mirror of
https://github.com/juce-framework/JUCE.git
synced 2026-01-13 00:04:19 +00:00
466 lines
16 KiB
C++
466 lines
16 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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struct XFreeDeleter
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{
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void operator() (void* ptr) const
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{
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if (ptr != nullptr)
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X11Symbols::getInstance()->xFree (ptr);
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}
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};
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template <typename Data>
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std::unique_ptr<Data, XFreeDeleter> makeXFreePtr (Data* raw) { return std::unique_ptr<Data, XFreeDeleter> (raw); }
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//==============================================================================
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// Defined in juce_Windowing_linux.cpp
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void juce_LinuxAddRepaintListener (ComponentPeer*, Component* dummy);
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void juce_LinuxRemoveRepaintListener (ComponentPeer*, Component* dummy);
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class PeerListener : private ComponentMovementWatcher
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{
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public:
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PeerListener (Component& comp, Window embeddedWindow)
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: ComponentMovementWatcher (&comp),
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window (embeddedWindow),
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association (comp.getPeer(), window) {}
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private:
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using ComponentMovementWatcher::componentMovedOrResized,
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ComponentMovementWatcher::componentVisibilityChanged;
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void componentMovedOrResized (bool, bool) override {}
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void componentVisibilityChanged() override {}
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void componentPeerChanged() override
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{
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// This should not be rewritten as a ternary expression or similar.
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// The old association must be destroyed before the new one is created.
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association = {};
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if (auto* comp = getComponent())
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association = ScopedWindowAssociation (comp->getPeer(), window);
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}
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Window window{};
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ScopedWindowAssociation association;
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};
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//==============================================================================
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class OpenGLContext::NativeContext
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{
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private:
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struct DummyComponent : public Component
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{
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DummyComponent (OpenGLContext::NativeContext& nativeParentContext)
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: native (nativeParentContext)
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{
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}
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void handleCommandMessage (int commandId) override
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{
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if (commandId == 0)
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native.triggerRepaint();
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}
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OpenGLContext::NativeContext& native;
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};
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template <typename Traits>
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class ScopedGLXObject
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{
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public:
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using Type = typename Traits::Type;
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ScopedGLXObject() = default;
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explicit ScopedGLXObject (Type obj, ::Display* d)
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: object (obj), display (d) {}
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ScopedGLXObject (ScopedGLXObject&& other) noexcept
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: object (std::exchange (other.object, Type{})),
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display (std::exchange (other.display, nullptr)) {}
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ScopedGLXObject& operator= (ScopedGLXObject&& other) noexcept
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{
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ScopedGLXObject { std::move (other) }.swap (*this);
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return *this;
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}
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~ScopedGLXObject() noexcept
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{
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if (object != Type{})
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Traits::destroy (display, object);
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}
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Type get() const { return object; }
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void reset() noexcept
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{
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*this = ScopedGLXObject();
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}
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void swap (ScopedGLXObject& other) noexcept
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{
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std::swap (other.object, object);
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std::swap (other.display, display);
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}
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bool operator== (const ScopedGLXObject& other) const
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{
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const auto tie = [] (const auto& x) { return std::tie (x.object, x.display); };
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return tie (*this) == tie (other);
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}
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bool operator!= (const ScopedGLXObject& other) const
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{
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return ! operator== (other);
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}
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private:
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Type object{};
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::Display* display{};
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};
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struct TraitsGLXContext
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{
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using Type = GLXContext;
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static void destroy (::Display* display, Type t)
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{
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glXDestroyContext (display, t);
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}
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};
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struct TraitsGLXWindow
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{
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using Type = GLXWindow;
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static void destroy (::Display* display, Type t)
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{
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glXDestroyWindow (display, t);
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}
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};
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using PtrGLXContext = ScopedGLXObject<TraitsGLXContext>;
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using PtrGLXWindow = ScopedGLXObject<TraitsGLXWindow>;
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public:
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NativeContext (Component& comp,
