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JUCE/src/gui/graphics/drawables/juce_DrawableImage.cpp

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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-10 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#include "../../../core/juce_StandardHeader.h"
BEGIN_JUCE_NAMESPACE
#include "juce_DrawableImage.h"
#include "juce_DrawableComposite.h"
#include "../imaging/juce_ImageCache.h"
//==============================================================================
DrawableImage::DrawableImage()
: image (0),
opacity (1.0f),
overlayColour (0x00000000)
{
bounds.topRight = RelativePoint (Point<float> (1.0f, 0.0f));
bounds.bottomLeft = RelativePoint (Point<float> (0.0f, 1.0f));
}
DrawableImage::DrawableImage (const DrawableImage& other)
: image (other.image),
opacity (other.opacity),
overlayColour (other.overlayColour),
bounds (other.bounds)
{
}
DrawableImage::~DrawableImage()
{
}
//==============================================================================
void DrawableImage::setImage (const Image& imageToUse)
{
image = imageToUse;
setBounds (imageToUse.getBounds());
bounds.topLeft = RelativePoint (Point<float> (0.0f, 0.0f));
bounds.topRight = RelativePoint (Point<float> ((float) image.getWidth(), 0.0f));
bounds.bottomLeft = RelativePoint (Point<float> (0.0f, (float) image.getHeight()));
recalculateCoordinates (0);
repaint();
}
void DrawableImage::setOpacity (const float newOpacity)
{
opacity = newOpacity;
}
void DrawableImage::setOverlayColour (const Colour& newOverlayColour)
{
overlayColour = newOverlayColour;
}
void DrawableImage::setBoundingBox (const RelativeParallelogram& newBounds)
{
if (bounds != newBounds)
{
bounds = newBounds;
if (bounds.isDynamic())
{
Drawable::Positioner<DrawableImage>* const p = new Drawable::Positioner<DrawableImage> (*this);
setPositioner (p);
p->apply();
}
else
{
setPositioner (0);
recalculateCoordinates (0);
}
}
}
//==============================================================================
bool DrawableImage::registerCoordinates (RelativeCoordinatePositionerBase& positioner)
{
bool ok = positioner.addPoint (bounds.topLeft);
ok = positioner.addPoint (bounds.topRight) && ok;
return positioner.addPoint (bounds.bottomLeft) && ok;
}
void DrawableImage::recalculateCoordinates (Expression::Scope* scope)
{
if (image.isValid())
{
Point<float> resolved[3];
bounds.resolveThreePoints (resolved, scope);
const Point<float> tr (resolved[0] + (resolved[1] - resolved[0]) / (float) image.getWidth());
const Point<float> bl (resolved[0] + (resolved[2] - resolved[0]) / (float) image.getHeight());
AffineTransform t (AffineTransform::fromTargetPoints (resolved[0].getX(), resolved[0].getY(),
tr.getX(), tr.getY(),
bl.getX(), bl.getY()));
if (t.isSingularity())
t = AffineTransform::identity;
setTransform (t);
}
}
//==============================================================================
void DrawableImage::paint (Graphics& g)
{
if (image.isValid())
{
if (opacity > 0.0f && ! overlayColour.isOpaque())
{
g.setOpacity (opacity);
g.drawImageAt (image, 0, 0, false);
}
if (! overlayColour.isTransparent())
{
g.setColour (overlayColour.withMultipliedAlpha (opacity));
g.drawImageAt (image, 0, 0, true);
}
}
}
const Rectangle<float> DrawableImage::getDrawableBounds() const
{
return image.getBounds().toFloat();
}
bool DrawableImage::hitTest (int x, int y)
{
return Drawable::hitTest (x, y) && image.isValid() && image.getPixelAt (x, y).getAlpha() >= 127;
}
Drawable* DrawableImage::createCopy() const
{
return new DrawableImage (*this);
}
//==============================================================================
const Identifier DrawableImage::valueTreeType ("Image");
const Identifier DrawableImage::ValueTreeWrapper::opacity ("opacity");
const Identifier DrawableImage::ValueTreeWrapper::overlay ("overlay");
const Identifier DrawableImage::ValueTreeWrapper::image ("image");
const Identifier DrawableImage::ValueTreeWrapper::topLeft ("topLeft");
