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149 lines
6 KiB
C++
149 lines
6 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include "../Application/jucer_Headers.h"
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#include "jucer_ResourceFile.h"
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#include "../Project/Modules/jucer_Modules.h"
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#include "jucer_ProjectExporter.h"
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//==============================================================================
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class ProjectSaver
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{
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public:
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ProjectSaver (Project& projectToSave);
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void save (Async async, ProjectExporter* exporterToSave, std::function<void (Result)> onCompletion);
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Result saveResourcesOnly();
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void saveBasicProjectItems (const OwnedArray<LibraryModule>& modules, const String& appConfigUserContent);
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Project& getProject() { return project; }
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Project::Item addFileToGeneratedGroup (const File& file);
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bool copyFolder (const File& source, const File& dest);
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static String getJuceCodeGroupName() { return "JUCE Library Code"; }
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private:
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//==============================================================================
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struct SaveThreadWithProgressWindow final : public ThreadWithProgressWindow
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{
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public:
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SaveThreadWithProgressWindow (ProjectSaver& ps,
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ProjectExporter* exporterToSave,
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std::function<void (Result)> onCompletionIn)
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: ThreadWithProgressWindow ("Saving...", true, false),
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saver (ps),
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specifiedExporterToSave (exporterToSave),
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onCompletion (std::move (onCompletionIn))
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{
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jassert (onCompletion != nullptr);
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}
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void run() override
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{
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setProgress (-1);
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const auto result = saver.saveProject (specifiedExporterToSave);
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const auto callback = onCompletion;
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MessageManager::callAsync ([callback, result] { callback (result); });
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}
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private:
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ProjectSaver& saver;
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ProjectExporter* specifiedExporterToSave;
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std::function<void (Result)> onCompletion;
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JUCE_DECLARE_NON_COPYABLE (SaveThreadWithProgressWindow)
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};
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//==============================================================================
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Project::Item saveGeneratedFile (const String& filePath, const MemoryOutputStream& newData);
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bool replaceFileIfDifferent (const File& f, const MemoryOutputStream& newData);
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bool deleteUnwantedFilesIn (const File& parent);
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void addError (const String& message);
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File getAppConfigFile() const;
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File getPluginDefinesFile() const;
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String loadUserContentFromAppConfig() const;
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String getAudioPluginDefines() const;
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OwnedArray<LibraryModule> getModules();
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Result saveProject (ProjectExporter* specifiedExporterToSave);
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void saveProjectAsync (ProjectExporter* exporterToSave, std::function<void (Result)> onCompletion);
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template <typename WriterCallback>
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void writeOrRemoveGeneratedFile (const String& name, WriterCallback&& writerCallback);
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void writePluginDefines (MemoryOutputStream& outStream) const;
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void writePluginDefines();
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void writeAppConfigFile (const OwnedArray<LibraryModule>& modules, const String& userContent);
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void writeLV2Defines (MemoryOutputStream&);
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void writeProjectFile();
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void writeAppConfig (MemoryOutputStream& outStream, const OwnedArray<LibraryModule>& modules, const String& userContent);
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void writeAppHeader (MemoryOutputStream& outStream, const OwnedArray<LibraryModule>& modules);
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void writeAppHeader (const OwnedArray<LibraryModule>& modules);
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void writeModuleCppWrappers (const OwnedArray<LibraryModule>& modules);
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void writeBinaryDataFiles();
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void writeReadmeFile();
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void writePluginCharacteristicsFile();
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void writeUnityScriptFile();
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void writeProjects (const OwnedArray<LibraryModule>&, ProjectExporter*);
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void writeLV2DefinesFile();
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void runPostExportScript();
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void saveExporter (ProjectExporter& exporter, const OwnedArray<LibraryModule>& modules);
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//==============================================================================
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Project& project;
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File generatedCodeFolder;
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Project::Item generatedFilesGroup;
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SortedSet<File> filesCreated;
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String projectLineFeed;
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CriticalSection errorLock;
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StringArray errors;
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std::unique_ptr<SaveThreadWithProgressWindow> saveThread;
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bool hasBinaryData = false;
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ProjectSaver)
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JUCE_DECLARE_WEAK_REFERENCEABLE (ProjectSaver)
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};
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