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const OpenGLPixelFormat& cPixelFormat,
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void* shareContext,
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bool useMultisamplingIn,
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OpenGLVersion)
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: component (comp), contextToShareWith (shareContext), dummy (*this)
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{
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display = XWindowSystem::getInstance()->getDisplay();
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XWindowSystemUtilities::ScopedXLock xLock;
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X11Symbols::getInstance()->xSync (display, False);
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const std::vector<GLint> optionalAttribs
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{
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GLX_SAMPLE_BUFFERS, useMultisamplingIn ? 1 : 0,
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GLX_SAMPLES, cPixelFormat.multisamplingLevel
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};
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if (! tryChooseVisual (cPixelFormat, optionalAttribs) && ! tryChooseVisual (cPixelFormat, {}))
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return;
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auto* peer = component.getPeer();
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jassert (peer != nullptr);
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auto windowH = (Window) peer->getNativeHandle();
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auto visual = glXGetVisualFromFBConfig (display, *bestConfig);
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auto colourMap = X11Symbols::getInstance()->xCreateColormap (display, windowH, visual->visual, AllocNone);
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XSetWindowAttributes swa;
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swa.colormap = colourMap;
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swa.border_pixel = 0;
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swa.event_mask = embeddedWindowEventMask;
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auto glBounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds());
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glBounds = Desktop::getInstance().getDisplays().logicalToPhysical (glBounds);
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embeddedWindow = X11Symbols::getInstance()->xCreateWindow (display, windowH,
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glBounds.getX(), glBounds.getY(),
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(unsigned int) jmax (1, glBounds.getWidth()),
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(unsigned int) jmax (1, glBounds.getHeight()),
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0, visual->depth,
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InputOutput,
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visual->visual,
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CWBorderPixel | CWColormap | CWEventMask,
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&swa);
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peerListener.emplace (component, embeddedWindow);
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X11Symbols::getInstance()->xMapWindow (display, embeddedWindow);
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X11Symbols::getInstance()->xFreeColormap (display, colourMap);
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X11Symbols::getInstance()->xSync (display, False);
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juce_LinuxAddRepaintListener (peer, &dummy);
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}
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~NativeContext()
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{
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if (auto* peer = component.getPeer())
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{
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juce_LinuxRemoveRepaintListener (peer, &dummy);
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if (embeddedWindow != 0)
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{
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XWindowSystemUtilities::ScopedXLock xLock;
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X11Symbols::getInstance()->xUnmapWindow (display, embeddedWindow);
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X11Symbols::getInstance()->xDestroyWindow (display, embeddedWindow);
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X11Symbols::getInstance()->xSync (display, False);
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XEvent event;
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while (X11Symbols::getInstance()->xCheckWindowEvent (display,
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embeddedWindow,
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embeddedWindowEventMask,
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&event) == True)
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{
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}
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}
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}
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}
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InitResult initialiseOnRenderThread (OpenGLContext& c)
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{
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XWindowSystemUtilities::ScopedXLock xLock;
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const auto components = [&]() -> Optional<Version>
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{
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switch (c.versionRequired)
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{
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case OpenGLVersion::openGL3_2: return Version { 3, 2 };
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case OpenGLVersion::openGL4_1: return Version { 4, 1 };
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case OpenGLVersion::openGL4_3: return Version { 4, 3 };
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case OpenGLVersion::defaultGLVersion: break;
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}
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return {};
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}();
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if (components.hasValue())
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{
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using GLXCreateContextAttribsARB = GLXContext (*) (Display*, GLXFBConfig, GLXContext, Bool, const int*);
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if (const auto glXCreateContextAttribsARB = (GLXCreateContextAttribsARB) OpenGLHelpers::getExtensionFunction ("glXCreateContextAttribsARB"))
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{
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#if JUCE_DEBUG
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constexpr auto contextFlags = GLX_CONTEXT_DEBUG_BIT_ARB;
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#else
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constexpr auto contextFlags = 0;
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#endif
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const int attribs[]
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{
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GLX_CONTEXT_MAJOR_VERSION_ARB, components->major,
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GLX_CONTEXT_MINOR_VERSION_ARB, components->minor,
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GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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GLX_CONTEXT_FLAGS_ARB, contextFlags,
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None
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};
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renderContext = PtrGLXContext { glXCreateContextAttribsARB (display, *bestConfig, (GLXContext) contextToShareWith, GL_TRUE, attribs),
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display };
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}
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}
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if (renderContext == PtrGLXContext{})
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renderContext = PtrGLXContext { glXCreateNewContext (display, *bestConfig, GLX_RGBA_TYPE, (GLXContext) contextToShareWith, GL_TRUE),
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display };
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if (renderContext == PtrGLXContext{})
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return InitResult::fatal;
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glxWindow = PtrGLXWindow { glXCreateWindow (display, *bestConfig, embeddedWindow, nullptr),
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display };
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c.makeActive();
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context = &c;
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return InitResult::success;
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}
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void shutdownOnRenderThread()
