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By default, x86_64 binaries are not signed, but arm64 binaries are. When building universal binaries, it was possible to end up with a final artefact that contains an unsigned x86_64 image, but a signed arm64 image. In some cases, this could cause issues in subsequent codesign invocations. |
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| .. | ||
| AudioPerformanceTest | ||
| AudioPluginHost | ||
| BinaryBuilder | ||
| Build | ||
| NetworkGraphicsDemo | ||
| Projucer | ||
| UnitTestRunner | ||
| WindowsDLL | ||
| CMakeLists.txt | ||