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JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins. https://juce.com
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2012-08-29 13:35:44 +01:00
amalgamation Fixed a typo in the temporary amalgamated files. Tidied up some constness. 2011-08-12 13:25:06 +01:00
docs Added android build files for the juce demo. Sockets fix. Updated the juce readme file in the docs folder. 2011-03-09 10:37:26 +00:00
extras Small fix for the demo on iOS. 2012-08-29 13:35:44 +01:00
modules Added a new struct DialogWindow::LaunchOptions, to provide a better mechanism than the existing static methods for launching dialog boxes. I've left the old static methods in there but will probably deprecate them at some point in the future. Also added a couple of methods to OptionalOwnedPointer. 2012-08-29 11:01:47 +01:00
.gitignore Minor optimisations. New method OwnedArray::insertArray(). Changed some CodeDocument inner class constructors to use references rather than pointers. 2012-07-23 07:54:23 +01:00
juce.h Hard-coded some juce namespace declarations. 2011-08-13 21:13:50 +01:00
juce_amalgamated.cpp First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
juce_amalgamated.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
juce_amalgamated.mm First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 2011-08-12 10:04:52 +01:00
README.txt Added a readme file. 2012-04-01 11:56:39 +01:00

# The JUCE Library

JUCE (Jules' Utility Class Extensions) is an all-encompassing 
C++ framework for developing cross-platform software.

It contains pretty much everything you're likely to need to create
most applications, and is particularly well-suited for building 
highly-customised GUIs, and for handling graphics and sound.

For more information, visit the website:
http://www.rawmaterialsoftware.com