mirror of
https://github.com/juce-framework/JUCE.git
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158 lines
5 KiB
C++
158 lines
5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE 6 technical preview.
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Copyright (c) 2020 - Raw Material Software Limited
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You may use this code under the terms of the GPL v3
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(see www.gnu.org/licenses).
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For this technical preview, this file is not subject to commercial licensing.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include "jucer_ColourPropertyComponent.h"
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//==============================================================================
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template <class ComponentType>
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class ComponentColourProperty : public JucerColourPropertyComponent,
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private ChangeListener
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{
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public:
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ComponentColourProperty (const String& name,
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ComponentType* comp,
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JucerDocument& doc,
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const bool canResetToDefault)
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: JucerColourPropertyComponent (name, canResetToDefault),
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component (comp),
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document (doc)
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{
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document.addChangeListener (this);
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}
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~ComponentColourProperty()
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{
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document.removeChangeListener (this);
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}
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void changeListenerCallback (ChangeBroadcaster*)
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{
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refresh();
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}
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protected:
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ComponentType* component;
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JucerDocument& document;
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};
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//==============================================================================
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class ComponentColourIdProperty : public ComponentColourProperty <Component>
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{
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public:
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//==============================================================================
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ComponentColourIdProperty (Component* const comp,
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JucerDocument& doc,
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const int colourId_,
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const String& name,
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const bool canResetToDefault)
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: ComponentColourProperty <Component> (name, comp, doc, canResetToDefault),
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colourId (colourId_)
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{
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}
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//==============================================================================
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Colour getColour() const
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{
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return component->findColour (colourId);
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}
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void setColour (Colour newColour)
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{
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if (component->findColour (colourId) != newColour)
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{
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document.getUndoManager().undoCurrentTransactionOnly();
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document.perform (new ColourChangeAction (component,
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*document.getComponentLayout(),
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colourId,
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newColour,
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false),
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"Change colour");
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}
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}
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void resetToDefault()
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{
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document.getUndoManager().undoCurrentTransactionOnly();
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document.perform (new ColourChangeAction (component,
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*document.getComponentLayout(),
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colourId,
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Colours::black,
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true),
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"Reset colour");
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}
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private:
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const int colourId;
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class ColourChangeAction : public ComponentUndoableAction <Component>
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{
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public:
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ColourChangeAction (Component* const comp,
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ComponentLayout& l,
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const int colourId_,
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Colour newColour_,
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const bool newColourIsDefault)
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: ComponentUndoableAction<Component> (comp, l),
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colourId (colourId_),
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newColour (newColour_),
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isDefault (newColourIsDefault)
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{
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}
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bool perform()
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{
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showCorrectTab();
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wasSpecified = getComponent()->isColourSpecified (colourId);
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oldColour = getComponent()->findColour (colourId);
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if (isDefault)
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getComponent()->removeColour (colourId);
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else
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getComponent()->setColour (colourId, newColour);
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changed();
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return true;
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}
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bool undo()
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{
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showCorrectTab();
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if (wasSpecified)
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getComponent()->setColour (colourId, oldColour);
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else
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getComponent()->removeColour (colourId);
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if (TextEditor* const te = dynamic_cast<TextEditor*> (getComponent()))
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te->applyFontToAllText (te->getFont());
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changed();
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return true;
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}
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int colourId;
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Colour newColour, oldColour;
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bool isDefault, wasSpecified;
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};
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};
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