const Identifier DrawableImage::ValueTreeWrapper::topRight ("topRight");
const Identifier DrawableImage::ValueTreeWrapper::bottomLeft ("bottomLeft");
//==============================================================================
DrawableImage::ValueTreeWrapper::ValueTreeWrapper (const ValueTree& state_)
: ValueTreeWrapperBase (state_)
{
jassert (state.hasType (valueTreeType));
}
const var DrawableImage::ValueTreeWrapper::getImageIdentifier() const
{
return state [image];
}
Value DrawableImage::ValueTreeWrapper::getImageIdentifierValue (UndoManager* undoManager)
{
return state.getPropertyAsValue (image, undoManager);
}
void DrawableImage::ValueTreeWrapper::setImageIdentifier (const var& newIdentifier, UndoManager* undoManager)
{
state.setProperty (image, newIdentifier, undoManager);
}
float DrawableImage::ValueTreeWrapper::getOpacity() const
{
return (float) state.getProperty (opacity, 1.0);
}
Value DrawableImage::ValueTreeWrapper::getOpacityValue (UndoManager* undoManager)
{
if (! state.hasProperty (opacity))
state.setProperty (opacity, 1.0, undoManager);
return state.getPropertyAsValue (opacity, undoManager);
}
void DrawableImage::ValueTreeWrapper::setOpacity (float newOpacity, UndoManager* undoManager)
{
state.setProperty (opacity, newOpacity, undoManager);
}
const Colour DrawableImage::ValueTreeWrapper::getOverlayColour() const
{
return Colour (state [overlay].toString().getHexValue32());
}
void DrawableImage::ValueTreeWrapper::setOverlayColour (const Colour& newColour, UndoManager* undoManager)
{
if (newColour.isTransparent())
state.removeProperty (overlay, undoManager);
else
state.setProperty (overlay, String::toHexString ((int) newColour.getARGB()), undoManager);
}
Value DrawableImage::ValueTreeWrapper::getOverlayColourValue (UndoManager* undoManager)
{
return state.getPropertyAsValue (overlay, undoManager);
}
const RelativeParallelogram DrawableImage::ValueTreeWrapper::getBoundingBox() const
{
return RelativeParallelogram (state.getProperty (topLeft, "0, 0"),
state.getProperty (topRight, "100, 0"),
state.getProperty (bottomLeft, "0, 100"));
}
void DrawableImage::ValueTreeWrapper::setBoundingBox (const RelativeParallelogram& newBounds, UndoManager* undoManager)
{
state.setProperty (topLeft, newBounds.topLeft.toString(), undoManager);
state.setProperty (topRight, newBounds.topRight.toString(), undoManager);
state.setProperty (bottomLeft, newBounds.bottomLeft.toString(), undoManager);
}
//==============================================================================
void DrawableImage::refreshFromValueTree (const ValueTree& tree, ComponentBuilder& builder)
{
const ValueTreeWrapper controller (tree);
setComponentID (controller.getID());
const float newOpacity = controller.getOpacity();
const Colour newOverlayColour (controller.getOverlayColour());
Image newImage;
const var imageIdentifier (controller.getImageIdentifier());
jassert (builder.getImageProvider() != 0 || imageIdentifier.isVoid()); // if you're using images, you need to provide something that can load and save them!
if (builder.getImageProvider() != 0)
newImage = builder.getImageProvider()->getImageForIdentifier (imageIdentifier);
const RelativeParallelogram newBounds (controller.getBoundingBox());
if (bounds != newBounds || newOpacity != opacity
|| overlayColour != newOverlayColour || image != newImage)
{
repaint();
opacity = newOpacity;
overlayColour = newOverlayColour;
if (image != newImage)
setImage (newImage);
setBoundingBox (newBounds);
}
}
const ValueTree DrawableImage::createValueTree (ComponentBuilder::ImageProvider* imageProvider) const
{
ValueTree tree (valueTreeType);
ValueTreeWrapper v (tree);
v.setID (getComponentID());
v.setOpacity (opacity, 0);
v.setOverlayColour (overlayColour, 0);
v.setBoundingBox (bounds, 0);
if (image.isValid())
{
jassert (imageProvider != 0); // if you're using images, you need to provide something that can load and save them!
if (imageProvider != 0)
v.setImageIdentifier (imageProvider->getIdentifierForImage (image), 0);
}
return tree;
}
END_JUCE_NAMESPACE