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JUCE/modules/juce_graphics/fonts/juce_TextLayout.h

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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#ifndef __JUCE_TEXTLAYOUT_JUCEHEADER__
#define __JUCE_TEXTLAYOUT_JUCEHEADER__
#include "juce_Font.h"
#include "../placement/juce_Justification.h"
class Graphics;
//==============================================================================
/**
A laid-out arrangement of text.
You can add text in different fonts to a TextLayout object, then call its
layout() method to word-wrap it into lines. The layout can then be drawn
using a graphics context.
It's handy if you've got a message to display, because you can format it,
measure the extent of the layout, and then create a suitably-sized window
to show it in.
@see Font, Graphics::drawFittedText, GlyphArrangement
*/
class JUCE_API TextLayout
{
public:
//==============================================================================
/** Creates an empty text layout.
Text can then be appended using the appendText() method.
*/
TextLayout();
/** Creates a copy of another layout object. */
TextLayout (const TextLayout& other);
/** Creates a text layout from an initial string and font. */
TextLayout (const String& text, const Font& font);
/** Destructor. */
~TextLayout();
/** Copies another layout onto this one. */
TextLayout& operator= (const TextLayout& layoutToCopy);
//==============================================================================
/** Clears the layout, removing all its text. */
void clear();
/** Adds a string to the end of the arrangement.
The string will be broken onto new lines wherever it contains
carriage-returns or linefeeds. After adding it, you can call layout()
to wrap long lines into a paragraph and justify it.
*/
void appendText (const String& textToAppend,
const Font& fontToUse);
/** Replaces all the text with a new string.
This is equivalent to calling clear() followed by appendText().
*/
void setText (const String& newText,
const Font& fontToUse);
/** Returns true if the layout has not had any text added yet. */
bool isEmpty() const;
//==============================================================================
/** Breaks the text up to form a paragraph with the given width.
@param maximumWidth any text wider than this will be split
across multiple lines
@param justification how the lines are to be laid-out horizontally
@param attemptToBalanceLineLengths if true, it will try to split the lines at a
width that keeps all the lines of text at a
similar length - this is good when you're displaying
a short message and don't want it to get split
onto two lines with only a couple of words on
the second line, which looks untidy.
*/
void layout (int maximumWidth,
const Justification& justification,
bool attemptToBalanceLineLengths);
//==============================================================================
/** Returns the overall width of the entire text layout. */
int getWidth() const;
/** Returns the overall height of the entire text layout. */
int getHeight() const;
/** Returns the total number of lines of text. */
int getNumLines() const { return totalLines; }
/** Returns the width of a particular line of text.
@param lineNumber the line, from 0 to (getNumLines() - 1)
*/
int getLineWidth (int lineNumber) const;
//==============================================================================
/** Renders the text at a specified position using a graphics context.
*/
void draw (Graphics& g, int topLeftX, int topLeftY) const;
/** Renders the text within a specified rectangle using a graphics context.
The justification flags dictate how the block of text should be positioned
within the rectangle.
*/
void drawWithin (Graphics& g,
int x, int y, int w, int h,
const Justification& layoutFlags) const;
private:
//==============================================================================
class Token;
friend class OwnedArray <Token>;
OwnedArray <Token> tokens;
int totalLines;
JUCE_LEAK_DETECTOR (TextLayout);
};
#endif // __JUCE_TEXTLAYOUT_JUCEHEADER__