts | ||
| geometry | ||
| image_formats | ||
| images | ||
| native | ||
| placement | ||
| juce_graphics.cpp | ||
| juce_graphics.h | ||
| juce_graphics.mm | ||