mirror of
https://github.com/juce-framework/JUCE.git
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176 lines
6.4 KiB
C++
176 lines
6.4 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include <juce_audio_plugin_client/detail/juce_IncludeModuleHeaders.h>
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namespace juce::detail
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{
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struct PluginUtilities
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{
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PluginUtilities() = delete;
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static int getDesktopFlags (const AudioProcessorEditor& editor)
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{
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return editor.wantsLayerBackedView()
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? 0
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: ComponentPeer::windowRequiresSynchronousCoreGraphicsRendering;
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}
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static int getDesktopFlags (const AudioProcessorEditor* editor)
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{
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return editor != nullptr ? getDesktopFlags (*editor) : 0;
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}
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static void addToDesktop (AudioProcessorEditor& editor, void* parent)
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{
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editor.addToDesktop (getDesktopFlags (editor), parent);
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}
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static const PluginHostType& getHostType()
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{
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static PluginHostType hostType;
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return hostType;
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}
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#ifndef JUCE_VST3_CAN_REPLACE_VST2
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#define JUCE_VST3_CAN_REPLACE_VST2 1
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#endif
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// NB: Nasty old-fashioned code in here because it's copied from the Steinberg example code.
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static void getUUIDForVST2ID (bool forControllerUID, uint8 uuid[16])
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{
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#if JUCE_WINDOWS
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const auto juce_sprintf = [] (auto&& head, auto&&... tail) { sprintf_s (head, (size_t) numElementsInArray (head), tail...); };
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const auto juce_strcpy = [] (auto&& head, auto&&... tail) { strcpy_s (head, (size_t) numElementsInArray (head), tail...); };
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const auto juce_strcat = [] (auto&& head, auto&&... tail) { strcat_s (head, (size_t) numElementsInArray (head), tail...); };
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const auto juce_sscanf = [] (auto&&... args) { sscanf_s (args...); };
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#else
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const auto juce_sprintf = [] (auto&& head, auto&&... tail) { snprintf (head, (size_t) numElementsInArray (head), tail...); };
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const auto juce_strcpy = [] (auto&&... args) { strcpy (args...); };
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const auto juce_strcat = [] (auto&&... args) { strcat (args...); };
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const auto juce_sscanf = [] (auto&&... args) { sscanf (args...); };
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#endif
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char uidString[33];
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const int vstfxid = (('V' << 16) | ('S' << 8) | (forControllerUID ? 'E' : 'T'));
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char vstfxidStr[7] = { 0 };
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juce_sprintf (vstfxidStr, "%06X", vstfxid);
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juce_strcpy (uidString, vstfxidStr);
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char uidStr[9] = { 0 };
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juce_sprintf (uidStr, "%08X", JucePlugin_VSTUniqueID);
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juce_strcat (uidString, uidStr);
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char nameidStr[3] = { 0 };
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const size_t len = strlen (JucePlugin_Name);
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for (size_t i = 0; i <= 8; ++i)
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{
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juce::uint8 c = i < len ? static_cast<juce::uint8> (JucePlugin_Name[i]) : 0;
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if (c >= 'A' && c <= 'Z')
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c += 'a' - 'A';
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juce_sprintf (nameidStr, "%02X", c);
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juce_strcat (uidString, nameidStr);
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}
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unsigned long p0;
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unsigned int p1, p2;
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unsigned int p3[8];
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juce_sscanf (uidString, "%08lX%04X%04X%02X%02X%02X%02X%02X%02X%02X%02X",
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&p0, &p1, &p2, &p3[0], &p3[1], &p3[2], &p3[3], &p3[4], &p3[5], &p3[6], &p3[7]);
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union q0_u {
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uint32 word;
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uint8 bytes[4];
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} q0;
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union q1_u {
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uint16 half;
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uint8 bytes[2];
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} q1, q2;
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q0.word = static_cast<uint32> (p0);
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q1.half = static_cast<uint16> (p1);
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q2.half = static_cast<uint16> (p2);
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// VST3 doesn't use COM compatible UUIDs on non windows platforms
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#if ! JUCE_WINDOWS
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q0.word = ByteOrder::swap (q0.word);
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q1.half = ByteOrder::swap (q1.half);
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q2.half = ByteOrder::swap (q2.half);
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#endif
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for (int i = 0; i < 4; ++i)
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uuid[i+0] = q0.bytes[i];
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for (int i = 0; i < 2; ++i)
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uuid[i+4] = q1.bytes[i];
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for (int i = 0; i < 2; ++i)
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uuid[i+6] = q2.bytes[i];
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for (int i = 0; i < 8; ++i)
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uuid[i+8] = static_cast<uint8> (p3[i]);
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}
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#if JucePlugin_Build_VST
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static bool handleManufacturerSpecificVST2Opcode ([[maybe_unused]] int32 index,
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[[maybe_unused]] pointer_sized_int value,
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[[maybe_unused]] void* ptr,
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float)
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{
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#if JUCE_VST3_CAN_REPLACE_VST2
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if ((index == (int32) ByteOrder::bigEndianInt ("stCA") || index == (int32) ByteOrder::bigEndianInt ("stCa"))
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&& value == (int32) ByteOrder::bigEndianInt ("FUID") && ptr != nullptr)
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{
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uint8 fuid[16];
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getUUIDForVST2ID (false, fuid);
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::memcpy (ptr, fuid, 16);
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return true;
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}
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#endif
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return false;
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}
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#endif
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};
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} // namespace juce::detail
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