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JUCE/modules/juce_gui_basics/mouse/juce_MouseInputSource.cpp
2012-10-18 09:50:10 +01:00

514 lines
21 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
class MouseInputSourceInternal : private AsyncUpdater
{
public:
//==============================================================================
MouseInputSourceInternal (MouseInputSource& source_, const int index_, const bool isMouseDevice_)
: index (index_), isMouseDevice (isMouseDevice_), source (source_), lastPeer (nullptr),
isUnboundedMouseModeOn (false), isCursorVisibleUntilOffscreen (false), currentCursorHandle (nullptr),
mouseEventCounter (0), mouseMovedSignificantlySincePressed (false)
{
}
//==============================================================================
bool isDragging() const noexcept
{
return buttonState.isAnyMouseButtonDown();
}
Component* getComponentUnderMouse() const
{
return static_cast <Component*> (componentUnderMouse);
}
ModifierKeys getCurrentModifiers() const
{
return ModifierKeys::getCurrentModifiers().withoutMouseButtons().withFlags (buttonState.getRawFlags());
}
ComponentPeer* getPeer()
{
if (! ComponentPeer::isValidPeer (lastPeer))
lastPeer = nullptr;
return lastPeer;
}
Component* findComponentAt (const Point<int>& screenPos)
{
if (ComponentPeer* const peer = getPeer())
{
Component& comp = peer->getComponent();
const Point<int> relativePos (comp.getLocalPoint (nullptr, screenPos));
// (the contains() call is needed to test for overlapping desktop windows)
if (comp.contains (relativePos))
return comp.getComponentAt (relativePos);
}
return nullptr;
}
Point<int> getScreenPosition() const
{
// This needs to return the live position if possible, but it mustn't update the lastScreenPos
// value, because that can cause continuity problems.
return unboundedMouseOffset + (isMouseDevice ? MouseInputSource::getCurrentMousePosition()
: lastScreenPos);
}
//==============================================================================
void sendMouseEnter (Component* const comp, const Point<int>& screenPos, const Time& time)
{
//DBG ("Mouse " + String (source.getIndex()) + " enter: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
comp->internalMouseEnter (source, comp->getLocalPoint (nullptr, screenPos), time);
}
void sendMouseExit (Component* const comp, const Point<int>& screenPos, const Time& time)
{
//DBG ("Mouse " + String (source.getIndex()) + " exit: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
comp->internalMouseExit (source, comp->getLocalPoint (nullptr, screenPos), time);
}
void sendMouseMove (Component* const comp, const Point<int>& screenPos, const Time& time)
{
//DBG ("Mouse " + String (source.getIndex()) + " move: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
comp->internalMouseMove (source, comp->getLocalPoint (nullptr, screenPos), time);
}
void sendMouseDown (Component* const comp, const Point<int>& screenPos, const Time& time)
{
//DBG ("Mouse " + String (source.getIndex()) + " down: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
comp->internalMouseDown (source, comp->getLocalPoint (nullptr, screenPos), time);
}
void sendMouseDrag (Component* const comp, const Point<int>& screenPos, const Time& time)
{
//DBG ("Mouse " + String (source.getIndex()) + " drag: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
comp->internalMouseDrag (source, comp->getLocalPoint (nullptr, screenPos), time);
}
void sendMouseUp (Component* const comp, const Point<int>& screenPos, const Time& time, const ModifierKeys& oldMods)
{
//DBG ("Mouse " + String (source.getIndex()) + " up: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
comp->internalMouseUp (source, comp->getLocalPoint (nullptr, screenPos), time, oldMods);
}
void sendMouseWheel (Component* const comp, const Point<int>& screenPos, const Time& time, const MouseWheelDetails& wheel)
{
//DBG ("Mouse " + String (source.getIndex()) + " wheel: " + comp->getLocalPoint (nullptr, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
