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75 lines
2.7 KiB
C++
75 lines
2.7 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCER_BUTTONDOCUMENT_H_INCLUDED
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#define JUCER_BUTTONDOCUMENT_H_INCLUDED
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#include "../jucer_JucerDocument.h"
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//==============================================================================
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class ButtonDocument : public JucerDocument
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{
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public:
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ButtonDocument (SourceCodeDocument* cpp);
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~ButtonDocument();
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//==============================================================================
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String getTypeName() const;
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JucerDocument* createCopy();
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Component* createTestComponent (const bool alwaysFillBackground);
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int getNumPaintRoutines() const;
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StringArray getPaintRoutineNames() const;
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PaintRoutine* getPaintRoutine (const int index) const;
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void setStatePaintRoutineEnabled (const int index, bool b);
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bool isStatePaintRoutineEnabled (const int index) const;
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int chooseBestEnabledPaintRoutine (int paintRoutineWanted) const;
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ComponentLayout* getComponentLayout() const { return 0; }
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void addExtraClassProperties (PropertyPanel&);
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//==============================================================================
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XmlElement* createXml() const;
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bool loadFromXml (const XmlElement& xml);
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void fillInGeneratedCode (GeneratedCode& code) const;
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void fillInPaintCode (GeneratedCode& code) const;
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void getOptionalMethods (StringArray& baseClasses,
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StringArray& returnValues,
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StringArray& methods,
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StringArray& initialContents) const;
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//==============================================================================
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ScopedPointer<PaintRoutine> paintRoutines[7];
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bool paintStatesEnabled [7];
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};
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#endif // JUCER_BUTTONDOCUMENT_H_INCLUDED
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