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https://github.com/juce-framework/JUCE.git
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94 lines
3.6 KiB
C++
94 lines
3.6 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include "../jucer_JucerDocument.h"
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//==============================================================================
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class ComponentOverlayComponent : public Component,
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private ComponentBoundsConstrainer,
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private ComponentListener,
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private ChangeListener
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{
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public:
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//==============================================================================
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ComponentOverlayComponent (Component* const targetComponent,
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ComponentLayout& layout);
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~ComponentOverlayComponent() override;
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//==============================================================================
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virtual void showPopupMenu();
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//==============================================================================
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void paint (Graphics&) override;
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void resized() override;
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void mouseDown (const MouseEvent&) override;
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void mouseDrag (const MouseEvent&) override;
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void mouseUp (const MouseEvent&) override;
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void updateBoundsToMatchTarget();
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//==============================================================================
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Component::SafePointer<Component> target;
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const int borderThickness;
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private:
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void resizeStart() override;
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void resizeEnd() override;
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void checkBounds (Rectangle<int>& bounds,
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const Rectangle<int>& previousBounds,
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const Rectangle<int>& limits,
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bool isStretchingTop,
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bool isStretchingLeft,
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bool isStretchingBottom,
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bool isStretchingRight) override;
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void applyBoundsToComponent (Component&, Rectangle<int>) override;
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void componentMovedOrResized (Component&, bool wasMoved, bool wasResized) override;
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void updateSelected();
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void changeListenerCallback (ChangeBroadcaster*) override;
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std::unique_ptr<ResizableBorderComponent> border;
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ComponentLayout& layout;
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bool selected, dragging, mouseDownSelectStatus;
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double originalAspectRatio;
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};
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