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153 lines
5.8 KiB
C++
153 lines
5.8 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-11 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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#ifndef __JUCE_TEXTLAYOUT_JUCEHEADER__
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#define __JUCE_TEXTLAYOUT_JUCEHEADER__
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#include "juce_Font.h"
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#include "../placement/juce_Justification.h"
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class Graphics;
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//==============================================================================
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/**
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A laid-out arrangement of text.
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You can add text in different fonts to a TextLayout object, then call its
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layout() method to word-wrap it into lines. The layout can then be drawn
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using a graphics context.
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It's handy if you've got a message to display, because you can format it,
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measure the extent of the layout, and then create a suitably-sized window
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to show it in.
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@see Font, Graphics::drawFittedText, GlyphArrangement
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*/
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class JUCE_API TextLayout
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{
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public:
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//==============================================================================
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/** Creates an empty text layout.
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Text can then be appended using the appendText() method.
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*/
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TextLayout();
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/** Creates a copy of another layout object. */
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TextLayout (const TextLayout& other);
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/** Creates a text layout from an initial string and font. */
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TextLayout (const String& text, const Font& font);
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/** Destructor. */
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~TextLayout();
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/** Copies another layout onto this one. */
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TextLayout& operator= (const TextLayout& layoutToCopy);
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//==============================================================================
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/** Clears the layout, removing all its text. */
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void clear();
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/** Adds a string to the end of the arrangement.
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The string will be broken onto new lines wherever it contains
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carriage-returns or linefeeds. After adding it, you can call layout()
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to wrap long lines into a paragraph and justify it.
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*/
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void appendText (const String& textToAppend,
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const Font& fontToUse);
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/** Replaces all the text with a new string.
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This is equivalent to calling clear() followed by appendText().
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*/
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void setText (const String& newText,
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const Font& fontToUse);
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/** Returns true if the layout has not had any text added yet. */
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bool isEmpty() const;
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//==============================================================================
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/** Breaks the text up to form a paragraph with the given width.
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@param maximumWidth any text wider than this will be split
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across multiple lines
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@param justification how the lines are to be laid-out horizontally
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@param attemptToBalanceLineLengths if true, it will try to split the lines at a
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width that keeps all the lines of text at a
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similar length - this is good when you're displaying
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a short message and don't want it to get split
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onto two lines with only a couple of words on
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the second line, which looks untidy.
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*/
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void layout (int maximumWidth,
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const Justification& justification,
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bool attemptToBalanceLineLengths);
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//==============================================================================
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/** Returns the overall width of the entire text layout. */
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int getWidth() const;
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/** Returns the overall height of the entire text layout. */
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int getHeight() const;
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/** Returns the total number of lines of text. */
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int getNumLines() const { return totalLines; }
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/** Returns the width of a particular line of text.
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@param lineNumber the line, from 0 to (getNumLines() - 1)
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*/
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int getLineWidth (int lineNumber) const;
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//==============================================================================
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/** Renders the text at a specified position using a graphics context.
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*/
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void draw (Graphics& g, int topLeftX, int topLeftY) const;
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/** Renders the text within a specified rectangle using a graphics context.
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The justification flags dictate how the block of text should be positioned
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within the rectangle.
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*/
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void drawWithin (Graphics& g,
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int x, int y, int w, int h,
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const Justification& layoutFlags) const;
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private:
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//==============================================================================
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class Token;
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friend class OwnedArray <Token>;
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OwnedArray <Token> tokens;
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int totalLines;
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JUCE_LEAK_DETECTOR (TextLayout);
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};
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#endif // __JUCE_TEXTLAYOUT_JUCEHEADER__
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