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JUCE/modules/juce_graphics/native
reuk 8642cfe6b3
Direct2D: Remove rectangular clip assertion
This assertion was intended to emulate a performance warning that could
be emitted by the D2D debug layer, but it often gets in the way during
development. To check for this performance issue, users can change
D2D1_DEBUG_LEVEL_NONE to D2D1_DEBUG_LEVEL_INFORMATION in
juce_DirectX_windows.h
2024-07-09 12:47:30 +01:00
..
juce_CoreGraphicsContext_mac.h CoreGraphics: Slightly shrink excluded clip regions in order to draw transformed opaque components without border artefacts 2024-05-20 12:49:55 +01:00
juce_CoreGraphicsContext_mac.mm GraphicsContext: Avoid attempting to paint empty rectangles in all renderers 2024-05-20 12:49:56 +01:00
juce_CoreGraphicsHelpers_mac.h Update licensing information 2024-04-16 11:39:35 +01:00
juce_Direct2DGraphicsContext_windows.cpp Direct2D: Remove rectangular clip assertion 2024-07-09 12:47:30 +01:00
juce_Direct2DGraphicsContext_windows.h D2D: Update Direct2DGraphicsContext::getPhysicalPixelScaleFactor to include context transform for consistency with other renderer backends 2024-04-29 16:08:23 +01:00
juce_Direct2DHelpers_windows.cpp Direct2D: Fix regression that caused closed paths to remain open 2024-06-27 18:10:22 +01:00
juce_Direct2DHwndContext_windows.cpp Direct2D: Tidy up implementation of createBitmap and remove lineStride parameter 2024-07-04 13:03:34 +01:00
juce_Direct2DHwndContext_windows.h Direct2D: Fix flickery resizing when using an internal resizer 2024-05-31 11:43:30 +01:00
juce_Direct2DImage_windows.cpp Direct2D: Tidy up implementation of createBitmap and remove lineStride parameter 2024-07-04 13:03:34 +01:00
juce_Direct2DImage_windows.h D2D: Add faster two-pass blur implementation 2024-04-29 16:08:24 +01:00
juce_Direct2DImageContext_windows.cpp D2D: Avoid calling setPhysicalPixelScaleFactor 2024-04-29 16:08:23 +01:00
juce_Direct2DImageContext_windows.h Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Direct2DMetrics_windows.cpp Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Direct2DMetrics_windows.h Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Direct2DResources_windows.cpp Direct2D: Tidy up implementation of createBitmap and remove lineStride parameter 2024-07-04 13:03:34 +01:00
juce_DirectWriteTypeface_windows.cpp DirectWrite: Rework custom font collection loader 2024-05-31 11:43:29 +01:00
juce_DirectX_windows.h Direct2D: Fix data race when creating Direct2DPixelData instances on a background thread 2024-06-26 14:33:25 +01:00
juce_EventTracing.h Direct2D: Add initial support 2024-04-18 14:16:02 +01:00
juce_Fonts_android.cpp Remove TextLayout::createNativeLayout() 2024-05-30 12:21:35 +01:00
juce_Fonts_freetype.cpp FreeTypeTpeface: Avoid recreating FTTypefaceList at shutdown 2024-07-08 13:16:57 +01:00
juce_Fonts_linux.cpp Remove TextLayout::createNativeLayout() 2024-05-30 12:21:35 +01:00
juce_Fonts_mac.mm Remove TextLayout::createNativeLayout() 2024-05-30 12:21:35 +01:00
juce_GraphicsContext_android.cpp Typeface: Switch to using harfbuzz for computing simple advances on all platforms 2024-04-17 14:41:01 +01:00
juce_IconHelpers_android.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_linux.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_mac.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_IconHelpers_windows.cpp Update licensing information 2024-04-16 11:39:35 +01:00
juce_RenderingHelpers.h RenderingHelpers: Allow software renderer to replace content of filled rects 2024-06-27 18:10:22 +01:00