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{
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XWindowSystemUtilities::ScopedXLock xLock;
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context = nullptr;
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deactivateCurrentContext();
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renderContext.reset();
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glxWindow.reset();
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}
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bool makeActive() const noexcept
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{
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XWindowSystemUtilities::ScopedXLock xLock;
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return renderContext != PtrGLXContext{}
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&& glXMakeContextCurrent (display, glxWindow.get(), glxWindow.get(), renderContext.get());
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}
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bool isActive() const noexcept
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{
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XWindowSystemUtilities::ScopedXLock xLock;
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return glXGetCurrentContext() == renderContext.get() && renderContext != PtrGLXContext{};
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}
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static void deactivateCurrentContext()
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{
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if (auto* display = XWindowSystem::getInstance()->getDisplay())
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{
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XWindowSystemUtilities::ScopedXLock xLock;
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glXMakeCurrent (display, None, nullptr);
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}
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}
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void swapBuffers()
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{
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glXSwapBuffers (display, glxWindow.get());
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}
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void updateWindowPosition (Rectangle<int> newBounds)
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{
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bounds = newBounds;
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auto physicalBounds = Desktop::getInstance().getDisplays().logicalToPhysical (bounds);
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XWindowSystemUtilities::ScopedXLock xLock;
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X11Symbols::getInstance()->xMoveResizeWindow (display, embeddedWindow,
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physicalBounds.getX(), physicalBounds.getY(),
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(unsigned int) jmax (1, physicalBounds.getWidth()),
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(unsigned int) jmax (1, physicalBounds.getHeight()));
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}
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bool setSwapInterval (int numFramesPerSwap)
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{
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if (numFramesPerSwap == swapFrames)
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return true;
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if (auto GLXSwapIntervalEXT
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= (PFNGLXSWAPINTERVALEXTPROC) OpenGLHelpers::getExtensionFunction ("glXSwapIntervalEXT"))
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{
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XWindowSystemUtilities::ScopedXLock xLock;
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swapFrames = numFramesPerSwap;
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GLXSwapIntervalEXT (display, glxWindow.get(), numFramesPerSwap);
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return true;
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}
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return false;
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}
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int getSwapInterval() const { return swapFrames; }
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bool createdOk() const noexcept { return true; }
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void* getRawContext() const noexcept { return renderContext.get(); }
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GLuint getFrameBufferID() const noexcept { return 0; }
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void triggerRepaint()
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{
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if (context != nullptr)
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context->triggerRepaint();
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}
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struct Locker
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{
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explicit Locker (NativeContext& ctx) : lock (ctx.mutex) {}
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const ScopedLock lock;
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};
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private:
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bool tryChooseVisual (const OpenGLPixelFormat& format, const std::vector<GLint>& optionalAttribs)
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{
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std::vector<GLint> allAttribs
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{
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_DOUBLEBUFFER, True,
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GLX_RED_SIZE, format.redBits,
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GLX_GREEN_SIZE, format.greenBits,
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GLX_BLUE_SIZE, format.blueBits,
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GLX_ALPHA_SIZE, format.alphaBits,
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GLX_DEPTH_SIZE, format.depthBufferBits,
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GLX_STENCIL_SIZE, format.stencilBufferBits,
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GLX_ACCUM_RED_SIZE, format.accumulationBufferRedBits,
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GLX_ACCUM_GREEN_SIZE, format.accumulationBufferGreenBits,
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GLX_ACCUM_BLUE_SIZE, format.accumulationBufferBlueBits,
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GLX_ACCUM_ALPHA_SIZE, format.accumulationBufferAlphaBits
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};
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allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());
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allAttribs.push_back (None);
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int nElements = 0;
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bestConfig = makeXFreePtr (glXChooseFBConfig (display, X11Symbols::getInstance()->xDefaultScreen (display), allAttribs.data(), &nElements));
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return nElements != 0 && bestConfig != nullptr;
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}
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static constexpr int embeddedWindowEventMask = ExposureMask | StructureNotifyMask;
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CriticalSection mutex;
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Component& component;
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PtrGLXContext renderContext;
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PtrGLXWindow glxWindow;
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Window embeddedWindow = {};
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std::optional<PeerListener> peerListener;
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int swapFrames = 0;
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Rectangle<int> bounds;
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std::unique_ptr<GLXFBConfig, XFreeDeleter> bestConfig;
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void* contextToShareWith;
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OpenGLContext* context = nullptr;
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DummyComponent dummy;
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::Display* display = nullptr;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
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};
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//==============================================================================
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bool OpenGLHelpers::isContextActive()
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{
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XWindowSystemUtilities::ScopedXLock xLock;
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return glXGetCurrentContext() != nullptr;
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}
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} // namespace juce
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