comp->internalMouseWheel (source, comp->getLocalPoint (nullptr, screenPos), time, wheel);
}
//==============================================================================
// (returns true if the button change caused a modal event loop)
bool setButtons (const Point<int>& screenPos, const Time& time, const ModifierKeys& newButtonState)
{
if (buttonState == newButtonState)
return false;
// (avoid sending a spurious mouse-drag when we receive a mouse-up)
if (! (isDragging() && ! newButtonState.isAnyMouseButtonDown()))
setScreenPos (screenPos, time, false);
// (ignore secondary clicks when there's already a button down)
if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown())
{
buttonState = newButtonState;
return false;
}
const int lastCounter = mouseEventCounter;
if (buttonState.isAnyMouseButtonDown())
{
if (Component* const current = getComponentUnderMouse())
{
const ModifierKeys oldMods (getCurrentModifiers());
buttonState = newButtonState; // must change this before calling sendMouseUp, in case it runs a modal loop
sendMouseUp (current, screenPos + unboundedMouseOffset, time, oldMods);
}
enableUnboundedMouseMovement (false, false);
}
buttonState = newButtonState;
if (buttonState.isAnyMouseButtonDown())
{
Desktop::getInstance().incrementMouseClickCounter();
if (Component* const current = getComponentUnderMouse())
{
registerMouseDown (screenPos, time, current, buttonState);
sendMouseDown (current, screenPos, time);
}
}
return lastCounter != mouseEventCounter;
}
void setComponentUnderMouse (Component* const newComponent, const Point<int>& screenPos, const Time& time)
{
Component* current = getComponentUnderMouse();
if (newComponent != current)
{
WeakReference<Component> safeNewComp (newComponent);
const ModifierKeys originalButtonState (buttonState);
if (current != nullptr)
{
WeakReference<Component> safeOldComp (current);
setButtons (screenPos, time, ModifierKeys());
if (safeOldComp != nullptr)
{
componentUnderMouse = safeNewComp;
sendMouseExit (safeOldComp, screenPos, time);
}
buttonState = originalButtonState;
}
current = componentUnderMouse = safeNewComp;
if (current != nullptr)
sendMouseEnter (current, screenPos, time);
revealCursor (false);
setButtons (screenPos, time, originalButtonState);
}
}
void setPeer (ComponentPeer* const newPeer, const Point<int>& screenPos, const Time& time)
{
ModifierKeys::updateCurrentModifiers();
if (newPeer != lastPeer)
{
setComponentUnderMouse (nullptr, screenPos, time);
lastPeer = newPeer;
setComponentUnderMouse (findComponentAt (screenPos), screenPos, time);
}
}
void setScreenPos (const Point<int>& newScreenPos, const Time& time, const bool forceUpdate)
{
if (! isDragging())
setComponentUnderMouse (findComponentAt (newScreenPos), newScreenPos, time);
if (newScreenPos != lastScreenPos || forceUpdate)
{
cancelPendingUpdate();
lastScreenPos = newScreenPos;
if (Component* const current = getComponentUnderMouse())
{
if (isDragging())
{
registerMouseDrag (newScreenPos);
sendMouseDrag (current, newScreenPos + unboundedMouseOffset, time);
if (isUnboundedMouseModeOn)
handleUnboundedDrag (current);
}
else
{
sendMouseMove (current, newScreenPos, time);
}
}
revealCursor (false);
}
}
//==============================================================================
void handleEvent (ComponentPeer* const newPeer, const Point<int>& positionWithinPeer, const Time& time, const ModifierKeys& newMods)
{
jassert (newPeer != nullptr);
lastTime = time;
++mouseEventCounter;
const Point<int> screenPos (newPeer->localToGlobal (positionWithinPeer));
if (isDragging() && newMods.isAnyMouseButtonDown())
{
setScreenPos (screenPos, time, false);
}
else
{
setPeer (newPeer, screenPos, time);
if (ComponentPeer* peer = getPeer())
{
if (setButtons (screenPos, time, newMods))
return; // some modal events have been dispatched, so the current event is now out-of-date
peer = getPeer();
if (peer != nullptr)
setScreenPos (screenPos, time, false);
