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108 lines
4.6 KiB
C++
108 lines
4.6 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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A lowest-common-denominator implementation of LowLevelGraphicsContext that does all
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its rendering in memory.
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User code is not supposed to create instances of this class directly - do all your
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rendering via the Graphics class instead.
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@tags{Graphics}
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*/
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class JUCE_API LowLevelGraphicsSoftwareRenderer : public LowLevelGraphicsContext
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{
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public:
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//==============================================================================
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/** Creates a context to render into an image. */
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LowLevelGraphicsSoftwareRenderer (const Image& imageToRenderOnto);
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/** Creates a context to render into a clipped subsection of an image. */
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LowLevelGraphicsSoftwareRenderer (const Image& imageToRenderOnto, Point<int> origin,
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const RectangleList<int>& initialClip);
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/** Destructor. */
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~LowLevelGraphicsSoftwareRenderer() override;
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std::unique_ptr<ImageType> getPreferredImageTypeForTemporaryImages() const override
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{
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return std::make_unique<SoftwareImageType>();
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}
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bool isVectorDevice() const override;
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Rectangle<int> getClipBounds() const override;
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bool isClipEmpty() const override;
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void setOrigin (Point<int> o) override;
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void addTransform (const AffineTransform& t) override;
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float getPhysicalPixelScaleFactor() const override;
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bool clipRegionIntersects (const Rectangle<int>& r) override;
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bool clipToRectangle (const Rectangle<int>& r) override;
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bool clipToRectangleList (const RectangleList<int>& r) override;
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void excludeClipRectangle (const Rectangle<int>& r) override;
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void clipToPath (const Path& path, const AffineTransform& t) override;
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void clipToImageAlpha (const Image& im, const AffineTransform& t) override;
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void saveState() override;
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void restoreState() override;
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void beginTransparencyLayer (float opacity) override;
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void endTransparencyLayer() override;
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void setFill (const FillType& fillType) override;
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void setOpacity (float newOpacity) override;
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void setInterpolationQuality (Graphics::ResamplingQuality quality) override;
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void fillRect (const Rectangle<int>& r, bool replace) override;
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void fillRect (const Rectangle<float>& r) override;
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void fillRectList (const RectangleList<float>& list) override;
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void fillPath (const Path& path, const AffineTransform& t) override;
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void drawImage (const Image& im, const AffineTransform& t) override;
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void drawLine (const Line<float>& line) override;
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void setFont (const Font& newFont) override;
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const Font& getFont() override;
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uint64_t getFrameId() const override;
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void drawGlyphs (Span<const uint16_t> glyphs,
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Span<const Point<float>> positions,
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const AffineTransform& t) override;
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private:
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class Impl;
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std::unique_ptr<Impl> impl;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LowLevelGraphicsSoftwareRenderer)
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};
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} // namespace juce
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