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89 lines
3.5 KiB
C++
89 lines
3.5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include "../jucer_PaintRoutine.h"
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#include "../jucer_JucerDocument.h"
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#include "jucer_StrokeType.h"
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//==============================================================================
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/**
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Base class for paint elements that have a fill colour and stroke.
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*/
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class ColouredElement : public PaintElement
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{
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public:
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ColouredElement (PaintRoutine* owner,
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const String& name,
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bool showOutline_,
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bool showJointAndEnd_);
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~ColouredElement() override;
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//==============================================================================
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void getEditableProperties (Array<PropertyComponent*>& props, bool multipleSelected) override;
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void getColourSpecificProperties (Array<PropertyComponent*>& props);
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//==============================================================================
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const JucerFillType& getFillType() noexcept;
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void setFillType (const JucerFillType& newType, bool undoable);
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bool isStrokeEnabled() const noexcept;
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void enableStroke (bool enable, bool undoable);
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const StrokeType& getStrokeType() noexcept;
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void setStrokeType (const PathStrokeType& newType, bool undoable);
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void setStrokeFill (const JucerFillType& newType, bool undoable);
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//==============================================================================
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Rectangle<int> getCurrentBounds (const Rectangle<int>& parentArea) const override;
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void setCurrentBounds (const Rectangle<int>& newBounds, const Rectangle<int>& parentArea, bool undoable) override;
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void createSiblingComponents() override;
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//==============================================================================
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void addColourAttributes (XmlElement* const e) const;
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bool loadColourAttributes (const XmlElement& xml);
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protected:
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JucerFillType fillType;
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bool isStrokePresent;
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const bool showOutline, showJointAndEnd;
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StrokeType strokeType;
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void convertToNewPathElement (const Path& path);
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};
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