}
}
}
void handleWheel (ComponentPeer* const peer, const Point<int>& positionWithinPeer,
const Time& time, const MouseWheelDetails& wheel)
{
jassert (peer != nullptr);
lastTime = time;
++mouseEventCounter;
Desktop::getInstance().incrementMouseWheelCounter();
const Point<int> screenPos (peer->localToGlobal (positionWithinPeer));
setPeer (peer, screenPos, time);
setScreenPos (screenPos, time, false);
triggerFakeMove();
if (! isDragging())
{
if (Component* current = getComponentUnderMouse())
sendMouseWheel (current, screenPos, time, wheel);
}
}
//==============================================================================
const Time& getLastMouseDownTime() const noexcept { return mouseDowns[0].time; }
const Point<int>& getLastMouseDownPosition() const noexcept { return mouseDowns[0].position; }
int getNumberOfMultipleClicks() const noexcept
{
int numClicks = 0;
if (mouseDowns[0].time != Time())
{
if (! mouseMovedSignificantlySincePressed)
++numClicks;
for (int i = 1; i < numElementsInArray (mouseDowns); ++i)
{
if (mouseDowns[0].canBePartOfMultipleClickWith (mouseDowns[i], MouseEvent::getDoubleClickTimeout() * jmin (i, 2)))
++numClicks;
else
break;
}
}
return numClicks;
}
bool hasMouseMovedSignificantlySincePressed() const noexcept
{
return mouseMovedSignificantlySincePressed
|| lastTime > mouseDowns[0].time + RelativeTime::milliseconds (300);
}
//==============================================================================
void triggerFakeMove()
{
triggerAsyncUpdate();
}
void handleAsyncUpdate()
{
setScreenPos (lastScreenPos, jmax (lastTime, Time::getCurrentTime()), true);
}
//==============================================================================
void enableUnboundedMouseMovement (bool enable, bool keepCursorVisibleUntilOffscreen)
{
enable = enable && isDragging();
isCursorVisibleUntilOffscreen = keepCursorVisibleUntilOffscreen;
if (enable != isUnboundedMouseModeOn)
{
if ((! enable) && ((! isCursorVisibleUntilOffscreen) || ! unboundedMouseOffset.isOrigin()))
{
// when released, return the mouse to within the component's bounds
if (Component* current = getComponentUnderMouse())
Desktop::setMousePosition (current->getScreenBounds()
.getConstrainedPoint (lastScreenPos));
}
isUnboundedMouseModeOn = enable;
unboundedMouseOffset = Point<int>();
revealCursor (true);
}
}
void handleUnboundedDrag (Component* current)
{
const Rectangle<int> screenArea (current->getParentMonitorArea().expanded (-2, -2));
if (! screenArea.contains (lastScreenPos))
{
const Point<int> componentCentre (current->getScreenBounds().getCentre());
unboundedMouseOffset += (lastScreenPos - componentCentre);
Desktop::setMousePosition (componentCentre);
}
else if (isCursorVisibleUntilOffscreen
&& (! unboundedMouseOffset.isOrigin())
&& screenArea.contains (lastScreenPos + unboundedMouseOffset))
{
Desktop::setMousePosition (lastScreenPos + unboundedMouseOffset);
unboundedMouseOffset = Point<int>();
}
}
//==============================================================================
void showMouseCursor (MouseCursor cursor, bool forcedUpdate)
{
if (isUnboundedMouseModeOn && ((! unboundedMouseOffset.isOrigin()) || ! isCursorVisibleUntilOffscreen))
{
cursor = MouseCursor::NoCursor;
forcedUpdate = true;
}
if (forcedUpdate || cursor.getHandle() != currentCursorHandle)
{
currentCursorHandle = cursor.getHandle();
cursor.showInWindow (getPeer());
}
}
void hideCursor()
{
showMouseCursor (MouseCursor::NoCursor, true);
}
void revealCursor (bool forcedUpdate)
{
MouseCursor mc (MouseCursor::NormalCursor);
if (Component* current = getComponentUnderMouse())
mc = current->getLookAndFeel().getMouseCursorFor (*current);
showMouseCursor (mc, forcedUpdate);
}
//==============================================================================
const int index;
const bool isMouseDevice;
Point<int> lastScreenPos;
ModifierKeys buttonState;
private:
MouseInputSource& source;
WeakReference<Component> componentUnderMouse;
ComponentPeer* lastPeer;
