mirror of
https://github.com/juce-framework/JUCE.git
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255 lines
7.3 KiB
C++
255 lines
7.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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class Version
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{
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public:
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constexpr Version() = default;
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constexpr explicit Version (int majorIn)
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: Version (majorIn, 0) {}
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constexpr Version (int majorIn, int minorIn)
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: major (majorIn), minor (minorIn) {}
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int major = 0, minor = 0;
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constexpr bool operator== (const Version& other) const noexcept
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{
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return toTuple() == other.toTuple();
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}
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constexpr bool operator!= (const Version& other) const noexcept
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{
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return toTuple() != other.toTuple();
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}
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constexpr bool operator< (const Version& other) const noexcept
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{
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return toTuple() < other.toTuple();
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}
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constexpr bool operator<= (const Version& other) const noexcept
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{
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return toTuple() <= other.toTuple();
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}
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constexpr bool operator> (const Version& other) const noexcept
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{
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return toTuple() > other.toTuple();
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}
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constexpr bool operator>= (const Version& other) const noexcept
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{
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return toTuple() >= other.toTuple();
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}
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private:
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constexpr std::tuple<int, int> toTuple() const noexcept
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{
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return std::make_tuple (major, minor);
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}
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};
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template <typename Char>
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static auto* findNullTerminator (const Char* ptr)
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{
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while (*ptr != 0)
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++ptr;
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return ptr;
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}
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static Version getOpenGLVersion()
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{
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const auto* versionBegin = glGetString (GL_VERSION);
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if (versionBegin == nullptr)
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return {};
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const auto* versionEnd = findNullTerminator (versionBegin);
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const std::string versionString (versionBegin, versionEnd);
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const auto spaceSeparated = StringArray::fromTokens (versionString.c_str(), false);
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for (const auto& token : spaceSeparated)
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{
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const auto pointSeparated = StringArray::fromTokens (token, ".", "");
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const auto major = pointSeparated[0].getIntValue();
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const auto minor = pointSeparated[1].getIntValue();
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if (major != 0)
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return { major, minor };
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}
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return {};
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}
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void OpenGLHelpers::resetErrorState()
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{
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while (glGetError() != GL_NO_ERROR) {}
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}
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void* OpenGLHelpers::getExtensionFunction (const char* functionName)
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{
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#if JUCE_WINDOWS
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return (void*) wglGetProcAddress (functionName);
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#elif JUCE_LINUX || JUCE_BSD
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return (void*) glXGetProcAddress ((const GLubyte*) functionName);
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#else
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static void* handle = dlopen (nullptr, RTLD_LAZY);
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return dlsym (handle, functionName);
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#endif
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}
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bool OpenGLHelpers::isExtensionSupported (const char* const extensionName)
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{
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jassert (extensionName != nullptr); // you must supply a genuine string for this
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jassert (isContextActive()); // an OpenGL context will need to be active before calling this
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if (getOpenGLVersion().major >= 3)
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{
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using GetStringi = const GLubyte* (*) (GLenum, GLuint);
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if (auto* thisGlGetStringi = reinterpret_cast<GetStringi> (getExtensionFunction ("glGetStringi")))
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{
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GLint n = 0;
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glGetIntegerv (GL_NUM_EXTENSIONS, &n);
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for (auto i = (decltype (n)) 0; i < n; ++i)
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if (StringRef (extensionName) == StringRef ((const char*) thisGlGetStringi (GL_EXTENSIONS, (GLuint) i)))
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return true;
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return false;
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}
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}
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const char* extensions = (const char*) glGetString (GL_EXTENSIONS);
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jassert (extensions != nullptr); // Perhaps you didn't activate an OpenGL context before calling this?
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for (;;)
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{
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const char* found = strstr (extensions, extensionName);
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if (found == nullptr)
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break;
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extensions = found + strlen (extensionName);
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if (extensions[0] == ' ' || extensions[0] == 0)
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return true;
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}
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return false;
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}
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void OpenGLHelpers::clear (Colour colour)
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{
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glClearColor (colour.getFloatRed(), colour.getFloatGreen(),
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colour.getFloatBlue(), colour.getFloatAlpha());
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glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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}
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void OpenGLHelpers::enableScissorTest (Rectangle<int> clip)
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{
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glEnable (GL_SCISSOR_TEST);
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glScissor (clip.getX(), clip.getY(), clip.getWidth(), clip.getHeight());
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}
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String OpenGLHelpers::getGLSLVersionString()
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{
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if (getOpenGLVersion() >= Version (3, 2))
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{
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#if JUCE_OPENGL_ES
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return "#version 300 es";
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#else
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return "#version 150";
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#endif
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}
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return "#version 110";
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}
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String OpenGLHelpers::translateVertexShaderToV3 (const String& code)
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{
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if (getOpenGLVersion() >= Version (3, 2))
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{
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String output;
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#if JUCE_ANDROID
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{
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int numAttributes = 0;
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for (int p = code.indexOf (0, "attribute "); p >= 0; p = code.indexOf (p + 1, "attribute "))
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numAttributes++;
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int last = 0;
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for (int p = code.indexOf (0, "attribute "); p >= 0; p = code.indexOf (p + 1, "attribute "))
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{
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output += code.substring (last, p) + "layout(location=" + String (--numAttributes) + ") in ";
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last = p + 10;
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}
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output += code.substring (last);
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}
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#else
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output = code.replace ("attribute", "in");
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#endif
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return getGLSLVersionString() + "\n" + output.replace ("varying", "out");
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}
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return code;
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}
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String OpenGLHelpers::translateFragmentShaderToV3 (const String& code)
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{
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if (getOpenGLVersion() >= Version (3, 2))
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return getGLSLVersionString() + "\n"
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"out " JUCE_MEDIUMP " vec4 fragColor;\n"
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+ code.replace ("varying", "in")
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.replace ("texture2D", "texture")
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.replace ("gl_FragColor", "fragColor");
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return code;
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}
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} // namespace juce
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