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Some NI plug-ins really don't like it if you call [NSApp stop] while they are still loaded. Fixes #89
134 lines
5 KiB
C++
134 lines
5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#include "../JuceLibraryCode/JuceHeader.h"
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#include "MainHostWindow.h"
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#include "InternalFilters.h"
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#if ! (JUCE_PLUGINHOST_VST || JUCE_PLUGINHOST_VST3 || JUCE_PLUGINHOST_AU)
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#error "If you're building the audio plugin host, you probably want to enable VST and/or AU support"
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#endif
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//==============================================================================
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class PluginHostApp : public JUCEApplication,
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private AsyncUpdater
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{
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public:
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PluginHostApp() {}
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void initialise (const String&) override
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{
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// initialise our settings file..
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PropertiesFile::Options options;
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options.applicationName = "Juce Audio Plugin Host";
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options.filenameSuffix = "settings";
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options.osxLibrarySubFolder = "Preferences";
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appProperties = new ApplicationProperties();
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appProperties->setStorageParameters (options);
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LookAndFeel::setDefaultLookAndFeel (&lookAndFeel);
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mainWindow = new MainHostWindow();
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mainWindow->setUsingNativeTitleBar (true);
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commandManager.registerAllCommandsForTarget (this);
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commandManager.registerAllCommandsForTarget (mainWindow);
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mainWindow->menuItemsChanged();
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// Important note! We're going to use an async update here so that if we need
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// to re-open a file and instantiate some plugins, it will happen AFTER this
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// initialisation method has returned.
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// On Windows this probably won't make a difference, but on OSX there's a subtle event loop
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// issue that can happen if a plugin runs one of those irritating modal dialogs while it's
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// being loaded. If that happens inside this method, the OSX event loop seems to be in some
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// kind of special "initialisation" mode and things get confused. But if we load the plugin
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// later when the normal event loop is running, everything's fine.
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triggerAsyncUpdate();
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}
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void handleAsyncUpdate() override
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{
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File fileToOpen;
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for (int i = 0; i < getCommandLineParameterArray().size(); ++i)
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{
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fileToOpen = File::getCurrentWorkingDirectory().getChildFile (getCommandLineParameterArray()[i]);
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if (fileToOpen.existsAsFile())
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break;
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}
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if (! fileToOpen.existsAsFile())
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{
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RecentlyOpenedFilesList recentFiles;
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recentFiles.restoreFromString (getAppProperties().getUserSettings()->getValue ("recentFilterGraphFiles"));
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if (recentFiles.getNumFiles() > 0)
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fileToOpen = recentFiles.getFile (0);
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}
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if (fileToOpen.existsAsFile())
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if (GraphDocumentComponent* graph = mainWindow->getGraphEditor())
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if (FilterGraph* ioGraph = graph->graph.get())
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ioGraph->loadFrom (fileToOpen, true);
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}
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void shutdown() override
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{
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mainWindow = nullptr;
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appProperties = nullptr;
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LookAndFeel::setDefaultLookAndFeel (nullptr);
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}
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void systemRequestedQuit() override
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{
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if (mainWindow != nullptr)
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mainWindow->tryToQuitApplication();
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else
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JUCEApplicationBase::quit();
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}
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const String getApplicationName() override { return "Juce Plug-In Host"; }
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const String getApplicationVersion() override { return ProjectInfo::versionString; }
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bool moreThanOneInstanceAllowed() override { return true; }
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ApplicationCommandManager commandManager;
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ScopedPointer<ApplicationProperties> appProperties;
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LookAndFeel_V3 lookAndFeel;
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private:
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ScopedPointer<MainHostWindow> mainWindow;
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};
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static PluginHostApp& getApp() { return *dynamic_cast<PluginHostApp*>(JUCEApplication::getInstance()); }
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ApplicationCommandManager& getCommandManager() { return getApp().commandManager; }
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ApplicationProperties& getAppProperties() { return *getApp().appProperties; }
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// This kicks the whole thing off..
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START_JUCE_APPLICATION (PluginHostApp)
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