mirror of
https://github.com/juce-framework/JUCE.git
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273 lines
8.9 KiB
C++
273 lines
8.9 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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//==============================================================================
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// This is an AudioTransportSource which will own it's assigned source
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struct AudioSourceOwningTransportSource : public AudioTransportSource
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{
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AudioSourceOwningTransportSource (PositionableAudioSource* s) : source (s)
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{
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AudioTransportSource::setSource (s);
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}
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~AudioSourceOwningTransportSource()
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{
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setSource (nullptr);
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}
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private:
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ScopedPointer<PositionableAudioSource> source;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioSourceOwningTransportSource)
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};
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//==============================================================================
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// An AudioSourcePlayer which will remove itself from the AudioDeviceManager's
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// callback list once it finishes playing its source
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struct AutoRemovingTransportSource : public AudioTransportSource, private Timer
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{
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AutoRemovingTransportSource (MixerAudioSource& mixerToUse, AudioTransportSource* ts, bool ownSource,
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int samplesPerBlock, double sampleRate)
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: mixer (mixerToUse), transportSource (ts, ownSource)
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{
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jassert (ts != nullptr);
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setSource (transportSource);
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prepareToPlay (samplesPerBlock, sampleRate);
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start();
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mixer.addInputSource (this, true);
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startTimerHz (10);
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}
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~AutoRemovingTransportSource()
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{
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setSource (nullptr);
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}
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void timerCallback() override
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{
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if (! transportSource->isPlaying())
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mixer.removeInputSource (this);
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}
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private:
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MixerAudioSource& mixer;
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OptionalScopedPointer<AudioTransportSource> transportSource;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AutoRemovingTransportSource)
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};
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// An AudioSource which simply outputs a buffer
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class AudioSampleBufferSource : public PositionableAudioSource
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{
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public:
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AudioSampleBufferSource (AudioSampleBuffer* audioBuffer, bool ownBuffer, bool playOnAllChannels)
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: buffer (audioBuffer, ownBuffer),
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position (0), looping (false),
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playAcrossAllChannels (playOnAllChannels)
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{}
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//==============================================================================
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void setNextReadPosition (int64 newPosition) override
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{
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jassert (newPosition >= 0);
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if (looping)
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newPosition = newPosition % static_cast<int64> (buffer->getNumSamples());
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position = jmin (buffer->getNumSamples(), static_cast<int> (newPosition));
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}
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int64 getNextReadPosition() const override { return static_cast<int64> (position); }
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int64 getTotalLength() const override { return static_cast<int64> (buffer->getNumSamples()); }
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bool isLooping() const override { return looping; }
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void setLooping (bool shouldLoop) override { looping = shouldLoop; }
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//==============================================================================
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void prepareToPlay (int, double) override {}
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void releaseResources() override {}
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void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override
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{
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bufferToFill.clearActiveBufferRegion();
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const int bufferSize = buffer->getNumSamples();
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const int samplesNeeded = bufferToFill.numSamples;
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const int samplesToCopy = jmin (bufferSize - position, samplesNeeded);
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if (samplesToCopy > 0)
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{
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int maxInChannels = buffer->getNumChannels();
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int maxOutChannels = bufferToFill.buffer->getNumChannels();
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if (! playAcrossAllChannels)
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maxOutChannels = jmin (maxOutChannels, maxInChannels);
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for (int i = 0; i < maxOutChannels; ++i)
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bufferToFill.buffer->copyFrom (i, bufferToFill.startSample, *buffer,
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i % maxInChannels, position, samplesToCopy);
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}
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position += samplesNeeded;
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if (looping)
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position %= bufferSize;
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}
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private:
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//==============================================================================
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OptionalScopedPointer<AudioSampleBuffer> buffer;
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int position;
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bool looping, playAcrossAllChannels;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioSampleBufferSource)
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};
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SoundPlayer::SoundPlayer()
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: sampleRate (44100.0), bufferSize (512)
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{
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formatManager.registerBasicFormats();
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player.setSource (&mixer);
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}
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SoundPlayer::~SoundPlayer()
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{
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mixer.removeAllInputs();
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player.setSource (nullptr);
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}
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void SoundPlayer::play (const File& file)
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{
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if (file.existsAsFile())
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play (formatManager.createReaderFor (file), true);
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}
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void SoundPlayer::play (const void* resourceData, size_t resourceSize)
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{
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if (resourceData != nullptr && resourceSize > 0)
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{
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MemoryInputStream* mem = new MemoryInputStream (resourceData, resourceSize, false);
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play (formatManager.createReaderFor (mem), true);
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}
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}
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void SoundPlayer::play (AudioFormatReader* reader, bool deleteWhenFinished)
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{
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if (reader != nullptr)
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play (new AudioFormatReaderSource (reader, deleteWhenFinished), true);
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}
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void SoundPlayer::play (AudioSampleBuffer* buffer, bool deleteWhenFinished, bool playOnAllOutputChannels)
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{
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if (buffer != nullptr)
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play (new AudioSampleBufferSource (buffer, deleteWhenFinished, playOnAllOutputChannels), true);
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}
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void SoundPlayer::play (PositionableAudioSource* audioSource, bool deleteWhenFinished)
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{
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if (audioSource != nullptr)
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{
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AudioTransportSource* transport = dynamic_cast<AudioTransportSource*> (audioSource);
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if (transport == nullptr)
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{
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if (deleteWhenFinished)
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{
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transport = new AudioSourceOwningTransportSource (audioSource);
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}
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else
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{
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transport = new AudioTransportSource();
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transport->setSource (audioSource);
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deleteWhenFinished = true;
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}
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}
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transport->start();
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transport->prepareToPlay (bufferSize, sampleRate);
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new AutoRemovingTransportSource (mixer, transport, deleteWhenFinished, bufferSize, sampleRate);
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}
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else
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{
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if (deleteWhenFinished)
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delete audioSource;
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}
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}
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void SoundPlayer::playTestSound()
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{
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const int soundLength = (int) sampleRate;
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const double frequency = 440.0;
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const float amplitude = 0.5f;
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const double phasePerSample = double_Pi * 2.0 / (sampleRate / frequency);
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AudioSampleBuffer* newSound = new AudioSampleBuffer (1, soundLength);
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for (int i = 0; i < soundLength; ++i)
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newSound->setSample (0, i, amplitude * (float) std::sin (i * phasePerSample));
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newSound->applyGainRamp (0, 0, soundLength / 10, 0.0f, 1.0f);
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newSound->applyGainRamp (0, soundLength - soundLength / 4, soundLength / 4, 1.0f, 0.0f);
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play (newSound, true, true);
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}
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//==============================================================================
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void SoundPlayer::audioDeviceIOCallback (const float** inputChannelData,
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int numInputChannels,
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float** outputChannelData,
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int numOutputChannels,
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int numSamples)
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{
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player.audioDeviceIOCallback (inputChannelData, numInputChannels,
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outputChannelData, numOutputChannels,
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numSamples);
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}
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void SoundPlayer::audioDeviceAboutToStart (AudioIODevice* device)
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{
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if (device != nullptr)
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{
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sampleRate = device->getCurrentSampleRate();
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bufferSize = device->getCurrentBufferSizeSamples();
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}
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player.audioDeviceAboutToStart (device);
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}
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void SoundPlayer::audioDeviceStopped()
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{
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player.audioDeviceStopped();
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}
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void SoundPlayer::audioDeviceError (const String& errorMessage)
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{
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player.audioDeviceError (errorMessage);
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}
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