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JUCE/modules/juce_audio_utils/players/juce_SoundPlayer.cpp
2020-04-23 17:30:39 +01:00

270 lines
8.7 KiB
C++

/*
==============================================================================
This file is part of the JUCE 6 technical preview.
Copyright (c) 2020 - Raw Material Software Limited
You may use this code under the terms of the GPL v3
(see www.gnu.org/licenses).
For this technical preview, this file is not subject to commercial licensing.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
// This is an AudioTransportSource which will own it's assigned source
struct AudioSourceOwningTransportSource : public AudioTransportSource
{
AudioSourceOwningTransportSource (PositionableAudioSource* s, double sr) : source (s)
{
AudioTransportSource::setSource (s, 0, nullptr, sr);
}
~AudioSourceOwningTransportSource()
{
setSource (nullptr);
}
private:
std::unique_ptr<PositionableAudioSource> source;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioSourceOwningTransportSource)
};
//==============================================================================
// An AudioSourcePlayer which will remove itself from the AudioDeviceManager's
// callback list once it finishes playing its source
struct AutoRemovingTransportSource : public AudioTransportSource,
private Timer
{
AutoRemovingTransportSource (MixerAudioSource& mixerToUse, AudioTransportSource* ts, bool ownSource,
int samplesPerBlock, double requiredSampleRate)
: mixer (mixerToUse), transportSource (ts, ownSource)
{
jassert (ts != nullptr);
setSource (transportSource);
prepareToPlay (samplesPerBlock, requiredSampleRate);
start();
mixer.addInputSource (this, true);
startTimerHz (10);
}
~AutoRemovingTransportSource() override
{
setSource (nullptr);
}
void timerCallback() override
{
if (! transportSource->isPlaying())
mixer.removeInputSource (this);
}
private:
MixerAudioSource& mixer;
OptionalScopedPointer<AudioTransportSource> transportSource;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AutoRemovingTransportSource)
};
// An AudioSource which simply outputs a buffer
class AudioBufferSource : public PositionableAudioSource
{
public:
AudioBufferSource (AudioBuffer<float>* audioBuffer, bool ownBuffer, bool playOnAllChannels)
: buffer (audioBuffer, ownBuffer),
playAcrossAllChannels (playOnAllChannels)
{}
//==============================================================================
void setNextReadPosition (int64 newPosition) override
{
jassert (newPosition >= 0);
if (looping)
newPosition = newPosition % static_cast<int64> (buffer->getNumSamples());
position = jmin (buffer->getNumSamples(), static_cast<int> (newPosition));
}
int64 getNextReadPosition() const override { return static_cast<int64> (position); }
int64 getTotalLength() const override { return static_cast<int64> (buffer->getNumSamples()); }
bool isLooping() const override { return looping; }
void setLooping (bool shouldLoop) override { looping = shouldLoop; }
//==============================================================================
void prepareToPlay (int, double) override {}
void releaseResources() override {}
void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override
{
bufferToFill.clearActiveBufferRegion();
const int bufferSize = buffer->getNumSamples();
const int samplesNeeded = bufferToFill.numSamples;
const int samplesToCopy = jmin (bufferSize - position, samplesNeeded);
if (samplesToCopy > 0)
{
int maxInChannels = buffer->getNumChannels();
int maxOutChannels = bufferToFill.buffer->getNumChannels();
if (! playAcrossAllChannels)
maxOutChannels = jmin (maxOutChannels, maxInChannels);
for (int i = 0; i < maxOutChannels; ++i)
bufferToFill.buffer->copyFrom (i, bufferToFill.startSample, *buffer,
i % maxInChannels, position, samplesToCopy);
}
position += samplesNeeded;
if (looping)
position %= bufferSize;
}
private:
//==============================================================================
OptionalScopedPointer<AudioBuffer<float>> buffer;
int position = 0;
bool looping = false, playAcrossAllChannels;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioBufferSource)
};
SoundPlayer::SoundPlayer()
: sampleRate (44100.0), bufferSize (512)
{
formatManager.registerBasicFormats();
player.setSource (&mixer);
}
SoundPlayer::~SoundPlayer()
{
mixer.removeAllInputs();
player.setSource (nullptr);
}
void SoundPlayer::play (const File& file)
{
if (file.existsAsFile())
play (formatManager.createReaderFor (file), true);
}
void SoundPlayer::play (const void* resourceData, size_t resourceSize)
{
if (resourceData != nullptr && resourceSize > 0)
{
auto mem = std::make_unique<MemoryInputStream> (resourceData, resourceSize, false);
play (formatManager.createReaderFor (std::move (mem)), true);
}
}
void SoundPlayer::play (AudioFormatReader* reader, bool deleteWhenFinished)
{
if (reader != nullptr)
play (new AudioFormatReaderSource (reader, deleteWhenFinished), true, reader->sampleRate);
}
void SoundPlayer::play (AudioBuffer<float>* buffer, bool deleteWhenFinished, bool playOnAllOutputChannels)
{
if (buffer != nullptr)
play (new AudioBufferSource (buffer, deleteWhenFinished, playOnAllOutputChannels), true);
}
void SoundPlayer::play (PositionableAudioSource* audioSource, bool deleteWhenFinished, double fileSampleRate)
{
if (audioSource != nullptr)
{
AudioTransportSource* transport = dynamic_cast<AudioTransportSource*> (audioSource);
if (transport == nullptr)
{
if (deleteWhenFinished)
{
transport = new AudioSourceOwningTransportSource (audioSource, fileSampleRate);
}
else
{
transport = new AudioTransportSource();
transport->setSource (audioSource, 0, nullptr, fileSampleRate);
deleteWhenFinished = true;
}
}
transport->start();
transport->prepareToPlay (bufferSize, sampleRate);
new AutoRemovingTransportSource (mixer, transport, deleteWhenFinished, bufferSize, sampleRate);
}
else
{
if (deleteWhenFinished)
delete audioSource;
}
}
void SoundPlayer::playTestSound()
{
auto soundLength = (int) sampleRate;
double frequency = 440.0;
float amplitude = 0.5f;
auto phasePerSample = MathConstants<double>::twoPi / (sampleRate / frequency);
auto* newSound = new AudioBuffer<float> (1, soundLength);
for (int i = 0; i < soundLength; ++i)
newSound->setSample (0, i, amplitude * (float) std::sin (i * phasePerSample));
newSound->applyGainRamp (0, 0, soundLength / 10, 0.0f, 1.0f);
newSound->applyGainRamp (0, soundLength - soundLength / 4, soundLength / 4, 1.0f, 0.0f);
play (newSound, true, true);
}
//==============================================================================
void SoundPlayer::audioDeviceIOCallback (const float** inputChannelData,
int numInputChannels,
float** outputChannelData,
int numOutputChannels,
int numSamples)
{
player.audioDeviceIOCallback (inputChannelData, numInputChannels,
outputChannelData, numOutputChannels,
numSamples);
}
void SoundPlayer::audioDeviceAboutToStart (AudioIODevice* device)
{
if (device != nullptr)
{
sampleRate = device->getCurrentSampleRate();
bufferSize = device->getCurrentBufferSizeSamples();
}
player.audioDeviceAboutToStart (device);
}
void SoundPlayer::audioDeviceStopped()
{
player.audioDeviceStopped();
}
void SoundPlayer::audioDeviceError (const String& errorMessage)
{
player.audioDeviceError (errorMessage);
}
} // namespace juce