Point<int> unboundedMouseOffset;
bool isUnboundedMouseModeOn, isCursorVisibleUntilOffscreen;
void* currentCursorHandle;
int mouseEventCounter;
struct RecentMouseDown
{
RecentMouseDown() noexcept : component (nullptr) {}
Point<int> position;
Time time;
Component* component;
ModifierKeys buttons;
bool canBePartOfMultipleClickWith (const RecentMouseDown& other, const int maxTimeBetweenMs) const
{
return time - other.time < RelativeTime::milliseconds (maxTimeBetweenMs)
&& abs (position.x - other.position.x) < 8
&& abs (position.y - other.position.y) < 8
&& buttons == other.buttons;;
}
};
RecentMouseDown mouseDowns[4];
Time lastTime;
bool mouseMovedSignificantlySincePressed;
void registerMouseDown (const Point<int>& screenPos, const Time& time,
Component* const component, const ModifierKeys& modifiers) noexcept
{
for (int i = numElementsInArray (mouseDowns); --i > 0;)
mouseDowns[i] = mouseDowns[i - 1];
mouseDowns[0].position = screenPos;
mouseDowns[0].time = time;
mouseDowns[0].component = component;
mouseDowns[0].buttons = modifiers.withOnlyMouseButtons();
mouseMovedSignificantlySincePressed = false;
}
void registerMouseDrag (const Point<int>& screenPos) noexcept
{
mouseMovedSignificantlySincePressed = mouseMovedSignificantlySincePressed
|| mouseDowns[0].position.getDistanceFrom (screenPos) >= 4;
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MouseInputSourceInternal);
};
//==============================================================================
MouseInputSource::MouseInputSource (const int index, const bool isMouseDevice)
{
pimpl = new MouseInputSourceInternal (*this, index, isMouseDevice);
}
MouseInputSource::~MouseInputSource() {}
bool MouseInputSource::isMouse() const { return pimpl->isMouseDevice; }
bool MouseInputSource::isTouch() const { return ! isMouse(); }
bool MouseInputSource::canHover() const { return isMouse(); }
bool MouseInputSource::hasMouseWheel() const { return isMouse(); }
int MouseInputSource::getIndex() const { return pimpl->index; }
bool MouseInputSource::isDragging() const { return pimpl->isDragging(); }
Point<int> MouseInputSource::getScreenPosition() const { return pimpl->getScreenPosition(); }
ModifierKeys MouseInputSource::getCurrentModifiers() const { return pimpl->getCurrentModifiers(); }
Component* MouseInputSource::getComponentUnderMouse() const { return pimpl->getComponentUnderMouse(); }
void MouseInputSource::triggerFakeMove() const { pimpl->triggerFakeMove(); }
int MouseInputSource::getNumberOfMultipleClicks() const noexcept { return pimpl->getNumberOfMultipleClicks(); }
Time MouseInputSource::getLastMouseDownTime() const noexcept { return pimpl->getLastMouseDownTime(); }
Point<int> MouseInputSource::getLastMouseDownPosition() const noexcept { return pimpl->getLastMouseDownPosition(); }
bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const noexcept { return pimpl->hasMouseMovedSignificantlySincePressed(); }
bool MouseInputSource::canDoUnboundedMovement() const noexcept { return isMouse(); }
void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) { pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); }
bool MouseInputSource::hasMouseCursor() const noexcept { return isMouse(); }
void MouseInputSource::showMouseCursor (const MouseCursor& cursor) { pimpl->showMouseCursor (cursor, false); }
void MouseInputSource::hideCursor() { pimpl->hideCursor(); }
void MouseInputSource::revealCursor() { pimpl->revealCursor (false); }
void MouseInputSource::forceMouseCursorUpdate() { pimpl->revealCursor (true); }
void MouseInputSource::handleEvent (ComponentPeer* peer, const Point<int>& positionWithinPeer,
const int64 time, const ModifierKeys& mods)
{
pimpl->handleEvent (peer, positionWithinPeer, Time (time), mods.withOnlyMouseButtons());
}
void MouseInputSource::handleWheel (ComponentPeer* const peer, const Point<int>& positionWithinPeer,
const int64 time, const MouseWheelDetails& wheel)
{
pimpl->handleWheel (peer, positionWithinPeer, Time (time), wheel);
}